John Kelly

Co-Founder

United Kingdom16 yrs 6 mos experience
Most Likely To SwitchHighly Stable

Key Highlights

  • Over a decade of experience in Game Design and Product Management.
  • Expert in data-driven and experimental design practices.
  • Proven track record in leading high-quality game development teams.
Stackforce AI infers this person is a Gaming Industry Leader with expertise in Product Management and Game Design.

Contact

Skills

Other Skills

Game DesignMaya3D Studio MaxLevel DesignGame TheoryMarketingAccount ManagementPhotoshopUnity3DOutsourcingScriptingSystem DesignVideo GamesMobile Games3D

About

John Kelly is a Product Owner and Leader with over a decade of experience in Game Design, Product Management and Development. Focusing on building high quality teams and products from concept to Live Operations. John drives excellence through a strong focus on Data, Metric, Experimental and Model driven development practices to deliver the highest quality and most engaging experiences possible.

Experience

Aged dice studios

Co-Founder

Mar 2024Present · 2 yrs

  • Co-Founder at Aged Dice. We're launching a new way to collect, create and share Table Top Wargames!

Mayhem studios

Vice President - Design

Feb 2023Feb 2024 · 1 yr

Empirical notion

Consultant

Jan 2023Present · 3 yrs 2 mos · Ireland · Remote

  • Design, Product and Strategic support for creative studios and companies in the Game Industry

Playsimple games

2 roles

Creative Director

Promoted

Jun 2021Feb 2023 · 1 yr 8 mos

Director - Game Design

Mar 2021Jun 2021 · 3 mos

Wargaming

Director of Product

Aug 2018Mar 2021 · 2 yrs 7 mos · Berlin Area, Germany

  • Product Direction for multiple internal and external teams ranging from prototype to mature live titles, providing expertise and support to teams and alignment with strategic direction,

Treasurehunt

Lead Designer

Feb 2016May 2018 · 2 yrs 3 mos · Berlin Area, Germany

  • Lead Design and Product Management for the studio. Responsible for creative direction of products, pitching and managing the creative relationship with IP holders at NBCU on Trolls Pop.
  • Lead development of Live Operations capabilities, analytics and design automation tools.

Rovio entertainment ltd.

Game Design Manager

Jun 2015Feb 2016 · 8 mos · Helsinki, Finland

  • Managed Design direction within the Puzzle Games studio, implementing F2P, data driven and experimental design best practices across all games as well as mentoring and managing designers across all levels within the studio.

Playground games

Lead Game Designer & Product Owner

Jun 2014Mar 2015 · 9 mos

  • Lead the Mobile Game team as a business unit reporting opportunities, risks and costs directly to company Directors.

Zynga

Game Designer - Lead Designer FarmVille

Jan 2013Jun 2014 · 1 yr 5 mos · India

  • Lead Designer FarmVille & Bubble Safari Franchise
  • Responsible for maintaining the game design vision, running day to day design operations, managing designers, implementing data driven design, F2P best practices and experimental design processes.

Ieinternet

Digital Marketer

Feb 2012Jan 2013 · 11 mos · Dun Laoghaire, Dublin, Ireland

  • Digital Marketer focusing on brand development, web site traffic growth, SEO, application UI review and development. Developed brand strategy, statistics systems and customer relations.

Broken brain

Founder

Mar 2010Feb 2012 · 1 yr 11 mos

  • An independent start up studio in Ireland, which focused on Mobile and Flash games.

Climax

Game Designer

Mar 2009Mar 2010 · 1 yr

  • Worked as a Designer on the Nintendo DS team and was involved in shipping multiple games from pre-production through to final release.

Isolearn

E-Learning Designer - Contract

Dec 2008Feb 2009 · 2 mos · Dublin Ireland

  • Isolearn is a leading provider of content, software and technology to the Business, Construction and Education sectors. Specialized in accelerated visual learning.

Dare to be digital

Game Designer

Jun 2008Aug 2008 · 2 mos

  • Competitor in the Dare to Be Digital Competition 2008. Team Lead on Planet Panic.

Education

Brunel University of London

Masters — Games Theory and Design

Jan 2007Jan 2008

BCFE

HND — Games Design

Jan 2005Jan 2007

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