Eric Krause

VP of Marketing

Seattle, WA, United States17 yrs 10 mos experience
Highly Stable

Key Highlights

  • Transformed League of Legends brand sentiment in one year.
  • Led successful launch of Wild Rift, a major gaming title.
  • Spearheaded Coca-Cola partnership for League of Legends.
Stackforce AI infers this person is a Gaming Marketing Executive with extensive experience in brand management and strategic leadership.

Contact

Skills

Core Skills

Brand StrategyStrategic LeadershipEvent ManagementLeadershipCommunication

Other Skills

Business DevelopmentExecutive ManagementStrategic PlanningProblem SolvingBudgetingData-Driven InsightsBusiness PlanningAdvertisingMarketingVideo GamesCommunity ManagementDigital MarketingOnline MarketingSocial MediaProduct Marketing

About

I’ve spent my career building brands players are proud to stand behind. Today, I serve as VP of Marketing for Magic: The Gathering at Wizards of the Coast, leading marketing across all Sets, Secret Lair, and Arena. My focus is helping evolve Magic from a global giant hiding in plain sight into one of the most culturally visible and beloved brands in gaming, unlocking pride, passion, and long-term relevance for millions of players worldwide. Before Wizards, I spent over seven years at Riot Games, most recently as Global Head of Marketing for League of Legends. There, I had the privilege of stewarding one of the largest franchises in entertainment; helping turn brand sentiment from a historic low into an all-time high, leading integrated global tentpoles like Worlds, launching one of the biggest mobile games ever with Wild Rift earning a Gold Clio along the way, and spearheading Riot’s partnership with The Coca-Cola Company, including the creation of a custom Coke flavor inspired by the game. What has stayed constant for me is this: the best marketing doesn’t sit outside the experience. It becomes part of it. When we invest thoughtfully in the player experience, we create something that serves fans and strengthens the business at the same time. I’m passionate about building teams that think long-term, act with intent, and earn player trust every day. My passion for gaming extends beyond my work, as I enjoy playing, watching, and talking about games, entertainment, cars and football (Borussia Dortmund all the way!)

Experience

Wizards of the coast

VP of Marketing, Magic: The Gathering

Mar 2025Present · 1 yr 1 mo · Seattle, WA · On-site

  • Everything Magic and Beyond

Freelance

Marketing & Gaming Industry Consultant

Jun 2024Mar 2025 · 9 mos

Riot games

4 roles

Global Head of Marketing, League of Legends Games

Promoted

Jul 2021Feb 2024 · 2 yrs 7 mos · Los Angeles Metropolitan Area

  • Led a large-scale matrixed global marketing organization (brand, creative, production, social, community, influencers, PR, international) for the core of one of entertainment's biggest franchises in the world: League of Legends, with a global passionate player base of 180 million monthly actives across multiple games and platforms.
  • Part of the executive leadership team for the games, working jointly to lead all aspects of the player experience, inclusive of long-term vision and P&L. Accountable for marketing strategy and budgets.
  • Key Accomplishments:
  • Turned League's brand sentiment and perception from a record low-point to an all-time high within 12 months through a cross-company strike-team effort
  • Led Riot's first cross-company team for a more integrated IP fandom experience with Worlds 2023, becoming one of the most successful Worlds across esports, game and entertainment
  • Partnered with The Coca-Cola Company on one of the biggest gaming IP consumer activation through various branded cans in global market, inclusive of a custom taste: Coca-Cola Ultimate in order to maintain League as a cultural icon with positive brand sentiment and brand recall lift
  • Inaugural member of Riot's Mentorship program giving deserving kids insights and new perspectives
Business DevelopmentExecutive ManagementLeadershipStrategic LeadershipCommunicationStrategic Planning+5

Director of Global Brand Management, League of Legends: Wild Rift

Promoted

May 2019Jun 2021 · 2 yrs 1 mo · Los Angeles Metropolitan Area

  • Asked by exec leadership to "drop everything" and help shape "the future of the company". Built and led an award-winning cross functional global marketing team (brand, product marketing, creative, community, communications, growth) in - what has been described as one of the most challenging projects in gaming - towards executing one of the biggest game launches in history.
  • Operated in a strategic hub-of-the-wheel like role at the intersection of our product, marketing, esports, international and commercial efforts globally. Being part of the product leadership team, as a collective we shaped and refined the long-term vision, opportunities and subsequent strategies in order to have meaningful impact to players and the business. Part of my responsibilities were acting as stakeholder for the game's publishing, live operations and player experience/event efforts.
  • Key Accomplishments:
  • Built an award-winning, and highly respected team from the ground up
  • Convinced Sr. Executive Leadership on a very different long term vision for the brand and player experience
  • Successfully announced Wild Rift despite all headwinds (Diablo:Immortal precedent; highly antagonistic audience relationship to a "LOL Mobile" game)
  • Navigated an endless stream of challenges leading ultimately to the biggest game launch in history
  • Became a trusted key relationship owner with Tencent directly
Business DevelopmentExecutive ManagementLeadershipStrategic LeadershipCommunicationStrategic Planning+5

Brand Marketing Lead, International & Partnerships

Sep 2018May 2019 · 8 mos · Los Angeles Metropolitan Area

  • Worked across League Franchise (League PC and various R&D projects) to redefine the value of regional publishing, capabilities needed, and processes to enable the magic. Various parts of my work are still part of how we work today.
Business DevelopmentLeadershipStrategic LeadershipCommunicationStrategic PlanningProblem Solving+3

Brand Marketing Lead, Competitive, Social & Player Behavior Systems

Jan 2017Sep 2018 · 1 yr 8 mos · Los Angeles Metropolitan Area

  • Led a cross discipline team responsible for global communication, product marketing and brand management for the competitive, player behavior and social experiences of League of Legends.
  • Key accomplishments:
  • Significant improvement in sportsmanship/toxicity sentiment working closely with product
  • Turned one of the biggest live service disasters in League's history into a sentiment win
  • Set a new gold standard for go-to-market as a global cross-discipline organization
  • Pitched a new strategic joint planning approach for marketing, which ended up being adopted leading to more focus on impact and outcomes
  • Pioneered in partnership with Riot's Social Impact team a new approach to turning passion for games into real world impact at scale
LeadershipStrategic LeadershipCommunicationStrategic PlanningProblem SolvingBrand Strategy+2

Nexon

Senior Manager, Digital Marketing

Jan 2014Jan 2017 · 3 yrs · Los Angeles Metropolitan Area · On-site

  • Built the cross-discipline digital marketing team from zero, spanning media planning, partnerships, CRM, content & influencer marketing, community management, social media and marketing analytics, acting as Head of Digital Marketing across Nexon’s western F2P product portfolio.
  • Key accomplishments: Lowered average acquisition costs by 200% on multi-million-dollar annual budgets; established a CRM initiative with proven impact on retention and monetization performance across products; significantly beating GTM stretch-goals for new game launch through a digital first, audience focused strategy.
Business DevelopmentLeadershipStrategic LeadershipCommunicationStrategic PlanningProblem Solving+3

Electronic arts

2 roles

Sr. Global SoCOM Manager

Jun 2013Dec 2013 · 6 mos · Los Angeles Metropolitan Area · On-site

  • Evolving role to oversee all online, community and social efforts for EALA, leading a team of 16 across the globe.
  • Beaten forecasts on two game’s GTM efforts by crafting a holistic digital strategy. Planned and executed multiple large scale consumer events around the world.
Business DevelopmentLeadershipStrategic LeadershipCommunicationStrategic PlanningProblem Solving+3

Sr. Global Community Manager

Feb 2011Jun 2013 · 2 yrs 4 mos · Los Angeles Metropolitan Area · On-site

  • Led the world-wide community efforts for EA's Victory Games studio, while also supporting the growing digital marketing and partnership opportunities across the EALA supported group of studios (Danger Close working on Medal of Honor; BioWare working on Mass Effect 3 launch; and with Respawn working on the Titanfall announcement).
  • Being deeply embedded with the development team, I built a unique relationship allowing to influence product and marketing direction alike. Supported the development of a more holistic digital marketing strategy for our slate of upcoming titles.
Business DevelopmentLeadershipCommunicationStrategic PlanningProblem SolvingBudgeting+1

Station54 community management gmbh

2 roles

Community Manager - DACH, EA Games

Promoted

Apr 2010Jan 2011 · 9 mos · Berlin, Germany

  • Led local go-to-market community, social and esports adaptations of global initiatives across Command & Conquer, Crysis and Medal of Honor for the German speaking market.
CommunicationStrategic PlanningProblem Solving

Assoc. Community Manager - DACH, EA Games

Oct 2007Mar 2010 · 2 yrs 5 mos · Berlin, Germany

  • Focused on player engagement work across various EA franchises – such as Command & Conquer, Crysis, Medal of Honor, Need for Speed, FIFA and Battlefield – for the German speaking market. Supported EA’s esports format EA Masters and EA LANTEAM as lead editor.
CommunicationProblem Solving

Education

Otto-von-Guericke University Magdeburg

Bachelor — Computer Science

Jan 2006Jan 2011

Westland High school

Jan 2003Jan 2004

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