Druhin Mukherjee

Co-Founder

Pune, Maharashtra, India19 yrs 1 mo experience
Most Likely To SwitchAI ML Practitioner

Key Highlights

  • First Indian to win a BAFTA in video games.
  • Awarded Asia Pacific 30 Under 30 in 2013.
  • Mentored startups while co-founding GodSpeed Games.
Stackforce AI infers this person is a Game Development expert with a strong focus on start-up leadership and mentoring.

Contact

Skills

Core Skills

TrainingStart-up LeadershipBusiness DevelopmentGame ProgrammingGraphics ProgrammingGame Development

Other Skills

WorkshopsStrategic PlanningC Level ManagementAmazon Web Services (AWS)Artificial IntelligenceBusiness StrategyBusiness AnalysisPlaystationXboxUnity3DUnreal EnginePython (Programming Language)Contract NegotiationInvestor RelationsPhyre engine

About

Over 18+ industry experience Druhin Mukherjee is currently the Co-founder and Development Director at GodSpeed Games. He was the first Indian to win a video games BAFTA in the year 2012. Over the years he was also awarded the Asia Pacific 30 Under 30 in 2013 and AVGC 40 Under 40 in 2023. He has worked and interacted with multiple international clients such as GREE , DECA , Sodesco , Assemble, By Aliens etc. Druhin has been balancing making games and mentoring startups. He has also spent 3 years in Auckland, New Zealand as a Senior Lecturer in the Games department at Media Design School. Druhin has even written a games development book in C++ for beginners. Druhin has also keenly started angel investing in startups and holds Advisory positions in some of them. He is currently also helping with the AVGC-XR policies of the country.

Experience

19 yrs 1 mo
Total Experience
4 yrs
Average Tenure
11 yrs 1 mo
Current Experience

Godspeed media labs

Co-Founder

Dec 2024Present · 1 yr 4 mos

  • GodSpeed Media Labs focuses on Skill Building, Training, Mentoring, and Train-the-Trainer programs in Gaming and AVGC-XR domains.
  • We work with Universities, Institutes, and Industry partners to design Industry-Led Curricula, Certified Programs, and Future-Ready Talent Pipelines.
TrainingWorkshopsStart-up Leadership

Lovely professional university

Corporate Advisor

Mar 2022Mar 2023 · 1 yr

Godspeed games

Co-Founder

Mar 2015Present · 11 yrs 1 mo · Pune/Pimpri-Chinchwad Area

Start-up LeadershipStrategic PlanningC Level ManagementBusiness DevelopmentAmazon Web Services (AWS)Artificial Intelligence+9

Media design school

Senior Lecturer

May 2012Apr 2015 · 2 yrs 11 mos · Auckland, New Zealand

  • My responsibilities included teaching graphics programming using DirectX and C++. The versions of DirectX included 9,10,11.
  • Also shader models HLSL and GLSL were introduced and 3D algorithms were discussed and implemented.
  • Some of the algorithms implemented were derived from GPU GEMS series.
  • Some of techniques implemented in class were RTT, Shadow Maps, Shadow Volume, Motion Blur, Gourard shading, Phong shading and other basic rendering techniques, CUDA toolkit,
  • Was the academic advisor for graphics programming for Sony PlayStation Australasia.
  • CG shader model was taught using the Sony PSVita and Sony PS4.
  • Implemented tools using C#.Net and SQL Server for the University.
  • Started working on my PhD.

Lightning fish games

Programmer

Apr 2011Apr 2012 · 1 yr · Pune/Pimpri-Chinchwad Area

  • My responsibility was to work with the PS3 and X360.
  • Projects undertaken:
  • o Adidas Micoach
  • o Football Tactics
  • Adidas Micoach
  • o Worked with the Phyre engine to create a wrapper class to handle the graphics so that X360 could also be programmed using the same engine.
  • o Integrated Scaleform into the engine.
  • o Worked with artists and flash programmers to implement the UI in the game.
  • Football Tactics
  • o Worked with the Marmalade engine to implement basic game-play.
  • o Optimized the rendering call-backs so that the engine could be effectively used for our game.
  • o Implemented the entire UI system for the game

Ncr corporation

Senior Software Engineer

Jan 2011Apr 2011 · 3 mos · Greater Hyderabad Area

  • Worked with C#.Net to implement solutions for the ATM system.
  • Implemented new algorithms so that the ATM's UI performed better.
  • Implemented a wrapper class using WPF so that the engineers in the other team could implement the tasks faster and in a more efficient manner.
  • Implemented a prototype so that the ATM machine could be used to play a video game.

Arc interactive

Programmer

Jan 2004Mar 2008 · 4 yrs 2 mos · Netherlands

  • Worked as a game play programmer on multiple projects
  • Project undertaken
  • o Avatar Dodge Ball (PC)
  • o Puzzle Detective(PC)
  • o Noctem(PC)
  • o Seige(PC)

Education

Don Bosco School, Park Circus, Kolkata

Secondary (class 10) and Higher Secondary(Class 12) — Science

SRM University (Sri Ramaswamy Memorial University)

BTech — Computer Science & Engineering

Abertay University

Masters — Computer Games Technology

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