Chris Arriola, MBA, PMP

CEO

London, United Kingdom10 yrs 9 mos experience
Most Likely To SwitchHighly Stable

Key Highlights

  • Increased game production output by over 250%.
  • Expert in architecting Agile-Lean frameworks.
  • Proven track record in operational excellence.
Stackforce AI infers this person is a senior leader in the iGaming industry with a focus on operational efficiency and product delivery.

Contact

Skills

Other Skills

P&L ManagementProject ManagementProduct ManagementGame DevelopmentGame DesignAgileScrumPortfolio ManagementUser StoriesQuality AssuranceiOS DevelopmentAndroid DevelopmentVideo GamesUnity3DPhotoshop

About

Chris leads the "machine that builds the product." As a COO in the iGaming space, he oversees a global operations of ~150 professionals, transforming creative vision into a scalable, high-output delivery pipeline. His approach combines Kaizen (A Japanese term meaning continuous improvement) with rigorous data analytics. Rather than simply managing workflows, Chris utilises performance metrics to identify inefficiencies, optimise resource allocation, and drive evidence-based strategic improvements that impact the bottom line. Core Focus: 1. Scalability: Architecting hybrid Agile-Lean frameworks to support high-volume global portfolios. 2. Operational Excellence: Leveraging data to turn bottlenecks into benchmarks and improve P&L impact. 3. Leadership: Empowering cross-functional teams to deliver high-quality products at speed. Certifications: MBA | PMP | SAFe Agilist | SAFe DevOps | Six Sigma

Experience

10 yrs 9 mos
Total Experience
1 yr 6 mos
Average Tenure
1 yr 8 mos
Current Experience

Push gaming

2 roles

Chief Operations Officer

Promoted

Dec 2025Present · 5 mos · London Area, United Kingdom

Director of Game Production and Delivery

Sep 2024Dec 2025 · 1 yr 3 mos · London Area, United Kingdom

  • Reports directly to the CEO, leading the Games Division (Studios, Operations, and Technology) with a team of ~150 people.
  • Implements a new way of working focused on team topologies, value streams, team structure, and processes to enhance product delivery through efficiency and collaboration.
  • Develops and implements roadmap and resource strategies to optimise production efficiency.
  • Owns and monitors the production KPIs, including (but not limited to) Game Projects P&L and production timelines.
  • Plans and strategises certification, release, and go-to-market strategies for new and existing games across various markets.
  • Increased new games Production output by +250% with same headcount

Play'n go

3 roles

Global Production Manager

Promoted

Sep 2022Sep 2024 · 2 yrs

  • Managed production for all game production teams, encompassing approximately 400 individuals.
  • Developed and implemented roadmap and resource strategies and frameworks.
  • Established and monitored production KPIs, including Game Projects P&L, direct and indirect costs, production timelines, hotfixes, etc.
  • Planned and strategized release schedules and go-to-market strategies.
  • Oversaw certification strategies, planning, and delivery for new games.
  • Implemented best practices in game production.
  • Managed a team of 7 direct reports.
  • Spearheaded the initiation and operationalization of outsourcing production efforts.
  • Led strategic projects with C-suite stakeholders.

Game Producer Team Lead

Promoted

Oct 2021Sep 2022 · 11 mos

  • Served as the Production Lead for the Manila Studio.
  • Led and mentored a team of Game Producers and Production Coordinators.
  • Each Game Producer oversaw a team of 50-60 members, ensuring efficient and effective production processes.

Game Producer

Dec 2020Oct 2021 · 10 mos

  • Led and managed a product team of over 10 members, including Art Directors, Game Designers, and Mathematicians, to conceptualize and develop high-quality games in the online gambling entertainment industry.
  • Oversaw multiple development teams (35+ members) comprising Developers, Artists, Animators, and QA specialists. As the Product Owner, supervised development processes, groomed the backlog, reviewed deliveries, and ensured timely and high-quality outputs.
  • Collaborated directly with the Head of Games to deliver high-performing games aligned with company strategy and roadmap.

Pass it forward

Product Manager

Jan 2020Nov 2020 · 10 mos

  • Productized platform into unique products
  • Built new product line to create ways to increase revenues
  • Initiated and implemented processes for multiple teams from ideation to live production
  • Led the product team that consists of product analyst and artists.
  • Acted as the Product owner of the platform.

Globe telecom

Project Manager / Platform Owner

Jul 2019Dec 2019 · 5 mos

  • Globe Telecoms under GoWiFi team
  • As Project Manager:
  • 1. Service Delivery Management of multiple projects for Internal Projects and Managed Service
  • 2. Created project management plan with stakeholders (product, operations, marketing, field ops, etc.) to operationalize products/services
  • As Platform Owner:
  • 1. Product Owner of GoWiFi Platform (platform of the products - GoWiFi, Free GoWiFi, Kapit WiFi and other Managed Services)
  • 2. Built the product roadmap of the Platform based on stakeholders needs
  • 3. Worked with pre-sales and product managers to ensure that features being built are inline with their product needs
  • 4. Worked with a development team of 30+ people (Project Manager, Business Analysts, Solutions Architects, Developers, QAs, etc.)

De la salle-college of saint benilde

Lecturer / Capstone Adviser

Jan 2019Sep 2021 · 2 yrs 8 mos · Philippines

  • Lecturer and Capstone Adviser for 7 school terms
  • Lecturer
  • Animation and Design Production
  • Game Production
  • Applied Trigonometry
  • Capstone Adviser
  • Best Capstone, Ruin by TeWaTu 2T SY 2020-2021
  • Best Capstone, Entry Level by The Predictabos 2T SY 2018-2019

Skywind group

Project Manager

Jan 2018Jun 2019 · 1 yr 5 mos · Makati, Philippines

  • Skywind Manila / Xceed CCS
  • Acts as a Program Manager to manage Portfolio of games to ensure all stakeholders are delivery targets are met.
  • Uses JIRA Portfolio and EazyBI to provide information and transparency to stakeholders.
  • Acts as a Project Manager to manage teams of Artists, Tehcnical Artist, Sound Designer, QAs, and Developers to ensure smooth production.
  • Created dashboards, filters, and boards in JIRA for better tracking and transparency of tasks depending on the role/need.
  • Implemented Scrum methodology to all teams to improve production process.
  • Worked with Studio Manager to setup Xceed studio (manpower, training, logistics, confluence, JIRA, etc.)

Ubisoft

Project Coordinator

Aug 2016Jan 2018 · 1 yr 5 mos · Santa Rosa, Laguna, Philippines

  • Part of the Pioneer batch.
  • Started the Production department.
  • Worked closely and facilitated teams who are mostly 3D Artists, and Animators.
  • Setup and maintained JIRA, Confluence, and Sharepoint.
  • Created a training program for various job positions (3D Art, Animator, QA, Build Engineer, etc.) and facilitated the program.
  • Projects:
  • Assassin's Creed: Origins
  • Skull and Bones

Funguy studio

2 roles

Associate Producer

Promoted

Nov 2015Aug 2016 · 9 mos

  • Handled the development team of MotoGP Championship Quest Racing.
  • Worked on multiple projects simultaneously.
  • Spearheaded a team of designers, programmers, artists, and QA testers from pre-production to release.
  • Acted as a liaison to various clients.
  • Applied scrum methodology in the development cycle.
  • Handled the Content Management System of games.
  • Handled and trained Game Design Interns.

Jr. Producer

May 2015Nov 2015 · 6 mos

  • Managed multiple projects across different platforms.
  • Led planning and implementation.
  • Created accurate timelines with the team and made sure that deadlines are met.
  • Did internal and external communication.
  • Maintained accurate and updated progress reports.
  • Tracked projects using different project management tools.
  • Pitched game proposals to potential clients.

Education

London Metropolitan University

Master of Business Administration - MBA

Jul 2023Nov 2024

De La Salle-College of Saint Benilde

Bachelor's Degree — Information Technology with Specialization in Game Development and Design

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