Ali Fasih Sayin

Creative Director

Istanbul, Türkiye27 yrs 4 mos experience
Highly Stable

Key Highlights

  • Over 20 years of experience in the game industry.
  • PhD in Game and Interactive Media Design.
  • Expert in immersive storytelling and narrative design.
Stackforce AI infers this person is a Narrative Designer specializing in immersive video game storytelling.

Contact

Skills

Core Skills

Creative DirectionStorytellingNarrative DesignLeadershipPublishingOperations ManagementTeachingCurriculum DevelopmentConsultingGame DesignProduction AssistanceProductionMedia

Other Skills

Interactive Creative DirectionCommunicationStory StructureAgile MethodologiesDesign DocumentsCreative IdeationRPGWritingNew MediaScreenwritingFilm ProductionFilmVideo ProductionProducingResearch

About

Fasih Sayin is a Narrative Director at Campfire Cabal, a THQ Nordic studio that specializes in immersive and innovative games. With a PhD in Game and Interactive Media Design and a background in law and cinema, he combines his academic research, creative vision, and storytelling skills to craft engaging narratives for diverse audiences and platforms. He has over 20 years of experience in the game industry, working as a game designer, narrative designer, and consultant for various companies, including Crytek, Logic Artists, and Dynasty Studios. He has contributed to multiple games, such as Hunt: Showdown and Expeditions: Rome, as well as board games and media projects. He is passionate about exploring new ways of interactive storytelling, creating memorable characters and worlds, and collaborating with talented teams.

Experience

27 yrs 4 mos
Total Experience
3 yrs 2 mos
Average Tenure
3 mos
Current Experience

Elyzio

Creative Director

Feb 2026Present · 3 mos · Istanbul, Türkiye · On-site

Interactive Creative DirectionCreative Direction

Lorien accelerator

Lead Mentor

Jan 2025Jan 2026 · 1 yr

Campfire cabal

Narrative Director

Aug 2022Sep 2025 · 3 yrs 1 mo · Copenhagen, Capital Region of Denmark, Denmark

CommunicationStory StructureCreative DirectionAgile MethodologiesDesign DocumentsCreative Ideation+4

Okan university

Associate Professor

May 2022Present · 4 yrs

Dynasty studios

Narrative Director

Dec 2021Jul 2022 · 7 mos

CommunicationStory StructureCreative DirectionAgile MethodologiesDesign DocumentsCreative Ideation+4

Logic artists

Lead Narrative Designer

Jan 2019Dec 2021 · 2 yrs 11 mos · Copenhagen Area, Denmark

  • Lead Narrative Designer for Expeditions: Rome
CommunicationStory StructureAgile MethodologiesDesign DocumentsCreative IdeationRPG+4

Crytek

5 roles

Game / Narrative Designer

Feb 2016Jan 2019 · 2 yrs 11 mos

  • Responsible for creating game worlds, characters and stories.
  • Working in tandem with Creative Directors and Product Owners to flesh out game play mechanics with ludo-narrative consistency in mind.
CommunicationStory StructureCreative DirectionAgile MethodologiesDesign DocumentsCreative Ideation+3

Publishing and Operations Manager

Oct 2014Jan 2016 · 1 yr 3 mos

  • Responsible for all publishing efforts and operations in Turkey and MENA regions.
  • Publishing Producer for Arena of Fate
  • Responsible for setting up and maintaining game services and Localization
CommunicationStory StructureCreative DirectionAgile MethodologiesDesign DocumentsCreative Ideation+3

Live Operations Manager

Mar 2014Oct 2014 · 7 mos

  • Responsible for all live operations in Turkey and MENA regions.
  • Live Producer for the Warface Contact Team
  • Responsible for setting up and maintaining game services
CommunicationAgile MethodologiesDesign DocumentsCreative IdeationLeadershipOperations Management

Publishing Manager

Nov 2013Mar 2014 · 4 mos

  • Responsible for all first and third party publishing efforts in the META region
  • Live Producer of the TR Contact Team
  • Setting up and maintaining game services
CommunicationAgile MethodologiesDesign DocumentsCreative IdeationLeadershipPublishing

Game Designer

Sep 2012Jan 2016 · 3 yrs 4 mos

  • A member of the "core team" setting up Studio Istanbul
  • Data analysis and game play tweaks for Warface
  • Localization of GFACE and Warface
  • Oversee legal procedures and educational activities
  • Solve IT related problems at the studio and acquire IT assets. Assisting the central IT
  • Direct video production of corporate videos
CommunicationAgile MethodologiesDesign DocumentsLeadershipPublishing

Bug - bahcesehir university game lab

Guest Lecturer

Jun 2012Jul 2012 · 1 mo · Istanbul, Turkey

  • Prepare the curriculum and the general teaching plan. Advise the university. Responsible for following lectures:
  • Storytelling in Video Games
  • Introduction to Video Game Production
  • Troubleshooting Production
  • Introduction to SCRUM
  • World Building
CommunicationAgile MethodologiesDesign DocumentsCreative IdeationLeadershipPublishing

Pan film

Production Assistant

Aug 2007Sep 2008 · 1 yr 1 mo · Istanbul, Turkey

  • Troubleshooting production.
CommunicationCreative DirectionAgile MethodologiesDesign DocumentsWritingConsulting+1

Falling up

Game Design Consultant

Apr 2006Jul 2012 · 6 yrs 3 mos · Germany

  • Testing the rules systems of original, adapted, or localized board games. Finding out problems. Presenting possible solutions.
  • My contract prevents me from revealing and discussing the name of the company.
CommunicationAgile MethodologiesDesign DocumentsLeadershipTeachingCurriculum Development

Teknoloji tv

Producer, Presenter

Jan 2004May 2005 · 1 yr 4 mos

  • Produced and co-presented the daily video game show Intro Game.
CommunicationCreative DirectionAgile MethodologiesDesign DocumentsCreative IdeationRPG+3

Stillpsycho

Lead Designer

Jan 1999Jul 2005 · 6 yrs 6 mos · Istanbul, Turkey

  • Designed several projects including a massive sandbox game called "Façade"
CommunicationCreative DirectionDesign DocumentsProduction Assistance

Kent fm

Producer/Presenter

May 1998Jun 2002 · 4 yrs 1 mo · Istanbul, Turkey

  • Produced and presented a number of shows including but not limited to "Weekend Music", "Hard On" and "Future Hits" (with BBC)
CommunicationCreative DirectionDesign DocumentsCreative IdeationWritingLeadership+2

Demon's gate

Reporter

Jun 1997Jun 1998 · 1 yr · Greece

  • Conducted interviews with Turkish bands and generally oversaw the Turkish branch of the magazine.
CommunicationCreative DirectionDesign DocumentsCreative IdeationWritingLeadership+2

Romulus electronics

Technician

Feb 1992Sep 1996 · 4 yrs 7 mos · Istanbul, Turkey

  • Repair and troubleshooting of IBM-PC clones and Amiga line of computers.
Communication

Education

Marmara University

Doctor of Philosophy - PhD — Game and Interactive Media Design / Structural Narratology

Jan 2008Jan 2014

Istanbul Topkapı University

Cinematography and Film/Video Production

Jan 2007Jan 2008

Marmara University

Master of Arts — Game and Interactive Media Design

Jan 2004Jan 2007

Marmara University

Bachelor — Law

Jan 1997Jan 2003

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