Dana Franchesca Dichoso

QA Manager

Cainta, Calabarzon, Philippines1 yr 10 mos experience

Key Highlights

  • Experienced in game and mobile application testing.
  • Specialized in functional and regression testing.
  • Passionate about quality and user experience.
Stackforce AI infers this person is a Quality Assurance Tester in the Gaming industry.

Contact

Skills

Core Skills

Quality AssuranceGame TestingGame DesignPerformance Testing

Other Skills

Game TesterUnityTestFlightJiraGame Design DocumentsCharacter Concept DesignPython (Programming Language)Unscripted TestingCombat DesignEnglishVideo GamesSocial Media MarketingHypertext Transfer Protocol Secure (HTTPS)FTPSecure File Transfer Protocol (SFTP)

About

I'm a detail-oriented Quality Assurance Tester with hands-on experience in both game and mobile application testing. I’ve worked on high-profile projects like Netflix Games, Fortis, and Sky: Children of the Light during my time at Amber Studios Philippines, where I specialized in functional testing, regression testing, benchmarking, and bug reporting across Android, iOS, and Nintendo Switch platforms. My toolkit includes tools like Jira, Confluence, Gamebench, Perfdog, Charles Proxy, Xcode, and ADB, along with experience in Agile environments and collaborative sprint-based workflows. I’m passionate about quality, user experience, and continuous improvement—whether through test case execution, performance validation, or cross-platform verification. I take pride in finding issues before users do and helping teams release stable, polished products. I'm always open to new opportunities in software QA and enjoy connecting with others in tech and game development.

Experience

1 yr 10 mos
Total Experience
9 mos
Average Tenure
3 mos
Current Experience

Testronic

Quality Assurance Technician

Feb 2026Present · 3 mos · Manila, National Capital Region, Philippines · On-site

Stratton studios

Mid Quality Assurance Tester

Jul 2025Dec 2025 · 5 mos · Australia · Remote

  • QA (Under Confidential Project - NDA)
  • Conducted functional, exploratory, stress, smoke, regression, and unit testing on an iOS mobile game from early access to public release.
  • Utilized Unity, TestFlight, Jira and Apple Developer platforms for build verification, test execution, and issue tracking.
  • Collaborated closely with developers, artists, designers, and clients
  • Documented and verified bugs.
  • QA, Game Designer & Briefly Contributed on Marketing Copies (Under Confidential Project - NDA)
  • Conducted functional, exploratory, stress, smoke, regression on iOS, Android and PC platforms
  • Utilized Jira and Meta Horizon Worlds app, Meta Horizon Worlds Editor for build verification, test execution, and issue tracking
  • Documented and verified bugs
  • Collaborated with developers, artists, and producers
  • Developed detailed game design documentation (GDD)
  • Contributed to Character and Mechanic design and implemented Game Balancing
  • Created the monetization system and collaborated on marketing copy
  • Participated in design walkthroughs and feedback sessions
Quality AssuranceGame TesterGame Testing

Amber

2 roles

Quality Assurance Tester

Promoted

Sep 2024May 2025 · 8 mos · Taguig, National Capital Region, Philippines · On-site

  • Performed Benchmarking to analyze and optimize app performance across devices with 5-, 15-, and 30-minute test sessions on Beta, Dev and Live environments.
  • Performed Build Acceptance Testing on iOS and Android to validate new builds.
  • Conducted Issue Writing in Jira, documenting and tracking bugs for resolution.
  • Conducted Regression testing to ensure functionality and stability after code changes.
  • Utilized Perfdog, Gamebench, Android Debug Bridge and custom Python/Java Parsers for Android Devices.
  • Utilized Xcode and Instruments for testing and performance analysis on iOS devices.
Python (Programming Language)JiraQuality AssurancePerformance Testing

Junior Quality Assurance Game Tester

Mar 2024Sep 2024 · 6 mos · Taguig, National Capital Region, Philippines · On-site

  • Conducted Stress, Scripted and Unscripted Testing across Beta, Dev, Live, and Live Candidate environments
  • Conducted Issue Writing in Jira, documenting and tracking bugs for resolution.
  • Conducted Crosscheck to verify if the game issue also occurs on all platforms.
  • Utilized Nintendo Dev Tool as our testing tool on Switch.
Unscripted TestingJiraQuality AssuranceGame Testing

Mega cat studios

Play Tester

Jul 2023Aug 2023 · 1 mo · Pittsburgh, Pennsylvania, United States · Remote

  • I’m a play tester at Mega Cat Studios—a super creative and passionate game dev team! While waiting for graduation, I’ve been gaining hands-on experience by testing games, reporting bugs, and learning how design, art, and mechanics come together.
  • Working with talented devs through daily stand-ups and play sessions has given me a deeper look into the game development process. It's been an amazing learning experience that’s fueling my passion for creating fun, immersive games.
Game TestingCombat Design

Invisible hand inc.

Game Designer

Jan 2023Jun 2023 · 5 mos · Quezon City, National Capital Region, Philippines · Remote

  • I recently completed my internship as a Game Design Intern at Invisible Hand Inc. as part of my course at FEU Institute of Technology.
  • During my time there, I gained hands-on experience in benchmarking, system balancing, and character design. Analyzing top games helped me understand what makes them work, while learning to balance mechanics taught me how to create fair and engaging gameplay.
  • I also got to explore character design as a way to bring stories and emotions to life. Working alongside experienced designers helped sharpen my skills and gave me insight into real-world game development.
  • This internship reinforced my passion for game design and gave me a solid foundation to grow in the industry. I’m excited to keep learning and creating games that resonate with players.
EnglishVideo Games

Education

FEU Institute of Technology

Bachelor of Science - Information Technology — Animation and Game Design

Jan 2018Jan 2023

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