Yoni Dayan

Founder

Paris, Île-de-France, France28 yrs 3 mos experience
Most Likely To SwitchAI Enabled

Key Highlights

  • Led successful launches of major AAA gaming titles.
  • Founded initiatives in AI and immersive tech for education.
  • 20+ years of cross-cultural team leadership experience.
Stackforce AI infers this person is a Product Management leader in Gaming and EdTech sectors.

Contact

Skills

Core Skills

Product ManagementAi IntegrationGame DevelopmentProject Management

Other Skills

AI ProductivityGenerative AIExigences produitLancement de produitCompetitive AnalysisScrumProduct DevelopmentTeam LeadershipTimelinesAgile Project ManagementArtificial Intelligence (AI)Problem SolvingGo-to-Market StrategyProduct LeadershipProduct Strategy

About

🚀 Product & Program Management Leader | AI · Gaming · XR I help tech and gaming orgs ship better products, faster, by bridging innovation, AI, and execution at scale. At Ubisoft, I specialize as a "Closer", one of the few global leaders trusted to rescue complex AAA projects and ensure successful launches. I've led cross-functional teams of up to 1500 people in more than 10 studios, streamlining delivery from alpha to final release for major titles (Assassin's Creed, FarCry, Avatar). Previously, I scaled products including the largest online incubator created with Stanford (300K+ users), co-founded 3 startups, and created frameworks for AI, VR, edtech and gamification adoption into real-world projects, teams and pipelines. ✅ experience in shipping $1B+ revenue products ✅ AI strategy & creative ops integration (authentic exploration phase) ✅ 20+ years of cross-cultural team leadership ✅ Stanford research & product collaboration background 🎯 Now exploring senior product/program roles in AI, tech, or gaming where I can drive strategy, shipping, and systems thinking that scales. Let's build something bold. Core expertise: Product Management • Project Management • Program Management • AI Integration • Gaming Production • VR/AR • Team Leadership • Startup Operations • EdTech Innovation

Experience

28 yrs 3 mos
Total Experience
3 yrs 9 mos
Average Tenure
9 yrs 11 mos
Current Experience

Ai for gaming

Founder

May 2025Present · 11 mos

  • Founder of the first community dedicated to AI Technologies applications for the gaming industry.
Project ManagementAI ProductivityGenerative AIGame DevelopmentProduct ManagementAI Integration

Ubisoft

4 roles

Production Director and Closer

Promoted

Apr 2022Present · 4 yrs

  • 🎮 Games: FarCry 6, Riders Republic, Assassin's Creed, Avatar: Frontiers of Pandora, Just Dance 2023, XDefiant, Beyond Good & Evil 2
  • Cross-project product leader responsible for rescuing and closing major AAA games across multiple Ubisoft studios. Known internally as a “Closer”, a rare hybrid role focused on problem solving by blending hands-on delivery, product scope negotiation, and creative ops strategy at scale.
  • 🚀 Impact Highlights
  • Shipped or unblocked high-priority AAA titles by aligning producers, testers, and directors on closing roadmaps.
  • Created and/or led and/or helped numerous core teams to steer projects and to rationalize their product scope by distinguishing what is good enough for ship versus what is nice to have and can be cut or postponed, relieving pressure on the teams.
  • Led cross-functional war rooms for complex milestones (alpha, beta, final submission), focusing on submission, quality, and compliance, cutting non-essential scope to protect delivery.
  • Used data-driven forecasting tools (Jira dashboards, burndowns) to drive delivery cadence and prevent overruns.
  • Introduced “gating systems” and weekly validation workflows to avoid iteration chaos and sharpen product USPs.
  • Acted as an internal AI advocate, helping teams integrate GenAI tools to improve pipelines in QA, prototyping, and production.
Exigences produitLancement de produitProduct ManagementCompetitive AnalysisScrumProduct Development+10

Closing Specialist

Promoted

Apr 2021Apr 2022 · 1 yr

Junior Closing Specialist

Aug 2020Apr 2021 · 8 mos

Project Coordinator

Jan 2019Dec 2020 · 1 yr 11 mos

  • Intermediate role in Production for an unannounced triple A game and Farcry 6

Mit bootcamps

Organizer and Host

Aug 2017Sep 2017 · 1 mo · Seoul, Seoul, South Korea

  • Co-organized and hosted one of the first experiments in peer-to-peer entrepreneurship educational program, in Seoul, MITBAWS. It was an alumni program derived from the MIT Bootcamps.
  • Created the program; invited prestigious speakers from Korean startup ecosystem; hosted workshops; planned visits; led assessment; wrote report
Exigences produitProduct ManagementCompetitive AnalysisProduct DevelopmentTeam LeadershipProject Management+4

Welearn

Founder, Head of Product

May 2017Jan 2019 · 1 yr 8 mos · Seoul, Seoul, South Korea

  • AR Game for Learning pre-seed startup
  • Performed primary, secondary, and user research; defined personas; led product definition; created mockups, business plan
  • Managed a team of 4; created pitch deck; selected for a startup program in Seoul; pitched twice to Samsung VPs
Product ManagementCompetitive AnalysisProduct DevelopmentTeam LeadershipAgile Project ManagementProject Management+7

Tsinghua university

Entrepreneur in Residence

Sep 2016Nov 2016 · 2 mos · Beijing, China

  • Invited by the largest on-campus innovation and entrepreneurship center worldwide to create forward-thinking learning experiences in order to prepare participants to the challenges of the 21st century (national plan by the Ministry of Education).
  • Designed a short intensive developmental program opening learners' perspective and making them develop "21st century skills" such as creativity, critical thinking, computational thinking, working in collaboration
  • Leveraged technologies like virtual and augmented reality for new ways of learning
  • Initiated business development with Chinese tech giants like Xiaomi
Project ManagementProblem SolvingGo-to-Market Strategy

Xr for learning

Founder

May 2016Present · 9 yrs 11 mos · International

  • Open-source initiative highlighting, supporting and fostering Immersive Tech (XR aka VR, AR, MR) applications for learning (from K-12 education to corporate training and lifelong learning)
  • Gathered 1000+ professionals in a year
  • Secured partnerships including the largest VR media in China.

Xpot - experiences of tomorrow

Co-Founder

May 2016Jun 2016 · 1 mo

  • Organization dedicated to stimulate imagination and do prospective on future experiences, using new technology, especially virtual reality, augmented reality, drones, iot, robotics, data, artificial intelligence.
  • Co-organized a major event for Futur en Seine (biggest European tech fair) on the future of viewers/spectators experience for the Olympics of 2024. Interdisciplinary teams of VR experts, developers, science-fiction authors, journalists and athletes, imagined what could be future way of watching (or even becoming an actor of) sport, using tech like virtual reality
  • Output of the event was inserted within Paris application for 2024 Olympics
Project Management

Virtual association

Project Manager

Mar 2016May 2017 · 1 yr 2 mos · Greater Paris Metropolitan Region

  • Co-organized largest VR game jams in EU
  • Secured strategic partnerships with HP, Nvidia and HTC, with thousands of euros worth of equipment
  • Advised the association as a Board Member as well
Project ManagementGestion de start-ups

Université paris descartes

Project Manager

Jan 2016May 2016 · 4 mos

  • Built a MOOC project on Makers movement (syllabus, content, assessment)
  • Shot dozen of hours of content with 35+ stakeholders
  • First building blocks of the course put on Open edX.
  • Devised several innovations, like the first 360° videos used in an online course,) and challenges-based learning
Exigences produitProduct ManagementCompetitive AnalysisProject ManagementProduct StrategyGestion de start-ups+1

Inversons la classe!

Product Manager

Sep 2015Apr 2018 · 2 yrs 7 mos · Greater Paris Metropolitan Region

  • As a Product Manager for CLIP (platform integrating all the tools to help teachers innovate in their pedagogy):
  • Performed user research (dozens of surveys and interviews); defined requirements, UX; roadmap; prioritized 4 features
  • Supervised development by coding school 42 & design agencies; recruited 5; led usability testing with 100+ users
Exigences produitProduct ManagementCompetitive AnalysisProduct DevelopmentTeam LeadershipProject Management+6

Centre de recherches interdisciplinaires - center for research and interdisciplinarity (cri paris)

Lecturer (entrepreneurship, digital learning)

Sep 2015May 2016 · 8 mos · Greater Paris Metropolitan Region

  • Designed and hosted programs for 100+ students on entrepreneurship and edtech, with limited budget and time.
  • Utmost satisfaction from participants who praised the hands-on approach (they learned by creating startups), and praise by key actors of French startup ecosystem
Project Management

Stanford university

Product and Program Manager

Dec 2014Dec 2019 · 5 yrs

  • Technology Entrepreneurship online program, taught by Chuck Eesley, hosted on NovoEd
  • Co-created curriculum and content; instructional design; set success metrics; leveraged data (learners’ analytics)
  • Experimented on engagement strategies and features, especially gamification (cohort-wide portfolio with voting system, leader boards, rewards for the best projects) and social dynamics (learning in teams), resulting in 250 000 registrants from 50+ countries and boosted retention from usually 10% with other MOOCs to 35%
  • Operated the program and engaged the community (800 people in the first Slack inserted within an online program, 11k+ members in our Facebook group); accompanied more than 200 tech-driven startups that raised millions in seed funding
Exigences produitCompetitive AnalysisProduct DevelopmentProject ManagementArtificial Intelligence (AI)Go-to-Market Strategy+5

Massachusetts institute of technology

Consulting in edtech

Aug 2014Nov 2014 · 3 mos · Greater Boston

  • MIT and edX
  • Led feedback collection of hundreds of learners; did pioneering analysis of blended learning model with high-level MIT actors leading to its scaling with now more than 8 cohorts
  • Crafted PR for the program
  • Devised and implemented systems (online conferencing, groups) to maintain and engage the community with still hundreds of daily messages 3 months after the event's conclusion
Exigences produitProduct ManagementCompetitive AnalysisProduct DevelopmentProject ManagementProduct Strategy+2

Wikistrat

Supervisor and Analyst

Jun 2013Jan 2017 · 3 yrs 7 mos

  • Built and ran simulations with 100+ analysts on strategy and technology trends for clients such as NATO, U.S. DoD, Air Force, Deloitte
  • See "publications" for some examples of our output
Project Management

Moocosaurus

Founder, Head of Product

Sep 2012Sep 2015 · 3 yrs · Greater Paris Metropolitan Region

  • RPG-like platform providing personalized online learning pathways to users
  • Led primary and secondary market research; user research (dozens of enthusiasts learners interviewed); defined specifications; built quick prototypes; MVP
  • Initiated partnerships and negotiations (EU, Comcast…); secured $100k+ in funding
Project Management

Metaboli/gamesplanet

Consultant

Aug 2012Jan 2013 · 5 mos · Paris

  • Supported the launch of Kickstarter alternative Gamesplanet Lab, the crowdfunding platform of Metaboli, one of the pioneers and leaders in game digital distribution
  • PR effort about their activity
  • Advised on the design of the webpage, the layout, the content
Competitive AnalysisProject ManagementGame Development

Paris consistory

Manager at the Information Systems Directorate

Mar 2007Sep 2007 · 6 mos · Paris

  • Created content for the Consistory publications on paper and digital version
  • Technical support
Project ManagementGame Development

World of warcraft

High-level player, guild officer

Dec 2006Jan 2009 · 2 yrs 1 mo · International

  • Led Raid 25; devised strategy leading to first down (BC); resolved conflicts; recruited. Top EU guild.
  • Nota Bene: i'm including this as a professional experience, as i feel i've gained as much knowledge and hard/soft skills through it as many others in the physical world.
Competitive AnalysisProject ManagementGame Development

Various indie games

Consultant

Jan 2004Feb 2014 · 10 yrs 1 mo · Internatinonal

  • Consulting provided to several games (indie like Fleish & Cherry in Crazy Hotel, mods...)
  • Ideas for game content; guidance for copyright matters; relations with publishers and crowdsourcing companies; communication; website localization
Competitive AnalysisProject Management

Gamestop

Sales Specialist

Jun 2000Oct 2003 · 3 yrs 4 mos · Paris

  • Contracts at Micromania (Gamestop France) and FNAC (cultural retail chain)
  • Advised thousands of customers for their gaming purchase
  • Demoed latest releases
  • Managed orders, organized shelves and displays
  • Organized a newly opened large store which became the top performing one
Project Management

Shiryu interactive

Co-Founder

Jan 2000Jan 2003 · 3 yrs · Paris

  • Second most popular French-speaking website at the time about interactive entertainment. Pioneering webcasts with the "CF TV".
  • Co-managed the start-up
  • Wrote dozens of games reviews, news, and editorials
  • Covered several showrooms, in particular in the Los Angeles E3, interview with industry figures like Shigeru Miyamoto, creator of Mario and Zelda
  • Built and managed the community on our forums, with thousands of users acquired
Project ManagementGame Development

Freelance

Editor

Jan 1998Feb 2017 · 19 yrs 1 mo · International

  • Published dozens of news, articles, interviews and reviews, on thought leadership, entrepreneurship, VR/AR, edtech and gaming, with thousands of unique views.
  • Sites: World Economic Forum, Class-Central, UploadVR, Linkedin Pulse, Medium, NotEnoughShaders, cf-network/cfan, push-start, dreamcast-france, bubblegames, nippon-games, hardcoregamers, nintendocorp!
Competitive AnalysisProject ManagementGame DevelopmentGo-to-Market Strategy

Orange (france telecom)

Intern

Jan 1998Feb 1998 · 1 mo · Paris

  • High-School internship
  • Contributed to the launch of their new Internet providing services, within one of their Paris area agencies.
Exigences produitProduct ManagementCompetitive AnalysisProduct DevelopmentProject ManagementGame Development+2

Education

Massachusetts Institute of Technology

Certificate — Entrepreneurship/Entrepreneurial Studies

Jan 2014Jan 2014

Various online courses

Certificate

Jan 2013Jan 2018

University of Paris I: Panthéon-Sorbonne

Master's degree — International Relations and Affairs

Jan 2004Jan 2006

University of Paris I: Panthéon-Sorbonne

Bachelor of Arts (B.A.) — Contemporary History

Jan 2002Jan 2004

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