Vimlesh Kumar — Software Engineer
Passionate Rigging Artist with a flair for bringing characters and creatures to life through meticulous rigging and muscle simulation. Adept at Maya, with a solid grasp of Houdini and Unreal Engine, I thrive on pushing the boundaries of visual storytelling. My expertise extends to Python scripting, allowing me to automate and enhance workflows for seamless production.🎨
Stackforce AI infers this person is a Rigging Artist specializing in character and creature animation within the VFX industry.
Location: Hyderabad, Telangana, India
Experience: 4 yrs 5 mos
Skills
- Creature Rigging
- Autodesk Maya
- Character Rigging
Career Highlights
- Expert in character and creature rigging.
- Proficient in Python scripting for workflow automation.
- Experienced in muscle simulation and visual effects.
Work Experience
Eyeline
Rigging Artist (2 mos)
AexaGame
Creature Rigger (3 mos)
VisKefi
Creature TD (1 yr)
NEKHODA.TM
Creature Rigger (2 mos)
ReDefine
Rigging artists (1 mo)
ASOO VFX/Animation
Rigging Artist (4 mos)
Skilljoy
Rigging Artist (2 mos)
Hashbane Interactive
Creature TD (1 yr 3 mos)
Creature TD (2 mos)
MPC
Rigging Artist (2 yrs)
Education
Bachelor of Commerce - BCom at delhi public school jodhpur
at MAAC