Miraan Tabrez

Founder

United Kingdom11 yrs 1 mo experience
Most Likely To SwitchHighly Stable

Key Highlights

  • Founder of innovative feature flag platform.
  • Led product development at Meta for high-impact advertising tools.
  • Cofounded successful on-demand photography app.
Stackforce AI infers this person is a SaaS and Mobile Application expert with a strong background in software engineering and product development.

Contact

Skills

Core Skills

Web DevelopmentTeam LeadershipSoftware EngineeringProduct DevelopmentGame DevelopmentMobile Development

Other Skills

TypeScriptReactNext.jsGitRustC++PythonHackMachine LearningSQLObjective-CGraphQLRelaySketchReact Native

Experience

11 yrs 1 mo
Total Experience
2 yrs 7 mos
Average Tenure
3 yrs 10 mos
Current Experience

Hypertune

Founder

Jun 2022Present · 3 yrs 10 mos · Greater London, England, United Kingdom

  • Hypertune is the most flexible platform for feature flags, experimentation, analytics, and app configuration. Built with full end-to-end type safety, Git-based version control, and Rust-powered SDKs in all major languages. Optimized for TypeScript, React, and Next.js.
  • https://www.hypertune.com
TypeScriptReactNext.jsGitRustWeb Development+1

Sunrise | book a photographer

Cofounder / CEO

Jan 2018Dec 2019 · 1 yr 11 mos · London, United Kingdom

  • Sunrise is an app that lets you book a photographer on-demand.
  • Participated in the Y Combinator Startup School Program. Selected as one of the 100 most promising startups (out of a class size of 15,000) and received a $10,000 grant with other benefits.
  • Ideated, designed, built and launched the app on iOS and Android (Sketch / React Native / Flow / NodeJS).
  • Interviewed, recruited and on-boarded photographers in London.
  • Designed, built and launched an app specifically for our photographers on iOS and Android (Sketch / React Native / Flow / NodeJS).
  • Built the website and an online photo editing and delivery tool to streamline our photographers’ workflows (React / Flow / Redux).
  • Marketed the app online via Facebook ads.
  • Spoke to our early customers, gathered feedback and improved the product multiple times.
  • Generated thousands of dollars in revenue for our photographers.
SketchReact NativeFlowNodeJSProduct DevelopmentTeam Leadership

Meta

Senior Software Engineer

Jun 2017Nov 2021 · 4 yrs 5 mos · London, United Kingdom

  • Built product infrastructure for Facebook Shops.
  • Started a new team in Facebook Ads to help SMBs. Formed product strategy and roadmap. Tech led team.
  • Built a new product for advertisers that optimizes their ad delivery for incremental conversions (C++ / Python / Hack / Machine Learning / SQL).
  • Shipped a new product that lets advertisers create short video ads from templates using an editor interface from both the Desktop site and the Facebook iOS app (React / Objective-C / Hack / GraphQL / Relay).
  • Shipped a new product that generates potential ads for small businesses to run, using content from their Page, and suggests them in a gallery format in the Facebook iOS app (Objective-C / Hack / GraphQL).
  • Designed and implemented a platform to represent and edit video templates to reduce tech debt and enable faster shipping of video creation products across iOS, Android and Web (React / Flow / Hack / GraphQL / Relay / Objective-C / Java).
  • Made various improvements to the UX of the Facebook iOS app to grow the number of active advertisers.
C++PythonHackMachine LearningSQLReact+5

Improbable

Software Engineer

Jul 2016Jun 2017 · 11 mos · London Area, United Kingdom

  • Built Unreal Engine and CryEngine integrations to enable more game developers to use Improbable's platform, SpatialOS (C++ / Go / Bash).
  • Built a code generation step into Unity and Unreal projects that consumes developer-defined schemas and outputs native Unity / Unreal SpatialOS classes for use by developers (C++ / C# / T4 / Go / .NET / Protobuf).
  • Designed and implemented a set of load tests to determine the marginal cost (in compute cores) per extra player client in a typical large scale MMO.
  • Worked with studios to migrate their games to SpatialOS.
C++GoBashC#.NETProtobuf+2

Tripr | see you there

Cofounder / CTO

Jul 2014Jun 2016 · 1 yr 11 mos · London Area, United Kingdom

  • Tripr is a social travel app that connects people going to the same place at the same time. 50,000 total registered users with a peak of 5,000 monthly active users.
  • Hired and led a team of engineers to build an iOS app (Swift / Objective-C / Xcode), an Android app (Java / Android Studio) and the backend (PHP / MySQL).
  • Shipped weekly on Android and fortnightly on iOS for a total of 20 Android versions and 10 iOS versions over a 3 month sprint.
  • Shipped a further 12 iOS versions for a total of 22 iOS versions (Improved UX, Local Caching, Group Chat, Bug Fixes).
  • Built an admin dashboard to monitor the app, review reported content and set push notification schedules (React / Flow / Redux / PHP / MySQL).
SwiftObjective-CXcodeJavaAndroid StudioPHP+3

Ftse

Software Engineer Intern

Aug 2012Aug 2012 · 0 mo · London Area, United Kingdom

  • - Created a web application, “Index Viewer”, that lets users select and compare multiple indices, such as the FTSE 100, using plotted graphs (C# .NET / HTML / CSS / jQuery / Flot JS).
C#.NETHTMLCSSjQueryFlot

Education

University of Oxford

Bachelor’s Degree — Computer Science and Philosophy

Merchant Taylors' School

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