Stanislav Sorochich

Software Engineer

Barcelona, Spain16 yrs 3 mos experience
Highly Stable

Key Highlights

  • Over ten years of software engineering experience.
  • Expert in workflow automation and team leadership.
  • Proven track record in developing SDKs and CI/CD processes.
Stackforce AI infers this person is a Software Engineer specializing in Game Development and Workflow Automation.

Contact

Skills

Core Skills

Team LeadershipStrategic ThinkingUnityWorkflow Automation

Other Skills

.NetActionScriptAntC#C++Code ReviewCommunicationDesign PatternsES6GFX PlayerGame DevelopmentGitHaxeIntelliJ IDEAJIRA

About

A software engineer with more than ten years of experience. Focused on bringing software engineering teams to their maximum efficiency by introducing technical and development standards, improving processes, and creating new tools and automation matching company and team needs. I have participated in extremely different kinds of projects like small games for a web platform, AAA class projects with hundreds of developers involved, an alternative implementation of .NET BCL for the web platform, and a company internal platform providing solutions for common tasks among company games.

Experience

16 yrs 3 mos
Total Experience
2 yrs 11 mos
Average Tenure
1 yr 8 mos
Current Experience

Scopely

Principal Client Engineer

Oct 2024Present · 1 yr 8 mos · Barcelona, Catalonia, Spain

Strategic ThinkingWorkflow AutomationTeam LeadershipCommunicationStrategy

Tripledot studios

Technical Director

Jul 2023Sep 2024 · 1 yr 2 mos · Warsaw, Mazowieckie, Poland · Hybrid

Technical DocumentationStrategic ThinkingPeople ManagementWorkflow AutomationUnityTeam Leadership+3

Playtika

3 roles

Principal Software Engineer

Jan 2023Jun 2023 · 5 mos

Technical DocumentationStrategic ThinkingWorkflow AutomationUnityTeam LeadershipCommunication+2

Technical Lead

Promoted

Oct 2018Dec 2022 · 4 yrs 2 mos

  • Standardized development of client SDKs in C# for Xamarin and Unity and
  • Haxe for Web platform. Created fully automated flow for developing new SDKs
  • for rest API. Including
  • 1. Automated creation of the new projects and all CI/CD pipelines for them.
  • 2. Automated release and publish flow based on GitFlow with the publishing of the same
  • project to NuGet and NPM (Unity Package Manager) without maintaining them
  • separately.
  • 3. Merge checks with unit tests and sample builds for all supported platforms.
  • 4. Generation of the SDK and unit tests code from OpenAPI description fitting all
  • internal standards (custom plugin for swagger-codegen).
Technical DocumentationStrategic ThinkingWorkflow AutomationUnityTeam LeadershipCommunication+2

Haxe Developer

Dec 2016Oct 2018 · 1 yr 10 mos

Technical DocumentationWorkflow Automation

Wargaming.net

UI Developer

May 2014Dec 2016 · 2 yrs 7 mos · Belarus

  • The main achievement in this role was designing and implementation of UI sources storage format and toolkit for using this format. I took part in support and development of WoT UI Framework. I worked on performance problems solving in WoT UI. I participated in establishing of code review process and reviewed a lot of as3-code. Used techonologies: Scaleform as2/as3, Python, Maven, ant, yaml.
Technical Documentation

Melesta

Flash Programmer

Nov 2012Apr 2014 · 1 yr 5 mos · Belarus

Technical Documentation

Freelance

Flash Developer

Nov 2009Nov 2012 · 3 yrs

  • I developed rich internet application using as2/3, created some interactive animations with adobe flash. Unfortunately, almost all projects are not available anymore. You can access profile with some additional information using following link https://www.fl.ru/users/Stasan

Education

Belarusian State University of Informatics and Radioelectronics

Bachelor's degree — Computer Science

Jan 2010Jan 2016

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