Troy Dunniway

Co-Founder

Fremont, California, United States31 yrs 10 mos experience
Most Likely To SwitchHighly Stable

Key Highlights

  • Over 20 years of experience in the game industry.
  • Founder of innovative game design startup Creativ8.
  • Shipped over 75 AAA titles across various platforms.
Stackforce AI infers this person is a game industry leader with expertise in game design, development, and innovative technologies.

Contact

Skills

Other Skills

AndroidAnimationCasual GamesCharacter AnimationCharactersCinematicsComputer GamesComputer GraphicsConcept DesignConsoleCreative DirectionGame DesignGame DevelopmentGame EnginesGame Mechanics

About

Troy is a leader in the game industry with over 20 years of experience in development and publishing. He is the founder of Creativ8, a startup that is innovating the world of game design and production with artificial intelligence and other innovative tools. Checkout the Creativ8 Intro Video: https://youtu.be/kXHdyCe-Hs0?si=eVp5wzGLzQprS2fx Find out more on our Linktree: https://linktr.ee/creativ8 He is also the vice president and game design department head at CG Spectrum College of Digital Art and Animation, where he teaches the future game designers of the world how to make great games. As a creative director and executive producer, Troy has shipped over 75 AAA titles across various genres and platforms. Troy has a strong background in game design, production, animation, and UI/UX, and is the author of several books on game development. He excels at building innovative and market-changing products that create new opportunities and delight gamers.

Experience

Azeea

Co-Founder - Co-CEO

Jan 2025Present · 1 yr 2 mos · Sweden · Remote

  • Building the future of Agentic AI.

Mayhem studios

Vice President Design

Jan 2024Feb 2025 · 1 yr 1 mo · Remote

  • Working on Underworld Gang Wars Mobile BR
  • https://underworldgangwars.com/

Creativ8

Founder/CEO

Mar 2023Present · 3 yrs · Remote

  • Finding a better way to design & make games. Innovating the world of GenAI & SaaS tools, pipelines and processes for game designers, producers, creators & managers in gaming... more coming soon!!! Are you ready for a change? Want to know more, DM me to checkout the demo!

Blinkmoon entertainment

Co-Founder & General Manager Gaming

Jan 2021Oct 2023 · 2 yrs 9 mos

Cg spectrum college of digital art and animation

Vice President & Game Design Dept. Head

Jun 2019Present · 6 yrs 9 mos

  • Teaching the future game designers of the world how to make great games!

Forthright entertainment

Co-Founder - Director

May 2017Present · 8 yrs 10 mos · Remote

  • Publishing A-AA Games for PC/Console

Samsung electronics

General Manager Games & XR

Jan 2016Jan 2018 · 2 yrs

  • Oversaw internal game development, prototypes, and other systems related to multiple XR(VR, AR, MR), PC & Mobile platforms and products for or related to them.

Syncog.ai

Co-Founder, President & COO

Jan 2015Present · 11 yrs 2 mos · Remote

  • Building the next generation of learning experiences.

Disney interactive studios

General Manager APAC Digital

Jan 2015Jan 2017 · 2 yrs

  • I managed many aspects of all of their digital, mobile and technology projects and production, studio management, operations and more. Helped Disney improve their processes, quality, procedures, ops and all areas of product development.

Nekcom games

Co-Founder - Executive Producer

Mar 2014Present · 12 yrs · Wuhan, Hubei, China · Remote

  • Co-Founder of a Chinese Console, PC, Mobile games developer.
  • Dying (PSVR/Mobile)

Realta entertainment

Creative Director

Jan 2014Jan 2015 · 1 yr · Campbell, CA

  • • Bandfuse: Rock Legends (XBOX 360, PS3)

Globex studios

Co-Founder - SVP & GM China

Jan 2009Jan 2015 · 6 yrs · Tianjin City, China

  • I managed 200+ People across 4 offices in China, USA & Taiwan. Our team was creating several MMORPG's and several mobile titles. I was a Co-Founder, and ran all aspects of production on all projects and teams. We also had a large publishing team in China to self publish our games.
  • Secret Kingdoms Online (PC MMORPG)
  • Secret Kingdoms Mobile (IOS, Android)
  • Unannounced Sci-Fi PC MMORPG

Brash entertainment

Creative Producer & Studio Design Director

Jan 2007Jan 2009 · 2 yrs

  • Game Production and design management on multiple movie licensed game titles for XBOX 360, Playstation 3, Playstation 2, Nintendo Wii, Nintendo DS & Windows. Producer on
  • Tale of Despereaux - PS3, XBOX 360, Wii, PC
  • Where the Wild Things Are - PS3, PS2, XBOX 360, Wii, PC, DS
  • Alvin and the Chipmunks – PS2, Wii, PC, DS
  • Jumper – PS2, Wii, 360
  • Space Chimps – PS2, Wii, PC, DS, 360
  • SAW – 360, PS3, PC
  • Six Flags Fun Park – Wii
  • Prison Break – PS3, 360, PC

Midway games

Senior Producer & Lead Designer

Jan 2006Jan 2007 · 1 yr

  • TNA iMPACT Wrestling (PS3, XBOX 360, PS2, Wii)
  • Mortal Combat Adventures (Canceled)

Insomniac games

Lead Designer

Jan 2005Jan 2007 · 2 yrs

  • Ratchet Deadlock (PS2)
  • Ratchet & Clank Future: Tools of Destruction (PS3)
  • Resistance: Fall of Man (PS3)

Thomson course technology

Author

Jan 2005Jan 2007 · 2 yrs

  • Author of "Game Developement Essentials: Gameplay Mechanics"
  • Available at Borders, Barnes & Noble, Amazon.com and many others.

Ubisoft

Creative Director

Jan 2003Jan 2005 · 2 yrs

  • Rainbow Six Vegas (XBOX 360, PS3, PC)
  • Rainbow Six Black Arrow (XBOX, PS2, PC)

Ea

Director Gaming

Jan 2002Jan 2004 · 2 yrs

  • Command and Conquer: Zero Hour
  • Command and Conquer 3: Tiberium Wars
  • Mercenaries
  • Goldeneye Rogue Agent
  • James Bond: Agent Under Fire
  • James Bond: Nightfire
  • Catwoman
  • Oddworld: Stranger Wrath
  • Medal of Honor: Allied Assault
  • and many others...

Dunniway design

Game Development Consultant

Jan 2000Present · 26 yrs 2 mos · Worldwide · Hybrid

  • I often consult for a wide variety of clients in gaming, VR/AR, Esports, Movies, MedTech, EdTech and other entertainment fields. I help with Creative Direction, Worldbuilding, Game Design, Production, Pipelines/Process, Management and other related areas for mobile, PC, console, VR and all platforms.
  • Clients include:
  • Limit Break
  • Digimancy
  • GREE
  • ATARI
  • Plarium
  • Blue Whale Games
  • MOVYL
  • Airy Labs
  • Double Fine
  • Petroglyph Games
  • Sony
  • and many others.
  • Contact me if you need help!

Microsoft

Studio Creative Director

Jan 1998Jan 2002 · 4 yrs

  • Munch's Oddysee
  • Fable
  • Halo
  • Tao Feng: Fist of Lotus
  • Kakuto Chojin
  • Blinx: Time Sweeper
  • Voodoo Vince
  • Psychonauts
  • Bruce Lee: Quest of the Dragon
  • Crimson Skies: High Road to Revenge
  • Age of Mythology
  • Age of Empires 3
  • Rise of Nations
  • Impossible Creatures
  • Azurik: Rise of Perathia
  • Asheron's Call 2
  • Mech Assault
  • Bloodwake
  • Sneakers
  • and many more...

Ronin entertainment

Lead Designer

Jan 1993Jan 1998 · 5 yrs

  • Bruce Lee: Quest of the Dragon (XBOX)
  • Star Wars: Force Commander (PC)
  • Legend of the Blademasters (PC, PS2, Dreamcast)
  • Armor Command (PC)
  • Choplifter 3D (PS2) - Canceled
  • Neo Hunter (PC)

Education

UC Santa Barbara

Bachelor of Science (BS) — AstroPhysics & Mechanical Engineering

Jan 1988Jan 1992

Stackforce found 100+ more professionals with Android & Animation

Explore similar profiles based on matching skills and experience