V

Vickey Pawar

Product Engineer

Hyderabad, Telangana, India3 yrs 6 mos experience

Key Highlights

  • Expert in 3D modeling and texturing for film.
  • Proficient in Unreal Engine and VFX pipeline.
  • Strong problem-solving abilities with a keen eye for detail.
Stackforce AI infers this person is a 3D and VFX artist specializing in film and real-time environments.

Contact

Skills

Core Skills

User Interface DesignUnreal Engine3d ModelingTexturing

Other Skills

Analytical SkillsArnoldFigma (Software)HoudiniLightingMariMayaNukePhotoshopSolarisSpeedTreeSubstance PainterUSDUi uxZBrush

About

Enthusiastic 3D and VFX artist passionate about crafting immersive environments. Skilled in modeling, texturing, lighting and composition with a thorough understanding of the VFX pipeline. Known for a keen eye for detail, strong problem-solving abilities and a drive to learn emerging tools like Houdini and AI-assisted workflows.

Experience

Bot vfx

Environment Artist

Jun 2025Present · 9 mos · Hyderabad, Telangana, India · On-site

Freelance (self employed)

Freelance

Mar 2025Jun 2025 · 3 mos · India

  • Took a focused break to enhance skills and explore new creative areas. Worked on freelance 3D projects involving asset creation, character modeling, and blendshapes for indie clients. Simultaneously upskilled in Unreal Engine for real-time environment creation and UI/UX design using Figma. Completed personal projects to build cross-functional capabilities in VFX, games, and digital design.
  • Tools learned: Unreal Engine, Figma.
Figma (Software)Unreal EngineUser Interface DesignUi ux

Digikore studios

2 roles

Mid 3D Generalist

Dec 2024Mar 2025 · 3 mos · Pune, Maharashtra, India

  • Delivered production-ready assets for films, covering modeling, texturing, lighting, scattering and rendering. Contributed to the Virtual Production and Unreal Engine team, working on real-time environment integration. Also worked in the Solaris USD pipeline for asset and scene management.
  • Tools used: Maya, Unreal Engine, Substance Painter, Photoshop, Solaris, USD, Arnold, ZBrush.
MayaUnreal EngineSubstance PainterPhotoshopSolarisUSD+3

3D Generalist

Nov 2023Nov 2024 · 1 yr · Pune, Maharashtra, India

  • Handled end-to-end asset creation for film projects, including modeling, texturing, scattering, and rendering. Supported real-time workflows using Unreal Engine, and worked with Solaris and USD for efficient scene assembly in a modern pipeline.

Mpc

3DDMP/Environment Artist

May 2022Oct 2023 · 1 yr 5 mos · Bengaluru, Karnataka, India · On-site

  • Marvel’s Antman and the Wasp Quantumania
  • Worked on asset modeling, texturing, and basic look development for background and midground sci-fi elements, maintaining stylized yet realistic detailing to match the Quantum Realm aesthetic.
  • Netflix’s Vikings Valhalla Season 3
  • Handled texturing, scattering, and set dressing for large-scale outdoor environments, focusing on historically inspired realism and natural terrain blending.
  • Disney’s Snow White
  • Contributed to modeling, texturing, and scattering of enchanted forest elements and fantasy set extensions, aligning with the film’s stylized fairytale visual tone.
  • Worked on high-quality environment assets for feature films and episodic content. Handled tasks including modeling, texturing, asset layout, scattering and look development of large-scale natural and urban scenes. Focused on realism, scale accuracy, and technical precision to meet cinematic standards. Gained strong experience in procedural workflows, vegetation creation, and multi-tile texturing.
  • Tools used: Maya, Houdini, Mari, SpeedTree, Photoshop, Nuke.
MayaHoudiniMariSpeedTreePhotoshopNuke+2

Education

Creative Multimedia College of Fine arts

Bachelor of Arts - BA — Animation and vfx

Jul 2019Jul 2022

DAV Public School, Neeljay

SSC

Swarnleela International School

HSC

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