Yoan Rock — Product Engineer
https://www.yoanrock.com/ Gameplay and UI engineer specialized in Unreal Engine C++, with 5+ years of experience shipping AA and indie games across multiple studios. Proof - 3 games shipped - Experience across 7+ studios - Unreal Engine Gameplay & UI specialist - Active mentor and advisor for junior developers - Guest speaker at Indie Game Academy I design and implement robust, scalable gameplay and UI systems, helping teams move faster, reduce technical debt, and ship with confidence by unblocking designers and stabilizing core systems. My work focuses on clean architecture, performance, and long-term maintainability. What I do best - Own and design systems end to end, not just individual tasks - Communicate clearly and proactively with designers, engineers, and stakeholders - Gameplay systems and core mechanics (3Cs) - UI architecture using UMG, Slate, and CommonUI - Blueprint to C++ migration and optimization - Refactoring and improving existing C++ and Blueprint codebases - Performance optimization, CPU profiling, and debugging - Complex system design and implementation in C++ or Blueprints - Multiplayer fundamentals, networking, and GAS Current focus - Working full-time on Prologue: Go Way Back - Mentoring students and junior developers - Developing an indie 3D platformer - Freelancing to support studios - Creating Unreal Engine learning content and preparing an online course Beyond client work, I actively support the Unreal community through mentoring, content creation, and a network of 100 Unreal developers. If you’re looking for a systems-oriented Unreal engineer, or a mentor to level up your team, let’s connect.
Stackforce AI infers this person is a Gameplay and UI Engineer specializing in Unreal Engine for the gaming industry.
Experience: 0 mo
Skills
- Mentorat
- Unreal Engine
- Ui
- Gameplay Programming
- Technical Reviewing
- C++
- Ui Development
- Multiplayer Development
- Ui Integration
- C++ Programming
- Software Engineering
Career Highlights
- 5+ years of experience in Unreal Engine development.
- Mentor and advisor for junior developers.
- Shipped multiple games across various studios.
Work Experience
Unreal Mentor
C++/Blueprint Unreal Mentoring (1 yr 8 mos)
PLAYERUNKNOWN Productions
UE5 Gameplay Programmer - PLAYERUNKNOWN Productions (2 yrs)
Packt
Technical Reviewer (4 mos)
Game Atelier
UE5 UI Programmer (3 mos)
Chillchat
UE5 C++ Gameplay Programmer (5 mos)
Limbic Entertainment GmbH
UE4 C++ Gameplay Programmer - Limbic Entertainment (Park Beyond Shipped) (2 yrs 2 mos)
Cyanide
C++ Gameplay Programmer (5 mos)
Nokia
C++ Programmer (3 yrs)
Education
Diplôme d'ingénieur at ENSIIE - École Nationale Supérieure d'Informatique pour l'Industrie et l'Entreprise
dut at l'IUT de Sénart / Fontainebleau
Baccalauréat at lycée durzy