Avinash Rajagopal

CEO

Bengaluru, Karnataka, India20 yrs 11 mos experience
Most Likely To SwitchHighly Stable

Key Highlights

  • Over 11 years of experience in gaming industry.
  • Led successful development of high-impact slot machines.
  • Expert in Agile methodologies and team management.
Stackforce AI infers this person is a Lead Game Producer with expertise in mobile gaming and Agile project management.

Contact

Skills

Core Skills

Game Pipeline ManagementTeam & Stakeholder AlignmentDelivery ExcellenceFeature PrioritisationSoftware Quality AssuranceTesting

Other Skills

Agile MethodologiesAgile Project ManagementBudget ManagementCapability Maturity Model Integration (CMMI)Capacity PlanningCertified ScrumChange ManagementCommunicationCommunication TrainingCorrective ActionsDefect TrackingEasily AdaptableForecastingFunctional TestingGame Development

About

Lead Game Producer | 11+ Years in Casino & F2P Games | Team Builder | Roadmap Strategist | Creative & Process Aligned I’m a Lead Producer with over 11 years in the gaming industry, specializing in mobile F2P slots. I currently lead machine pods at a top studio, overseeing the development and delivery of high-impact slot machines across international markets. 🔹 I blend creative direction with Agile discipline — from naming slot machines and orchestrating global pipelines to mentoring cross-functional teams. 🔹 Optimised processes to deliver 30% machines in a year, collaborate closely with US stakeholders, and regularly present optimisations to improve velocity and quality. 🔹 I thrive in environments where ownership, innovation, and clarity drive results. 📌 Strengths: F2P Slots | Game Pipeline Management | Team & Stakeholder Alignment | Feature Prioritisation | Delivery Excellence | Remote/Hybrid-Ready

Experience

Zynga

3 roles

Lead Producer

Promoted

Jun 2025 – Present · 9 mos

  • . Leading machine pods responsible for delivering slot machines this fiscal year — balancing creativity, timelines, and global alignment
  • . Named multiple successful machines; created and refined product identity
  • . Partnered with US teams to optimize process and delivery velocity
  • . Presented quarterly improvement roadmaps to leadership
  • . Mentored senior animators, QA leads, and designers in delivery-focused agile processes
Game DevelopmentProject Stakeholder ManagementAgile MethodologiesTeam ManagementQuality ManagementGame Pipeline Management+1

Senior Producer

Promoted

Apr 2019 – Jun 2025 · 6 yrs 2 mos

  • Spearheading a dynamic team of designers, developers, artists, and QA testers in the development and successful launch of intellectual property-themed online casino machines, achieving a growth in revenue.
  • Led the planning and execution of Live Ops, Features, and Cadence, resulting in the game consistently surpassing its Objectives and Key Results (OKRs).
  • Fostered strategic collaboration with key stakeholders to align production initiatives seamlessly with the company's overarching vision and strategic imperatives.
  • Developed and delivered comprehensive reports to pertinent stakeholders, maintaining transparent and proactive communication with the extended global team, overcoming time zone challenges, and ensuring alignment across all organizational levels, resulting in a 95% satisfaction rate among stakeholders, improvement in information accessibility and reduction in decision-making time.
  • Contributed to shaping future roadmaps, driving improvement in user retention, and a rise in overall player satisfaction.
  • Effectively managed project timelines and resources, consistently meeting or exceeding project milestones and Key Performance Indicators (KPIs), resulting in an 95% on-time project delivery rate.
  • Enhanced project efficiency, promoted cross-functional collaboration, and cultivated a culture of continuous improvement, leading to an improvement in project throughput and team productivity.
  • Developed templates for Project Planning, Capacity Planning and integrated Features and Cadence into a unified sheet, enhancing stakeholder accessibility and understanding of critical project info.
  • Implemented risk assessment protocols, leading to a reduction in project risks, a decrease in post-launch defects, and a improvement in project success rate.
  • Optimized vendor costs, increase in asset quality and improvement in vendor responsiveness.
Game DevelopmentProject ManagementStakeholder ManagementReporting MetricsQuality AssuranceGame Pipeline Management+1

Associate QA Manager

Apr 2011 – Mar 2019 · 7 yrs 11 mos

  • Part of QA Council and involved in defining the Job Description of various QA roles, growth plans for QA in-house, communicates closely with recruitment team for open requirements and involved in interviews to close the same
  • Involved in peer review of process of deriving test cases for all scenarios.
  • Responsible for optimizing and improvement in QA process by introducing RCA, Traceability Matrix, Buddy testing, Ad-hoc Testing etc.
  • Experience in developing & managing VER-VAL process adhering to CMMI Model - Built documents like SRS, RTM, SDP, Test Plan & Strategy, Project Case Study, Decision Analysis, CAR and Query Log
  • Expertise in Risk Planning and Mitigation
  • Performing Functional, Regression, Smoke testing.
  • Involved in defect tracking using JIRA.
  • Tracked performance of QA reportees, responsible for their improvement and formulation of individual development points for every QA through appraisals
Quality AssuranceRisk ManagementDefect TrackingTest ManagementSoftware Quality AssuranceTesting

Mindtree

Test Specialist

Aug 2010 – Apr 2011 · 8 mos

Span systems

Test Lead

Apr 2005 – Aug 2010 · 5 yrs 4 mos

  • Promoted as Test Lead (Team Lead) in April 2009.
  • Was Senior Software engineer from January 2008 to March 2009.

Education

Visvesvaraya Technological University

B.E — Mechanical

Jan 1999 – Jan 2003

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