K V Ketan

Head of Design

Bengaluru, Karnataka, India14 yrs 9 mos experience
Highly Stable

Key Highlights

  • Led design for over 26 game titles at MPL
  • Established user research processes at Hike Messenger
  • Created innovative gaming experiences with a focus on UX
Stackforce AI infers this person is a Game and Product Designer with a strong focus on user experience in the gaming industry.

Contact

Skills

Core Skills

Design LeadershipGame DesignProduct ManagementUx ResearchUser Interface DesignGame DevelopmentUser Research

Other Skills

Design ManagementDesign Team CoordinationHigh-Level DesignGame ArtCasual GamesCustomer JourneysGame UsabilityMicrosoft ExcelMonetizationDesign SystemsPrototypingAccount ManagementGame EconomySocial GamesGame Engines

About

Hola! I am K V Ketan. A Game and Product Designer by profession but people usually remember me for really bad puns and acting twice my age. Currently on a sabbatical, I am developing games, exploring my recent diagnosis of ADHD, tinkering with electronics, developing games and making pixel art. Until recently, I was leading design @MPL, building games and improving the experience of our platform. I have played multiple design roles over my career including Product Design @SumoLogic, Game design @Tiny Mogul, User Research @Hike and everything design @Totality Corp. What I do: Game Design - A lot of UX - System Design - Platform Thinking - User Research Strike a conversation and ask me about: Games - Mechanical Keyboards - Cars - Tech - Bad Puns

Experience

14 yrs 9 mos
Total Experience
1 yr 5 mos
Average Tenure
8 mos
Current Experience

Wayground (formerly quizizz)

Head of Design

Sep 2025Present · 8 mos · Bengaluru, Karnataka, India · On-site

South park commons

Member

Jan 2025Oct 2025 · 9 mos · Bengaluru, Karnataka, India · On-site

Career break

Personal goal pursuit

Nov 2024Oct 2025 · 11 mos · Bengaluru, Karnataka

Mobile premier league (mpl)

4 roles

Head of Design

Jan 2024Nov 2024 · 10 mos

  • Led the entire Game Art, Tech Art and Product Design team at MPL. Shipped over 26 games titles for the MPL platform.
Design LeadershipDesign ManagementDesign Team CoordinationHigh-Level DesignGame ArtGame Design+1

AVP, Game Design

Promoted

Feb 2022Dec 2023 · 1 yr 10 mos

  • Led the design for games and the core platform at MPL. Working with a team of Game Artists, Designers, Animators, and UI Designers to create games for the MPL platform. Additionally, I worked with Product Designers to build RMG experience around these games to improve player experience, retention, and monetisation.
Customer JourneysProduct ManagementGame UsabilityMicrosoft ExcelMonetizationGame Development+19

Team Lead - II

Feb 2021Feb 2022 · 1 yr

  • Helped improve the in-game experience of the platform by helping expand our SDK and help our developers utilise it effectively. Improved key user funnels on the platform by delivering improvements in the Unity game wrapper's experience.
Customer JourneysProduct ManagementGame UsabilityMicrosoft ExcelMonetizationGame Development+18

Team Lead - I

Aug 2020Feb 2021 · 6 mos

  • In four months, helped create and ship a web application for MPL's third-party developers. This tool helped them to create, update and manage their games and generated revenue on the MPL platform. Received positive feedback from both independent and multi-billion dollars developers/publishers on the ease-of-use and scalability of the platform.
Customer JourneysProduct ManagementGame UsabilityMicrosoft ExcelMonetizationGame Development+17

Sumo logic

Design Lead, Platform

Jun 2018Jul 2020 · 2 yrs 1 mo · New Delhi Area, India

  • ​As design lead for the platform team, created multiple frameworks and standard guidelines to improve both the user experience and developer efficiency. Helped setup core hiring processes for design and the overall career ladder.
  • Leading a team of three handling 7 scrum teams, I gained extreme grasp on the cloud-analytics domain and the architecture of the platform. Handled the entire core infrastructure of the product including experience from the perspective of developers, APIs and users. Examples include standardized and quick to deploy object management pages, system observability framework, dynamically generated forms, framework to build and manage custom applications, and more.
Customer JourneysProduct ManagementMicrosoft ExcelUX ResearchDesign SystemsPrototyping+3

Totality.corp

Head, UX + Game Design

Oct 2017May 2018 · 7 mos · South Delhi, Delhi, India

  • ​Responsible for the design of MGPL, a real-money multiplayer gaming platform. Led a team of artists and designers to create the platform and its games. Led the creation of brand, vision, experience, and UI principles of a budding start-up in the skill-based betting market. Quickly took the product to market while simultaneously evolving using customer feedback and market insights.
Customer JourneysProduct ManagementGame UsabilityMicrosoft ExcelMonetizationGame Development+19

Hike messenger

User Research Lead

Nov 2016Oct 2017 · 11 mos · New Delhi Area, India

  • ​Set up a usability lab and recruited a team of user researchers. Conducted 500+ one-on-one sessions to evaluate over 30 varied products, features and concepts for Hike Messenger.
  • The research conducted included usability evaluations, concepts testing, competitor benchmarking and evaluation, and user behavior analysis. I setup the process for initiating, recruiting, conducting, and reporting research across the organization. Reduced cost of research from 8 weeks/25000$ to 3 days/400$. Setup a culture of quick iterative research across the org
Customer JourneysMicrosoft ExcelKeynoteUX ResearchDesign SystemsPrototyping+5

Tiny mogul games (merged with hike messenger)

Senior Game Designer

Apr 2015Nov 2016 · 1 yr 7 mos · Bangalore · On-site

  • As a key designer at Tiny Mogul Games, I worked on a Bollywood-themed narrative choices game, where players took on the role of a director interacting with actors, lyricists, and music directors to produce a film. Designed game systems, mechanics, and an economy of time spent and progress. Collaborated with developers on movement prototypes and generated imaginative character ideas. While this particular game was shelved, it showcased my expertise in system design.
  • Now working as a creative director, I led a team of artists and developers to create a unique Teen Patti game exclusively for India's biggest gaming platform, Hike. Our game stood out with its portrait orientation and compact size of less than 1MB, compared to competitors' 30MB+ downloads.
  • Additionally, I successfully pitched and received greenlight for a quiz-based collectible card game with a Bollywood theme. Contributed to the art direction and content creation, incorporating Bollywood personality dialogues for added flair and appeal.
  • Tiny Mogul Games, the studio behind hits like Bollywood ka Baap and Quiz Adda, was later merged with Hike Messenger.
Customer JourneysGame UsabilityMicrosoft ExcelKeynoteMonetizationGame Development+17

Self-employed

Independent Game Designer

Dec 2014May 2015 · 5 mos · India

  • Designed and developed several games working independently as a game designer.
  • My most prominent game being "Darshan Diversion", a hackathon entry in Global Game Jam that was later discussed in media articles in NPR, Quartz, Homegrown and Scroll amongst multiple others. Besides designing and writing for the game in a team of three, I lead the art direction for the game and created pixel art assets.
  • Built from scratch and launched an experimental and unique tile-based puzzle game in Haxe Framework. The game was published on Android play store.
Customer JourneysGame UsabilityMicrosoft ExcelKeynoteGame DevelopmentPrototyping+14

Clarice technologies

User Experience Designer

Jul 2013Jan 2015 · 1 yr 6 mos · Bengaluru Area, India

  • Responsible for client communication, understanding requirements, creating flows, information architecture, and wireframes. Acted as a mediator between clients and the visual design team.
  • Notable projects include leading the design of Demand Farm, a key account management tool, and contributing to the development of VisionLink by Trimble, a telematics product for Caterpillar equipment. Conducted global research and designed intuitive user interfaces.
  • Proactively contributed to office decor and collaborated on promotional materials
Customer JourneysMicrosoft ExcelKeynoteUX ResearchUser ResearchPrototyping+5

Hanyang university

Summer Research Intern

May 2012Jul 2012 · 2 mos · Ansan, Gyeonggi-do, Korea

  • Department of Industrial and Management Engineering at ERICA Campus, Hanyang University.
Customer JourneysGame UsabilityMicrosoft ExcelPrototypingGame DesignUser Interface Design+2

Indian institute of technology, guwahati

Secretary for Placement, Department of Design

Feb 2012Apr 2013 · 1 yr 2 mos · Guwahati

  • Student Representative, Placements for the Batch of 2013(expected) of undergraduate students, Department of Design at Indian Institute of Technology, Guwahati
Microsoft ExcelUser Interface DesignMicrosoft PowerPoint

Supportbee

Freelance Designer

Oct 2011Dec 2011 · 2 mos · Guwahati Area, India

  • Created a tour video for promotional purpose

Attano media & education pvt. ltd.

Summer Intern

May 2011Jul 2011 · 2 mos · Andheri, Mumbai

  • Designed games and User Interface for HCL Digischool during internship as UI Designer & Art Manager at Attano Media Pvt. Ltd. (the then subsidiary Of Hurix System Pvt. Ltd.).

Techniche, iit guwahati

Design Head and West Region Coordinator, Techniche 2011

Oct 2010Oct 2011 · 1 yr · Guwahati

  • Worked as a Core Member, dealing with online and media partners, colleges of western region of the country for the branding of the fest.
  • The work included heading the design team of 13 designers responsible for branding and promotional material of the festival.

Education

Indian Institute of Technology, Guwahati

Bachelor of Design — Design

Jan 2009Jan 2013

Bikaner Boys School

High School — Mathematics

Jan 2001Jan 2007

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