Andrew G.

CEO

Helsinki, Uusimaa, Finland11 yrs 11 mos experience
Most Likely To SwitchHighly Stable

Key Highlights

  • Expert in live operations and monetization strategies.
  • Proven track record in game development and management.
  • Strong leadership in cross-functional team environments.
Stackforce AI infers this person is a B2C Game Development expert with a focus on monetization strategies.

Contact

Skills

Core Skills

Product ManagementMonetizationGame DesignGame Development

Other Skills

Business InsightsProduct OperationsMechanismsAnalyticsOperationsStrategyProblem SolvingBusiness RequirementsBusiness StrategyData AnalysisEconomy DesignProduct StrategyProduct DevelopmentCommunicationOperational Strategy

About

Veteran mobile F2P game maker and business leader

Experience

11 yrs 11 mos
Total Experience
2 yrs 11 mos
Average Tenure
6 yrs
Current Experience

Supercell

6 roles

Live Operations & Monetization Lead, Brawl Stars

Feb 2025Present · 1 yr 2 mos

Business InsightsProduct OperationsMechanismsAnalyticsOperationsStrategy+4

Live Operations & Monetization Lead, Squad Busters

Dec 2023Present · 2 yrs 4 mos

Business InsightsGame DevelopmentBusiness StrategyData AnalysisProduct ManagementEconomy Design+13

Business and Operations Lead, Supercell Store

Aug 2022Sep 2023 · 1 yr 1 mo

  • Full P&L management and financial planning responsibility
  • Feature Roadmap planning
  • Payment provider sourcing, contract negotiation, integration and relationship management
  • Business development
  • Internal stakeholder management with company leadership, game team leadership, legal team, player support
Service DeliveryBudgetingForecastingBusiness InsightsProduct ManagementProduct Operations+17

Business & Operations Lead, Clash Royale

Promoted

Jul 2022Dec 2023 · 1 yr 5 mos

  • Full P&L management and financial planning responsibility
  • Feature Roadmap planning
  • Marketing planning and strategy for product, community and esports
  • Responsible for Live Ops, Monetization & Game Economy
  • Business development for both inbound and outbound strategic partnerships across game product and esports
  • Platform Partnership management
  • Internal stakeholder management with company leadership, game team leadership, legal team, FP&A
Service DeliveryBudgetingForecastingBusiness InsightsProduct ManagementProduct Operations+21

Business & Operations Lead, Clash Mini

Nov 2021Nov 2022 · 1 yr

Service DeliveryBudgetingForecastingBusiness InsightsProduct ManagementProduct Operations+19

Game Designer, Clash Mini

Apr 2020Nov 2021 · 1 yr 7 mos

Business InsightsMechanismsStrategyMultiplayer GamesProblem SolvingGame Design+1

Elex智明星通

Game Director

Oct 2019Apr 2020 · 6 mos · Beijing, China

Service DeliveryBusiness InsightsProduct ManagementProduct DevelopmentMechanismsCommunication+10

King

5 roles

Game Designer, Candy Crush Saga

Nov 2018Aug 2019 · 9 mos

MechanismsProblem SolvingGame Design

Systems & Economy Designer, Candy Crush Friends Saga

Oct 2017Feb 2018 · 4 mos

MechanismsProblem Solving

Lead Designer (unreleased game)

Feb 2016Nov 2018 · 2 yrs 9 mos

Product ManagementMechanismsProblem SolvingGame Design

Systems & Economy Designer, Stellar

Feb 2016Mar 2016 · 1 mo

MechanismsProblem Solving

Systems & Economy Designer, New IP (unreleased)

Jun 2015Feb 2016 · 8 mos

MechanismsProblem Solving

Goodgame studios

2 roles

Lead Designer, Project "Mercs" (unreleased)

Dec 2014Jun 2015 · 6 mos · Hamburg Area, Germany

MechanismsProblem Solving

Junior Systems & Economy Designer, A Little Lost

Mar 2014Dec 2014 · 9 mos · Hamburg Area, Germany

MechanismsProblem Solving

Education

University of Limerick

Doctor of Philosophy (PhD) — Applied Mathematics

Jan 2009Jan 2013

University of Limerick

Bachelor of Science (B.Sc.) — Mathematical Sciences

Jan 2005Jan 2009

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