Peter Howell

CTO

Los Angeles, California, United States16 yrs 2 mos experience
Highly StableAI Enabled

Key Highlights

  • Launched Wearables Developer Center for Meta.
  • Developed Lucifer's Mask for Oculus Go.
  • Expert in technical program and product management.
Stackforce AI infers this person is a Technical Product Manager in the Wearable Technology and Gaming industries.

Contact

Skills

Core Skills

Product ManagementTechnical Program ManagementTechnical Project ManagementTechnical Product ManagementUnity DevelopmentCommunity ManagementSocial Media ManagementDigital Marketing

Other Skills

WearablesAIXRDeveloper CenterDevice Access ToolkitWeb AppsAutomationCRMIntegration ArchitectureSDK StandardsSDKsDevelopment ToolsPlatform ServicesUnityUnreal

Experience

16 yrs 2 mos
Total Experience
2 yrs 6 mos
Average Tenure
--
Current Experience

Meta

Developer Strategy - Wearables, AI & XR - 3P Ecosystem

Jul 2021May 2026 · 4 yrs 10 mos · Remote

  • Launched the Wearables Developer Center - including the Device Access Toolkit and the Ray-Ban Display Web Apps Developer Preview - the platform and tooling third-party developers build on for Meta's Wearables. Coordinated Device Access Toolkit launch partners, and built Web Apps with partners on the Ray-Ban Display Developer Preview.
  • Automated production workflows with Manus AI agents and skills including onboarding, integration, QA & launch management. Replaced manual coordination with self-running systems.
  • Created a Wearables production CRM and MCP server to surface ecosystem release timeline and dependencies to leadership and cross-functional agents.
  • Co-designed integration architecture, delivery plans, and developer workflows for a newly formed team across Wearables and Quest (Unity, Unreal, and Spatial SDK with Jetpack Compose). Milestone, launch, and SDK standards adopted across the partner ecosystem.
  • Coordinated technical evaluation, development, QA, and launch for 30+ third-party titles across the Quest Pro, Quest 3, and Ray-Ban Display launches and post-launch — including the Microsoft Windows App, Adobe Substance 3D, Spotify, Apple Music, and Autodesk Workshop XR — bridging partner engineering and internal product teams.
  • Ran roadmaps and schedules across five partner verticals — Productivity, Creator Tools, Music, Fitness, and Learning — surfacing health, risk, and progress to engineering leads and execs.
WearablesAIXRDeveloper CenterDevice Access ToolkitWeb Apps+6

Leia inc.

Technical Project Manager

Oct 2019Jul 2021 · 1 yr 9 mos · Los Angeles, California

  • TPM for Leia’s SDKs, dev tools, platform and services for Lightfield content.
SDKsDevelopment ToolsPlatform ServicesTechnical Project Management

Versus systems

Technical Product Manager

Sep 2018Oct 2019 · 1 yr 1 mo

  • Served as product owner for Versus’ Unity, Unreal and native SDKs which awarded real world prizes for in-game challenges.
UnityUnrealSDKsTechnical Product Management

Honeypixel - la

Unity Developer

Mar 2014May 2018 · 4 yrs 2 mos

  • Solo developer of Lucifer's Mask, a launch title for Oculus Go. Out now on Oculus Go and Gear VR. Certified Unity Developer.
UnityOculus GoGame DevelopmentUnity Development

Gamefly

Senior Product Manager

May 2013Jun 2018 · 5 yrs 1 mo · Greater Los Angeles Area

  • Served as product owner for GameFly's mobile and web products for physical media as well as GameFly Streaming.
Product ManagementMobile ProductsWeb Products

Activision

Community Manager - Call of Duty Elite

Nov 2011Nov 2012 · 1 yr

  • Served as Community Manager for Call of Duty Elite’s launch with Call of Duty: Modern Warfare 3 as well as for Call of Duty: Black Ops II.
Community ManagementCall of Duty

Konami digital entertainment

Social Media Manager

Aug 2010Nov 2011 · 1 yr 3 mos

  • Grew Konami’s social media audience through organic and paid media.
Social Media ManagementAudience Growth

Live nation entertainment

Digital Marketing Campaign Coordinator

Jun 2009Aug 2010 · 1 yr 2 mos

  • Coordinated email, web and mobile marketing campaigns for national touring artists.
Digital MarketingCampaign Coordination

Education

Loyola Marymount University

English

Jan 2003Jan 2007

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