Jordan Blackman — Associate Consultant
There's a war inside most digital product companies. One team fights for a great experience. Another team fights for revenue. And your users get caught in the middle. I'm a Revenue Designer. I make the business model and the user experience work together, so revenue grows *because* of the experience, not despite it. Select clients: Warner Bros, The Pokémon Company, MrBeast, AMC Networks, Nickelodeon, Electronic Arts. How I got here: 15 years at the intersection of product design and business. Producer, designer, product leader, now independent advisor. The common thread? I kept getting pulled into the room where product and business were arguing. Over time, I got good at facilitating solutions where both sides win. I've been an independent consultant for 14 years. I post about that journey and love helping others figure it out. Follow along if any of that resonates. And if your revenue model is turning your users (or creatives) away, DM me.
Stackforce AI infers this person is a Revenue Designer specializing in monetization strategies for the gaming industry.
Location: San Francisco, California, United States
Experience: 10 yrs 1 mo
Skills
- Monetization
- User Experience
Career Highlights
- Expert in aligning user experience with monetization strategies.
- 15 years of experience in product design and business.
- Consulted for major clients like Warner Bros and Electronic Arts.
Work Experience
Bright Black
Principal Consultant (8 yrs 6 mos)
Adrian Crook & Associates
Lead Mobile Game Designer & Senior Monetization Consultant (4 yrs 7 mos)
Zynga
Lead Game Designer (5 mos)
Senior Design Producer (1 yr 6 mos)
Ubisoft
Senior Game Producer (5 mos)
Game Producer (2 yrs 5 mos)
Associate Game Producer (1 yr 8 mos)
NovaLogic
Producer (9 mos)
Associate Producer (2 yrs 2 mos)
Disney Interactive Studios
Production Intern (1 yr 2 mos)
Education
BA at UCLA
at mercersburg