Vladimir Petkovic

CEO

San Francisco, California, United States17 yrs 4 mos experience
Most Likely To SwitchHighly Stable

Key Highlights

  • Award-winning creator of immersive 3D experiences.
  • Expert in enhancing enterprise workflows with 3D technology.
  • Frequent lecturer at prestigious design conferences.
Stackforce AI infers this person is a 3D technology expert in the SaaS industry.

Contact

Skills

Core Skills

Creative DirectionProject Management3d TechnologyArt DirectionCreativity And Innovation

Other Skills

Strategic PartnershipsMaya3DPhotoshopTexturing3D ModelingVisual EffectsRenderingGraphic DesignComputer GraphicsModelingAfter EffectsLighting3D Studio MaxCompositing

About

Vladimir Petkovic is a Serbian-born artist, who lives and works in San Francisco. He explores his surreal visions of alternate worlds, using 3D graphics as a medium. In his role as a Creative Director at Adobe, he specializes in enhancing enterprise workflows using 3D technology and actively participates in the design of Adobe’s 3D tools. Vladimir frequently teaches at conferences and workshops and enjoys evangelizing 3D through art.

Experience

17 yrs 4 mos
Total Experience
3 yrs 3 mos
Average Tenure
10 yrs 1 mo
Current Experience

Adobe

3 roles

Creative Cloud Evangelism & Community Advocacy

Promoted

Nov 2024Present · 1 yr 5 mos

Head of Applied Tech, Art And Development, 3D & Immersive

Apr 2023Nov 2024 · 1 yr 7 mos

  • I elevate Adobe's brand and product adoption by establishing top level collaborative projects which celebrate science, culture and technology.
  • During the production, my team and I leverage the power of Adobe Substance tools, and by doing so, we have a better understanding how they perform in a real world scenario.
  • I had a great pleasure of working with amazing partners such as NASA, Smithsonian, London National History Museum, SF Marathon and others.
  • Furthermore, I design and develop immersive, creative experiences at Adobe's offices and big scale, in-person events.
Creative DirectionProject ManagementStrategic PartnershipsCreativity and InnovationArt Direction

Creative Director

Mar 2016Apr 2023 · 7 yrs 1 mo

  • As a Creative Director at Adobe 3D Art & Development team, I am mainly responsible for leading art-related projects, testing and prototyping end-to-end 3D workflows and participating in shaping Adobe Substance software.
  • I have advance experience working with enterprise partners, where my task is to understand their production pipeline and see how 3D technology can help increase the efficiency and scale the production value of their business.
  • I frequently support creative needs for Adobe Aero, an Augmented Reality authoring tool for smart devices. This includes building complex interactive experiences, animated content and the official art identity of the app. One of those experiences, done in collaboration with the Smithsonian museums and The Hydrous NPR, won the prestigious Webby award.
  • In the past I worked as an Art Director on the Photoshop Camera team. My role was to translate cutting edge, AI-powered technology, into creative phone camera effects.
  • I am a lecturer and a workshop organizer at various conferences (including Adobe MAX and Adobe Summit) and universities (Hong Kong Design Institute, PolyU Hong Kong and CityU Hong Kong).

Hong kong design institute (hkdi)

Guest Lecturer

Jan 2019Feb 2019 · 1 mo · Hong Kong

  • I have organized and ran a 4 day workshop at the Hong Kong Design Institute, where I was teaching the basics of 3D graphics to the communication design students and their professors.
  • The goal of the workshop was to introduce them to this technology, so they could expand their existing workflows in the future education.

Restoration hardware

Lead 3D Artist

Jun 2015Jan 2017 · 1 yr 7 mos · San Francisco Bay Area

  • Evaluation and research of the time/cost/quality based methods for creating photo realistic 3D assets.

Oracle

Senior 3D Artist

Dec 2013May 2015 · 1 yr 5 mos · San Francisco Bay Area

  • Senior 3D artist, working on the visual implementation of Oracle's prime campaigns (Oracle Cloud, Big Data, etc).

Imagination studios

Freelance texture supervisor and texture artist

Aug 2012Oct 2012 · 2 mos

  • Managed and led texture artist team of two people on a game development projects “World of Warplanes” and “World of Warships”.
  • Texturing, modeling and animating “World of Warplanes” and “World of Warships”.

Crater studio

3D generalist

Jul 2011Jan 2012 · 6 mos · Serbia

  • 3D modeling, texturing, lighting, rendering and dynamics for TV Series “Eureka”.

Canic interactive

UI/UX Designer

Feb 2008Jan 2013 · 4 yrs 11 mos · Washington D.C. Metro Area

  • UI/UX designer.

Abb

Graphic Designer

Dec 2007Jan 2009 · 1 yr 1 mo

  • Icon design for Execution manager application.

Education

Metropolitan University Belgrade

Bachelor's degree — Interactive design

Jan 2009Jan 2012

Chiron, Autodesk certified school

Post-degree — 3D animation and special effects

Jan 2008Jan 2009

Univerzitet u Nišu

Software Engineering

Jan 2002Jan 2009

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