Suhail M

Product Manager

Chennai, Tamil Nadu, India3 yrs 10 mos experience
Highly StableAI Enabled

Key Highlights

  • Expert in developing immersive AR/VR experiences.
  • Led training for over 2000 engineering students.
  • Directed multiple commercial XR projects successfully.
Stackforce AI infers this person is a specialist in AR/VR development with a focus on educational and commercial applications.

Contact

Skills

Core Skills

UnityVirtual Reality DevelopmentGame Development

Other Skills

C#ARCoreVuforia Augmented Reality SDKFirebasePhoton FusionAgile workflowsAI-driven NPC systemsInvasive SpeciesProduct ConceptProduct Lifecycle ManagementSAP SCMLeading Development TeamsPublishingCross-team CollaborationAndroid Development

Experience

3 yrs 10 mos
Total Experience
3 yrs 10 mos
Average Tenure
3 yrs 10 mos
Current Experience

Hackgenix tech private limited

Unity XR Developer

Jul 2022Present · 3 yrs 10 mos · Chennai, Tamil Nadu, India · On-site

  • Developed production-ready AR/VR/MR apps using Unity & C#, delivering high-performance interactions and clean architecture.
  • Built cross-platform mechanics, UI flows, and optimized 3D content for smooth mobile & standalone XR experiences.
  • Delivered commercial XR projects for enterprise clients with tight timelines.
  • Implemented Vuforia, ARCore, WebView, and Firebase-based authentication systems.
  • Took ownership of project execution and guided junior developers.
UnityC#Virtual Reality DevelopmentARCoreVuforia Augmented Reality SDKFirebase

Hackgenix tech pvt ltd

Team Lead

Jul 2022Present · 3 yrs 10 mos

  • Directed full-cycle production of 4+ commercial XR and educational products — including Meiphor AR, Space Reality, Elephant AR, and TMP 2D — covering image tracking, multiplayer sync, WebView login, and cross-platform deployment for Android and iOS. Delivered XR and game development training to 2000+ engineering students across 20+ colleges, guiding them from fundamentals to production-level AR/VR workflows. Developed networked VR multiplayer training modules using Photon Fusion with synchronized interactions, voice chat, and optimized runtime performance. Integrated AI-driven NPC systems using Convai and Inworld for natural voice-driven interactions and contextual behaviors. Managed multiple client projects end-to-end using Agile workflows — handling requirement analysis, asset approvals, and milestone delivery independently. Led ongoing R&D on Unity optimization and dynamic asset systems including Addressables, performance profiling, visual scripting, and runtime asset management.
UnityC#Game DevelopmentPhoton FusionAgile workflowsAI-driven NPC systems

Education

Francis Xavier Engineering College

Bachelor of Engineering — Mechanical Engineering

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