Justin Lambros

Business Development Executive

San Francisco, California, United States26 yrs 1 mo experience

Key Highlights

  • 20+ years in interactive entertainment leadership.
  • Expert in game licensing and business development.
  • Proven track record of launching successful game titles.
Stackforce AI infers this person is a leader in Interactive Entertainment with extensive experience in game production and licensing.

Contact

Skills

Core Skills

LicensingBusiness DevelopmentVideo Game Production

Other Skills

Licensing StrategyInteractive EntertainmentMobile GamesGame DevelopmentConsole GamesVideo GamesGame DesignStoryMMOSocial GamesCasual GamesGameplayOnline GamingMonetizationConsole

About

Executive leader leveraging 20+ years of senior-level production, creative and business management experience with major AAA and high-profile brands in the interactive entertainment industry. Record of success driving cross-platform, simultaneous projects through all stages of development and successful release across console, PC, handheld, social and mobile platforms. Consistently deliver on schedule, cost, and quality expectations. Excel at eliminating roadblocks, realigning struggling projects, and building collaborative team cultures for seamless execution.

Experience

26 yrs 1 mo
Total Experience
1 yr 10 mos
Average Tenure
1 yr 7 mos
Current Experience

Netflix

Director, Business Development, Game Licensing

Sep 2024Present · 1 yr 7 mos · San Francisco Bay Area

  • Devise and implement the game licensing strategy and execution across Netflix's Games business.
LicensingBusiness DevelopmentLicensing StrategyInteractive Entertainment

Google

2 roles

Global Head of Games Product Specialists, Play Partnerships

Apr 2022Aug 2024 · 2 yrs 4 mos · San Francisco Bay Area

  • Grow a team to help partners get the most out of Google Play Games platform features and help shape the overall strategy for our Games initiatives.
Business DevelopmentMobile Games

Executive Producer, Stadia

Feb 2018May 2021 · 3 yrs 3 mos · San Francisco Bay Area

  • Help build Google's 2nd party publishing group from the ground up. Launched 6 exclusive titles on Stadia.
  • GYLT with Tequila Works
  • Orcs Must Die 3 with Robot Entertainment
  • Outcasters with Splash Damage
  • Submerged: Hidden Depths with Uppercut Games
  • PixelJunk Raiders with Q Games
  • Wavetale with Thunderful Games
Business DevelopmentVideo Game ProductionInteractive Entertainment

100 thieves

VP of Product

May 2021Apr 2022 · 11 mos · San Francisco Bay Area

  • Explore new digital initiatives at a top esports and gaming lifestyle company.
Business Development

Telltale games

Executive Producer

Dec 2015Feb 2018 · 2 yrs 2 mos

LicensingVideo Game ProductionInteractive EntertainmentGame DevelopmentMobile Games

Dena

Executive Producer

May 2014Dec 2015 · 1 yr 7 mos · San Francisco Bay Area

  • Managed 3 different free-to-play mobile games with up to 50 staff members.
  • Marvel Mighty Heroes
  • Transformers: Age of Extinction
  • Transformers Legends
LicensingVideo Game ProductionMobile Games

Disney interactive

Executive Producer

May 2013May 2014 · 1 yr · San Francisco Bay Area

  • Managed 35+ person development team on a free-to-play mobile RPG based on a major IP.
  • Unannounced project
LicensingVideo Game ProductionLicensing StrategyMobile Games

Kixeye

General Manager

Nov 2012Apr 2013 · 5 mos · San Francisco Bay Area

  • Managed 50+ person web based free-to-play Unity developed MOBA. Rebooted tech and development pipelines to improve overall production execution.
  • TOME: Immortal Arena
Video Game ProductionMobile Games

Kabam

General Manager / Executive Producer

Feb 2011Nov 2012 · 1 yr 9 mos · San Francisco Bay Area

  • Managed two online hardcore social game teams, driving the product vision, owning P&L and managing the team leads.
  • Trojan War: Reckoning of Zeus (web)
  • Unannounced Project
Video Game ProductionMobile Games

Electronic arts

Senior Producer

Oct 2008Jan 2011 · 2 yrs 3 mos

  • Unannounced Project
  • Dante's Inferno (PS3/X360/PSP)
Video Game ProductionGame Development

Marvel entertainment

Vice President, Interactive / Executive Producer

Apr 2007Jun 2008 · 1 yr 2 mos

  • Spider-Man: Web of Shadows (X360/PS3/Wii/PS2/PSP/NDS)
  • Iron Man (X360/PS3/Wii/PS2/PC/PSP/NDS)
  • The Incredible Hulk (X360/PS3/Wii/PS2/PC/DS)
  • Spider-Man: Friend or Foe (X360/Wii/PS2/PSP/PC/DS)
  • Spider-Man 3 (PSP)
  • Fantastic Four: Rise of the Silver Surfer (X360/PS3/Wii/PS2/DS)
  • Marvel Universe Online (Cancelled)
  • EA Fighting Game (Cancelled)
LicensingBusiness DevelopmentVideo Game ProductionLicensing StrategyMobile Games

Sega of america, inc.

Producer

Nov 2005Apr 2007 · 1 yr 5 mos

  • Iron Man (X360/PS3/Wii/PS2/PC/PSP/NDS)
  • The Incredible Hulk (X360/PS3/Wii/PS2/PC/DS)
  • Alien Syndrome (Wii/PSP)
  • Chromehounds (Xbox 360)
  • Yakuza (PS2)
  • Super Monkey Ball: Banana Blitz (Wii)
  • Sonic the Hedgehog (PS3/Xbox 360)
  • Virtua Fighter 5 (PS3)
LicensingVideo Game ProductionGame Development

Lucasarts entertainment

Associate Producer / Content Supervisor / Writer

Aug 2001Nov 2005 · 4 yrs 3 mos

  • Star Wars: The Force Unleashed (X360/PS3/Wii/PC/PS2/PSP/NDS)
  • Star Wars Episode III: Revenge of the Sith - the Video Game (PS2/Xbox/DS/GBA)
  • Star Wars: Empire at War (PC)
  • LEGO Star Wars (PS2/Xbox/GC/GBA)
  • Star Wars Galaxies - An Empire Divided (PC)
  • Star Wars: Knights of the Old Republic (Xbox/PC)
  • Star Wars: Jedi Knight - Jedi Academy (Xbox/PC)
  • Star Wars: Jedi Knight II - Jedi Outcast (PC/Xbox/GC)
  • Star Wars: Rogue Squadron III - Rebel Strike (GC)
  • Star Wars: Republic Commando (Xbox/PC)
  • Indiana Jones and the Emperor's Tomb (Xbox/PS2/PC)
  • Star Wars: The Clone Wars (PS2/GC/Xbox)
  • Star Wars: Bounty Hunter (PS2/GC)
  • Star Wars: Galactic Battlegrounds - Clone Campaigns (PC)
  • Star Wars: Jedi Starfighter (PS2/Xbox)
  • Star Wars: Flight of the Falcon (GBA)
  • Star Wars Episode II: Attack of the Clones (GBA)
  • Gladius (PS2/Xbox/GC)
  • Wrath Unleashed (PS2/Xbox)
LicensingVideo Game ProductionGame Development

Gamepro

Associate Editor

Jan 1999Jan 2001 · 2 yrs

LicensingConsole GamesVideo Game ProductionLicensing StrategyGame Development

Education

Case Western Reserve University

BA — English

Jan 1992Jan 1996

Loyola Marymount University

MFA — Film Production

Jan 1996Jan 1999

Canfield High School

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