Daniel Kovacs — Head of Design
As Art Lead at YallaPlay, I define and evolve the visual direction for new and live mobile game titles, translating product vision into cohesive, high-quality visual experiences. I lead and mentor a cross-disciplinary art team across 2D, UI/UX, animation, and 3D, while contributing hands-on to asset creation and visual polish when needed. I oversee in-house and outsourced art production, conduct regular art reviews, and maintain style guides and workflows to ensure consistency, scalability, and mobile-optimized performance in close collaboration with product, design, and engineering teams. As Project Art Director on Ubisoft's Captain Laserhawk: The Game, I have overseen the team management, documentation and art asset creation part of the process. I also managed the entire art creation and integration pipeline in Unity Engine for the project, as well as directing and feedbacking our outsourcing partners. I gained a clear understanding of 3D, animation and skinning workflows and have experience in stylized 3D modeling and texturing. As a Senior Concept Artist at Ubisoft, I worked on various games, including Clash of Beasts, Growtopia, and Gwen's Getaway, as well as other, unannounced projects. I created high quality concept designs with a fast turnaround time, using digital illustration and conceptual art skills. I also have over three years of experience working for Cubicle 7 on popular IPs such as The Lord of the Rings, Warhammer Fantasy, Warhammer 40K, Warhammer: Age of Sigmar and Victoriana. Fantasy is my biggest passion, and I pay attention to detail and storytelling in my artwork. I am eager to learn new techniques and software skills to enhance my craft and contribute to the gaming industry. I started my career as a concept artist in Gameloft, where I worked on City Mania, Dragon Mania Legends and other, unannounced projects.
Stackforce AI infers this person is a Video Game Art Director with expertise in mobile game development and fantasy illustration.
Location: Budapest, Budapest, Hungary
Experience: 10 yrs 1 mo
Skills
- Art Direction
- Project Management
- Concept Art
- Digital Art
- Fantasy Illustration
Career Highlights
- Led cross-disciplinary art teams in game development.
- Oversaw art direction for major gaming projects.
- Passionate about fantasy art and storytelling.
Work Experience
YallaPlay
Art Lead (4 mos)
Ubisoft Abu Dhabi
Project Art Director (1 yr 5 mos)
Ubisoft
Senior Concept Artist (3 yrs 1 mo)
CUBICLE 7 ENTERTAINMENT LTD
Fantasy Illustrator (3 yrs 4 mos)
Gameloft
Concept Artist (3 yrs 2 mos)