William Hellwarth

Founder

Santa Monica, California, United States13 yrs 9 mos experience
Most Likely To SwitchHighly Stable

Key Highlights

  • Founder of award-winning game studio GoodbyeWorld Games.
  • Directed innovative AR projects at ARWall.
  • Experienced in teaching VR/AR development.
Stackforce AI infers this person is a Gaming and Augmented Reality expert with strong leadership and teaching capabilities.

Contact

Skills

Core Skills

CeoCreative DirectionGame DevelopmentGame DesignTeachingVirtual Reality DevelopmentInteractive StorytellingUniversity LecturingCreative StrategyProject ManagementInteraction DesignConsulting

Other Skills

Business ManagementContract NegotiationRecruitingUnity3DC#Augmented Reality (AR)Virtual Reality (VR)virtual productionC-LevelNarrativeVisual EffectsAnimationMotion ControlTeam LeadershipMedia Servers

About

Starting out as a freelancer, I learned to love small teams and making prototypes on the bleeding edge. I am the founder of GoodbyeWorld Games, the independent game studio behind the BAFTA, IGF and Indiecade award winning game Before Your Eyes, currently working on new projects in the gaming and tabletop roleplaying space. Im also a co-founder and co-patent holder for the technology behind the company ARWall, a groundbreaking augmented reality virtual production studio, and directed their interactive products including AR3D as the Chief Interactive Officer until 2023. You can find some of my personal sketches and game jam projects here: https://ioutopia.itch.io/

Experience

13 yrs 9 mos
Total Experience
6 yrs 8 mos
Average Tenure
12 yrs 2 mos
Current Experience

Arizona state university

Visiting Lecturer

Mar 2023Apr 2023 · 1 mo · Los Angeles, California, United States · On-site

  • Guest lectured for two classes filling in for Nonny de la Pena's first of its kind new media journalism graduate program teaching how to create AR/VR journalism using Unity3D and Oculus Quest 2.
Virtual Reality (VR)Unity3DInteractive StorytellingUniversity Lecturing

Netflix

Game Design Consultant

Sep 2020Nov 2020 · 2 mos · California, United States · Remote

  • Consulted with top level creatives from Netflix Interactive, lead a workshop in designing interactive narratives and basics of Unity3D.
Unity3DConsultingGame DesignNarrative

Circuit stream

Lead VR/AR Instructor

Sep 2017Present · 8 yrs 8 mos · Los Angeles Metropolitan Area · Hybrid

  • Developing curriculum and leading classes and workshops that teach students how to create their first VR and AR apps using Unity3D either online or in person.
TeachingUnity3DC#Virtual Reality DevelopmentAugmented Reality (AR)

Arwall

Chief Creative Officer and Co Founder

Nov 2016Feb 2023 · 6 yrs 3 mos · Los Angeles Metropolitan Area · On-site

  • Directing the creative efforts of ARWall and developing our product AR3D which allows users to experience and interact with an augmented reality environment (that uses the same "magic portal" technology as ARWall) simply by stepping up to a screen.
Interaction Designvirtual productionProject ManagementCreative StrategyC-Level

Emblematic group

Gameplay Engineer

Jun 2014Oct 2019 · 5 yrs 4 mos · Los Angeles, California, United States · On-site

  • Was responsible for designing and implementing features for non-fiction and journalism focused VR experiences for clients like Planned Parenthood, The Wallstreet Journal, Formula 1 Racing, and many others. Provided design and development support in Unity3D for various ongoing projects. This position was on a part time freelance basis on and off from 2014 to 2019.
Unity3DGame Design

Goodbyeworld games

2 roles

Game/Experience Development Consultant

May 2014Oct 2018 · 4 yrs 5 mos

  • I worked for a variety of clients typically small companies like Emblematic Group and Entry Point working on their pitches and creating prototypes as well as advising and problem solving on ongoing projects with development issues.

Captain (CEO and Founder)

Mar 2014Present · 12 yrs 2 mos

  • I am the founder, CEO, and currently the creative director of GoodbyeWorld Games, developers of BAFTA winning Before Your Eyes, currently working on The Portal Tomb, a tabletop roleplaying game, as well as un announced digital game projects.
CEOBusiness ManagementCreative DirectionContract NegotiationRecruiting

University of southern california

Teaching Assistant

Aug 2012May 2014 · 1 yr 9 mos · Los Angeles

  • In this introduction to game development class I facilitated learning tools, debugging, and small project development. We start with students with no previous coding experience and teach them the fundamental skills of scripting and development using Unity to recreate classic games and make their own by the end of the semester. I help run the classroom, manage student help emails, have office hours, and mostly help debug and build strong coding practices with students in and out of class.

Education

University of Southern California

Interative Media and Game Design

Jan 2010Jan 2014

Harvard Westlake

Jan 2004Jan 2010

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