Yuji Mano

CTO

San Francisco, California, United States21 yrs 11 mos experience
Highly Stable

Key Highlights

  • Led Netflix app development for major game consoles.
  • Expert in embedded systems and software engineering.
  • Pioneered innovations in streaming technology for gaming.
Stackforce AI infers this person is a highly skilled software engineer specializing in embedded systems and streaming technology.

Contact

Skills

Other Skills

C++PerforceScalabilityEmbedded SystemsSoftware EngineeringEmbedded SoftwareAgile MethodologiesSoftware DevelopmentPythonCDebuggingPS3PerlCross-platform DevelopmentPlaystation

Experience

21 yrs 11 mos
Total Experience
4 yrs 8 mos
Average Tenure
3 yrs 3 mos
Current Experience

Sony interactive entertainment

Engineering Tech Lead @ PlayStation

Feb 2023Present · 3 yrs 3 mos

Netflix

3 roles

Engineering Manager - TV Platforms

Feb 2020Dec 2022 · 2 yrs 10 mos

  • Our team is responsible for the development of the Netflix client app on Google Android TV, Amazon Fire TV and Game Consoles. We strive to deliver the highest quality experience on millions of devices across the globe. We work with industry partners and explore new technologies that enable further innovation of the Netflix experience on TV platforms.

Engineering Manager - Game Console Platforms

Promoted

Nov 2013Dec 2022 · 9 yrs 1 mo

  • Lead a team of extremely talented engineering experts in the industry responsible for providing the premium Netflix experience across all the major game consoles from PlayStation, Xbox, and Nintendo. Our team consistently strives to help drive innovation of our Netflix experience across millions of users world wide.
  • We are always tackling the challenges of bleeding edge technology and are responsible for launching Netflix on the latest generation of consoles to bring exciting new experiences such as 4K, HDR, Dolby Vision / Atmos and more into living room TVs globally.

Sr. Software Engineer

May 2011Nov 2013 · 2 yrs 6 mos

  • Fortunate enough to be a member of a super efficient team that developed, maintained and innovated on the Netflix client application for the Sony PlayStation 3 and worked to expand the experience into new global markets. Helped drive and develop a cross platform code base used to introduce the Netflix experience in time for new game console launches such as the PlayStation Vita and PlayStation 4 and other game consoles.

Sony computer entertainment america

2 roles

Sr. Software Engineer

Jan 2010May 2011 · 1 yr 4 mos · San Jose, CA / San Francisco, CA

  • Responsible for porting the open source WebKit project to the Sony PlayStation 3, maintained the JavaScriptCore engine and developed the WebView component for Sony's Trilithium platform - a JavaScript UI Framework that powered various experiences on services like Sony's Video Unlimited, Hulu Plus and Amazon Prime.

Sr. Software Engineer

Apr 2004Aug 2007 · 3 yrs 4 mos · Foster City, CA

  • Worked on various projects including the familiar Sony branded XMB (XrossMediaBar) cross platform UI framework for PlayStation 2, PlayStation 3 and PSX (PlayStation DVR launched only in Japan) and explored the various possibilities of the Cell architecture, SPU optimizations and distributed systems.

Sony corporation of america

Sr. Software Engineer

Aug 2007Jan 2010 · 2 yrs 5 mos · San Jose, CA

  • Author and maintainer of the open source MARS (Multicore Application Runtime System) library for Sony's PlayStation 3 Linux. MARS aimed to provide an efficient scheduler of computational workloads to be processed across the powerful SPUs available in the Cell architecture running Linux OS via the now infamously defunct OtherOS feature of PlayStation 3. Also involved with early collaboration with Google to bring up Sony's Google TV platform.

Sony electronics

Software Engineer

Oct 2002Mar 2004 · 1 yr 5 mos · San Jose, CA

  • Intern adopted into permanent member of a team of Linux security experts researching to provide a Trusted Embedded Linux Platform across various Sony CE devices looking to secure the OS via the full gamut of a hardware TPM, bootloader, Linux kernel all the way to trusted ELF execution.

Education

University of California, Davis

B.S. — Computer Science and Engineering

Sep 1998Jun 2002

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