Mukesh Bawari — Product Engineer
Detail-oriented and production-driven 3D Hard Surface / Environment Artist with 4+ years of professional experience working on AAA game titles and AR/VR projects. Experienced in delivering game-ready, optimized assets for real-time pipelines, with hands-on contributions to projects like FIFA, F1, Battlefield 2042, Battlefield 6, and immersive virtual showrooms for brands such as Tata, Hero, and Royal Enfield. Known for a strong work ethic, adaptability, and collaborative mindset, with a constant focus on quality, performance, and realism. Passionate about learning, refining workflows, and contributing to high-impact interactive experiences.
Stackforce AI infers this person is a 3D Artist specializing in Gaming and AR/VR industries.
Location: Pune, Maharashtra, India
Experience: 5 yrs 6 mos
Skills
- 3d Modeling
- Texture Artist
- Augmented Reality (ar)
Career Highlights
- 4+ years of experience in AAA game titles
- Expert in creating optimized 3D assets for AR/VR
- Strong collaborative mindset with a focus on quality
Work Experience
Leons
3D Artist (1 yr 9 mos)
Sunovatech
3D Artist (8 mos)
Technicolor Games
3D Artist (1 yr 3 mos)
Metadome.ai
3D Artist (1 yr 4 mos)
Ananta Games
3D Artist (6 mos)
Education
Associate's degree at NextLeap
Bachelor's degree at Delhi University
Associate's degree at Arena Animation