Lennart Nacke — CEO
Most experts don’t have a knowledge problem. They have a visibility problem. They think deeply. They do careful work. They refuse to shout, posture, or copy the latest marketing trend. So the loudest voices win. I help founders, consultants, and senior professionals turn deep expertise into visible authority but without the hype, without bro marketing, and without giving up their voice. What I help with: • Create repeatable writing systems that fit around real work • Build an authority platform that reflects real expertise • Ship high-quality content without burning weekends • Turn complex ideas into clear, persuasive writing • Use AI as a true thinking partner Why listen to me? • 15+ years in HCI, UX, and AI-assisted workflows • Built a 180K+ audience around complex ideas • University Research Chair and Full Professor • $3M+ in competitive research funding • 150+ peer-reviewed papers I spent years watching weaker ideas win because they were explained better. Now I help serious experts close that gap. Start here: Free weekly letter for thoughtful experts who want authority without hype: → lennartnacke.com
Stackforce AI infers this person is a leader in User Experience and Human-Computer Interaction within the academic and consulting sectors.
Location: Waterloo, Ontario, Canada
Experience: 25 yrs 2 mos
Skills
- Research
- User Experience (ux)
- Human Computer Interaction
- User Experience
- Game Design
- Gamification
- Game Development
Career Highlights
- 15+ years in HCI, UX, and AI-assisted workflows
- Built a 180K+ audience around complex ideas
- $3M+ in competitive research funding
Work Experience
University of Waterloo
University Research Chair (1 yr 8 mos)
Professor (10 yrs 8 mos)
MotiviUX
Gamification and User Experience Strategist, CEO (8 yrs)
Ontario Tech University
Assistant Professor (3 yrs 10 mos)
HCI Games Group
Director (14 yrs 8 mos)
University of Saskatchewan
Postdoctoral Research Associate in Affective Computing (1 yr 4 mos)
Blekinge Institute of Technology
PhD Candidate (3 yrs 5 mos)
FUGA - The fun of gaming: Measuring the human experience of media enjoyment
Researcher (2 yrs 8 mos)
Otto-von-Guericke University Magdeburg
Doctoral Student (7 mos)
impara GmbH
Freelance Game Designer (3 mos)
Self-employed
Freelance Programmer (5 yrs 5 mos)
Education
PhD at Blekinge Institute of Technology
Diplom-Ingenieur at Otto-von-Guericke University Magdeburg
Cosc360 Game Design Instructor at University of Otago