Mayur A.

Product Manager

Bengaluru, Karnataka, India14 yrs 7 mos experience
Highly Stable

Key Highlights

  • 14+ years in Computer Graphic Technology.
  • Expert in bridging Art and Technology.
  • Driving automation in fashion and product photography.
Stackforce AI infers this person is a Senior Technical Leader in the Entertainment and Media industry.

Contact

Skills

Core Skills

Software DevelopmentVfx ProductionPipeline DevelopmentCloud Integration

Other Skills

PythonProgrammingUnixDockerAmazon Web Services (AWS)MELMayaBlenderZbrushMARIAutoItModelingJIRAAccuRevJenkins

About

14+ years of experience in Computer Graphic Technology spanning Animation,Games,VFX,Rides and Special Attraction to OTT domain. Involved in developing pipeline tools and providing solutions to solve content creation challenges across different stages of production. Enjoy Collaborating with teams across globe to deliver solutions to ease production challenges. Strongly believe in "Bridging the gap between Art and Technology" Currently Driving strategic vision for large-scale fashion, product photography, and studio operation automation within Amazon's eShop team, leveraging cutting-edge Generative AI and Machine Learning technologies. Specialities: Digital Content Pipeline, Animation/VFX Pipeline, Python Programming, PyQt, Technical Art, Creative problem-solving. Interest: Augmented Reality, Virtual Reality, Game Development

Experience

14 yrs 7 mos
Total Experience
2 yrs 3 mos
Average Tenure
8 mos
Current Experience

Amazon

Senior Design Technologist

Sep 2025Present · 8 mos · Bangalore · On-site

Netflix

2 roles

Senior Software Engineer

Aug 2022Jun 2025 · 2 yrs 10 mos · Pune, Maharashtra, India

  • As a Senior Software Engineer on the Netflix VFX Platform team, I contributed to building and maintaining software solutions and tools that enabled remote visual effects (VFX) production for Netflix shows. As an individual contributor, I developed artist-facing solutions for Digital Content Creation (DCC) applications, seamlessly integrating them with a wide range of Netflix’s in-house software and frameworks to streamline workflows and enhance artist productivity.
PythonProgrammingUnixDockerSoftware DevelopmentVFX Production

Senior Studio Solution Engineer

Mar 2021Jul 2022 · 1 yr 4 mos · Pune, Maharashtra, India

  • As part of the Global Studio Infrastructure team, I develop pipeline tools and solutions to integrate Digital Content Creation (DCC) applications with the Netflix cloud ecosystem. I collaborate with cross-functional teams across the globe to enhance content creation workflows and streamline the production pipeline. Additionally, I provide Tier 2 support for Netflix’s NetFX platform, which powers the creation of high-end visual effects (VFX) content.
PythonProgrammingUnixPipeline DevelopmentCloud Integration

Method studios

Lead Pipeline Technical Director

Jun 2018Mar 2021 · 2 yrs 9 mos · Pune Area, India

  • Lead a team of 4 Pipeline TDs overseeing all day to day production technology requirement of Method Studios Pune. Co-ordinate with Global pipeline teams of software developer and TDs to provide feedback and suggestion to strengthen global pipeline. Provide bespoke solutions to Local Production challenges. Making sure the production is running smoothly.

Barajoun entertainment

Pipeline Technical Director

May 2017May 2018 · 1 yr · Dubai, United Arab Emirates

Dreamworks animation

Department Technical Director

Jun 2015Dec 2016 · 1 yr 6 mos · Bengaluru Area, India

  • As a pipeline technical director I was primarily in charge of Asset depts i.e Modeling and Surfacing and I was also point of contact TD for Layout department. My primary tasks involved supporting the artist on multiple shows with day to day issue related to pipeline tools and technology. Which involved identifying and debugging recurring problems and providing feasible and creative solution using Python,PyQt and related technologies for Maya,Mari,Zbrush and other in-house tools and applications.
  • Collaborate with DreamWorks TD groups across the globe and work closely on pipeline related task.
  • Impart training on newer workflows and tools to artist and other department TD

Xentrix studios

Technical Lead

Jun 2011May 2015 · 3 yrs 11 mos · Bangalore

  • Lead and mentored a team of 4 pipeline technical artists. Research and execute pipeline related development based on shows in production. communicate with different department on shows requirements.

Phantasm games studio

Technical Lead

Sep 2010Apr 2011 · 7 mos

  • create game art and lead a small group of artist
  • setting up technical constraint for the game asset and quality check
  • Research and Develop new production techniques and tools for artist
  • maintain and extend the custom tool chain for in-house Game Engine
  • create real-time visual FX using in house tools
  • prototype basic real-time shader or tweak the existing one to propose a visual look of the game to Game Designers and Programmers
  • facilitate interdepartmental communication between Art and Engineering group

Manipal university media & entertainment

Visiting Faculty for Game Art

Sep 2010Dec 2010 · 3 mos

  • worked as visiting faculty and taught Game Art for BSc Animation Course

Education

Govindram Seksaria Science (GSS) College, Belagavi

Science

Oct 1999Oct 2020

Visvesvaraya Technological University

Chemical — Chemical Process Technology

Jan 2001Jan 2006

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