Shailin Saraiya

VP of Engineering

San Jose, California, United States14 yrs 10 mos experience
Most Likely To SwitchHighly Stable

Key Highlights

  • Led a team to improve technical skills by 40%.
  • Spearheaded automation systems reducing costs by 35%.
  • Implemented AI-driven solutions for enhanced user experience.
Stackforce AI infers this person is a Backend-focused Software Engineer in Media Technology with expertise in scalable systems.

Contact

Skills

Core Skills

Software DevelopmentCloud ComputingData Infrastructure

Other Skills

Content Management SystemAI/MLQuality Control AutomationTeam LeadershipLocalizationContent ManagementRights Management SystemTitle TrackerProvider Management ConsoleAutomated Artwork Quality ControlData ManagementProject ManagementEvent-Driven ArchitectureOnline Video PlatformBack-End APIs

About

With extensive experience in software engineering, I am an Engineering Manager at Roku Inc., leading a talented, globally distributed team to build scalable systems that support Roku’s expansive content offerings and deliver high-quality experiences for millions of users on the Roku Platform. My expertise spans software development, cloud computing, and data infrastructure, with a focus on creating efficient, high-performance systems designed for scale. At Roku, I oversee critical systems, including our Content Management System, which manages content ingestion, enrichment, quality control, and curation. My team ensures these systems meet the demands of a growing content catalog with high standards of performance and reliability. I bring a collaborative, results-oriented approach, aligning development efforts with strategic goals to deliver impactful solutions on time and at scale. My focus on innovation and operational efficiency drives me to build systems that support both immediate needs and long-term growth. Looking ahead, I am particularly interested in leveraging advancements in AI and machine learning to redefine what’s possible in the media and entertainment technology landscape. If you’re interested in connecting over shared interests in software engineering, media technology, or team leadership, I’d be delighted to connect.

Experience

14 yrs 10 mos
Total Experience
2 yrs 11 mos
Average Tenure
8 yrs 4 mos
Current Experience

Roku inc.

3 roles

Senior Software Engineering Manager

Promoted

Jul 2022Present · 3 yrs 11 mos · San Jose, California, United States

  • As a Sr. Software Engineering Manager at Roku, I lead a talented team focused on developing scalable, high-performance applications that enhance content ingestion and user engagement on the Roku Platform. My role combines technical leadership, mentorship, and strategic alignment of engineering initiatives with business goals.
  • Directed a high-performing team, establishing a knowledge-sharing program that improved technical skills by 40% and achieved a 90% employee retention rate through effective performance management.
  • Collaborated with stakeholders to define product roadmaps, leading the launch of a playlist ingestion pipeline that significantly boosted user engagement and generated multi-fold ad revenue.
  • Spearheaded a QC automation system for 24/7 monitoring of live channels, reducing costs by 35%, and initiated AI/ML-driven quality checks on VOD content, resulting in substantial annual savings.
  • Led the successful launch of the Roku Channel in Mexico and automated localization efforts for non-English audiences, enhancing global user experience.
  • Developed tools for recommendation-driven VOD playlists and created a system for flexible microsites, increasing engagement and sponsorship revenue.
  • Implemented machine learning for ad and binge marker detection, streamlining processes and achieving notable cost reductions, and generated IAB categories from closed captions using LLMs.
  • By integrating strategic foresight with technical expertise, I enable Roku to scale efficiently while continually enhancing user experience and achieving significant cost savings.
Content Management SystemAI/MLQuality Control AutomationTeam LeadershipCloud ComputingSoftware Development

Software Engineering Manager

Jan 2021Jul 2022 · 1 yr 6 mos · San Jose, California, United States

  • In my role as a Software Engineering Manager at Roku, I led a dedicated team in developing high-performance software systems that significantly enhanced user experience and satisfaction. I collaborated closely with product and engineering teams to prioritize technical debt reduction, balancing new feature development with long-term stability. This approach resulted in a sustainable codebase and reduced cloud costs.
  • Directed the hiring process for engineering roles, implementing structured interviews and assessment criteria that streamlined hiring by reducing the time to hire while ensuring a high-quality candidate pool.
  • Spearheaded the development of the Rights Management system, which ingests content rights from over 500 providers across various license types (AVOD, SVOD, FVOD), supporting multi-language audio and subtitles to streamline rights management and payouts.
  • Led the creation of the Title Tracker to monitor content status across the pipeline, enhancing visibility and improving content go-live turnaround time by 25%.
  • Oversaw the development of the Provider Management Console, centralizing the management of Roku Channel providers and configurations, which reduced errors and streamlined the onboarding process.
  • Implemented a rule-based system to identify kids' content within a catalog of over 30 million titles, ensuring compliance with COPPA regulations.
  • Developed an automated artwork quality control pipeline using AWS Rekognition to effectively detect quality issues.
  • Through these initiatives, I fostered a culture of innovation and efficiency, enabling the team to deliver impactful solutions that drive Roku’s continued growth and enhance user satisfaction.
Rights Management SystemTitle TrackerProvider Management ConsoleAutomated Artwork Quality ControlSoftware DevelopmentCloud Computing

Senior Software Engineer

Feb 2018Jan 2021 · 2 yrs 11 mos · San Jose, California, United States

  • As a Sr. Software Engineer at Roku, I played a pivotal role in developing and maintaining the Content Management System (CMS), enabling the operations team to effectively manage over 25 million content items across the Platform and Roku Channel. My work focused on enhancing metadata and artwork management to improve user experience.
  • Developed a content categorization system that efficiently tags items based on metadata attributes such as genre, release year, content type, and audio/subtitle language. This event-driven system processes over one million updates daily, ensuring accurate and timely content tagging.
  • Led the development of a Content Ingestion System that allows Roku Channel partners to submit content packages, including metadata, artwork, videos, and captions. This system streamlines content ingestion for over 500 providers and processes several hundred thousand updates daily by enabling custom transformations tailored to partner needs.
  • Contributed significantly to the Online Video Platform (OVP) by developing solutions for transcoding, packaging, and delivering content via CDN, facilitating a successful migration from CTS and achieving substantial annual cost savings.
  • Developed a Zone Management System that enables advertisers to sponsor topical search results (e.g., "World Cup," "Academy Awards"), generating additional UI space for ad monetization and enhancing user engagement.
  • Migrated a batch-based content management system to an event-driven architecture, enabling real-time processing that streamlined content ingestion and reduced processing time by six hours.
  • Through these initiatives, I contributed to the growth and efficiency of Roku's content operations, driving innovations that enhanced both partner collaboration and user satisfaction.
Content Management SystemEvent-Driven ArchitectureOnline Video PlatformSoftware DevelopmentData Infrastructure

Playstation network

2 roles

Sr. Software Enginner

Promoted

Jun 2015Feb 2018 · 2 yrs 8 mos

  • As a Sr. Software Engineer at Sony Interactive Entertainment, I developed and maintained highly scalable and performant back-end APIs that powered the PlayStation Store, facilitating seamless access to a vast catalog of games and video content across PS4, PS3, TVs, and web clients. My focus on performance and reliability ensured that these APIs could effectively scale to meet high traffic demands.
  • Designed and implemented robust back-end APIs that supported millions of users, enhancing their browsing experience while ensuring system stability during peak usage.
  • Developed an event-driven distributed ingestion pipeline for efficient data indexing in search and catalog databases, improving the speed and accuracy of content retrieval.
  • Collaborated closely with product managers and cross-functional engineering teams to innovate and implement new features, aligning technical capabilities with user needs and business objectives.
  • Through these initiatives, I contributed to enhancing the overall user experience on the PlayStation Store while ensuring system performance and scalability.
Back-End APIsEvent-Driven ArchitectureSoftware Development

Software Engineer

Dec 2012Jun 2015 · 2 yrs 6 mos

  • As a Software Engineer at Sony Interactive Entertainment, I played a key role in developing and maintaining highly scalable and performant APIs that enhanced user experiences across various platforms, including PS3, PS4, and Sony Xperia.
  • Developed Heartbeat APIs to track video playback positions and user resume points, ensuring seamless viewing experiences across devices.
  • Designed and maintained robust back-end APIs for the PS Vue product.
  • Implemented fault-tolerant back-end APIs to support the video library feature, enabling users to access their purchased TVOD entitlements effortlessly.
  • Through these initiatives, I contributed to optimizing video playback and enhancing user engagement within Sony's ecosystem, ensuring high performance and reliability.
Back-End APIsVideo Playback OptimizationSoftware Development

Equilar

Software Engineer I

Jun 2012Nov 2012 · 5 mos

  • Worked in Tagger team. Migrated the existing desktop-based Tagger application to a web-based platform

Sap labs

Software Developer Intern

Oct 2011May 2012 · 7 mos · Palo Alto

  • Worked in Business object's data services team. Collaborated with the installer team to build and develop installers for data services and information steward software

Cisco systems

Software Engineer - Intern

Jun 2011Aug 2011 · 2 mos · San Francisco Bay Area

  • Focused on understanding Cisco's network management software developed with SOAP- based web services. Developed client using TCL and Perl to facilitate communication with these services.
  • Developed Action Script and MXML files to send request to interact with SOAP based web services.

Isro(indian space research organization)

Software Intern

Dec 2008Apr 2009 · 4 mos

  • Developed Web-Based GIS(Geographic Information System) For FASAL Using ArcIMS.

Education

San José State University

M.S — Software Engineering; Enterprise Software Technology

Jan 2010Jan 2012

Dharmsinh Desai University

B.E. Degree — Computer Engineering

Jan 2005Jan 2009

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