Andrew G. — CEO
Veteran mobile F2P game maker and business leader
Stackforce AI infers this person is a B2C Game Development expert with a focus on monetization strategies.
Location: Helsinki, Uusimaa, Finland
Experience: 11 yrs 11 mos
Skills
- Product Management
- Monetization
- Game Design
- Game Development
Career Highlights
- Expert in live operations and monetization strategies.
- Proven track record in game development and management.
- Strong leadership in cross-functional team environments.
Work Experience
Supercell
Live Operations & Monetization Lead, Brawl Stars (1 yr 2 mos)
Live Operations & Monetization Lead, Squad Busters (2 yrs 4 mos)
Business and Operations Lead, Supercell Store (1 yr 1 mo)
Business & Operations Lead, Clash Royale (1 yr 5 mos)
Business & Operations Lead, Clash Mini (1 yr)
Game Designer, Clash Mini (1 yr 7 mos)
Elex智明星通
Game Director (6 mos)
King
Game Designer, Candy Crush Saga (9 mos)
Systems & Economy Designer, Candy Crush Friends Saga (4 mos)
Lead Designer (unreleased game) (2 yrs 9 mos)
Systems & Economy Designer, Stellar (1 mo)
Systems & Economy Designer, New IP (unreleased) (8 mos)
Goodgame Studios
Lead Designer, Project "Mercs" (unreleased) (6 mos)
Junior Systems & Economy Designer, A Little Lost (9 mos)
Education
Doctor of Philosophy (PhD) at University of Limerick
Bachelor of Science (B.Sc.) at University of Limerick