Abhinav Srivastav

Product Manager

Riyadh, Saudi Arabia14 yrs 11 mos experience
Most Likely To SwitchHighly Stable

Key Highlights

  • 15 years of experience in video game production.
  • Successfully shipped over 10 titles.
  • Expert in agile methodologies and team leadership.
Stackforce AI infers this person is a Video Game Production Expert with strong leadership and agile management skills.

Contact

Skills

Core Skills

Project ManagementProduct ManagementBusiness Strategy

Other Skills

3DAdobe PhotoshopAgile MethodologiesAgile Project ManagementAnalytical SkillsArt DirectionAutodesk MayaBudgetingBusiness AnalysisBusiness RequirementsCPICasual GamesChange ManagementCharacter AnimationCharacters

About

A Video Game Producer | Facilitator | Certified Scrum Master with 15 years of experience in Video Games Worked as a Producer on Farmville 2, I was responsible for getting a polished content release on time by closely working with both in-house and outsource teams. Worked as a LiveOPS Producer on Disney's Sorcerers Arena by closely aligning offshore team and setting up a clear line of communication between them. Spearheaded Deer Hunter 2018, to a point where each and every process was automated and none the disciplines needed an active involvement of a Producer. Deer Hunter has been one of the pioneers of Hunting games. Successfully shipped over 10 titles. Result oriented, problem solver and above all extremely passionate about creative ideas and taking them to successful execution. Expertise in taking lead on production time by adopting agile methodologies into teams. An artist at heart with an experience with The Walt Disney company as a core artist on Pirates of Carribean, Gardens of Time & City Girl Avid Gamer, Musician and an Animal Lover. Volunteering to help animals for past 9 years.

Experience

Steer studios

Associate Game Producer

Nov 2022Present · 3 yrs 4 mos · Riyadh, Saudi Arabia · On-site

  • Responsible for building and leading the team and the game from scratch. Building processes and defining the vision of the project.
  • Working a multi cultural in house and outsource teams.
  • Making data driven decisions to drive success.
  • Working closely in the trenches with Art, Design, Development, UI, QA, Analytics, Marketing and UA team to build the product from ground up.
  • Responsible for creating Product Roadmaps, communicating with stakeholders.
Root CauseCPIAgile Project ManagementVideo Game DevelopmentGame TestingProduct Strategy+20

Mx player

Producer

Feb 2022Oct 2022 · 8 mos

  • I was heading Production for India games studio, closely working with Head of Product and China games studio. My responsibilities include
  • 1. Set up agile processes for efficient productivity of the team. Set up work management tools and practises for multiple Jira projects.
  • 2. Enhance our games platform to support multiple third party studios to publish their games.
  • 3. Work closely with Business development teams to help various third party studios build the right games for our platform.
  • 4. Pitch high ROI gamified advertising opportunities for to various brands.
  • 5. Mentor a team of producers to help them build better games.
  • 6. Build a In-house Game design team.
Business StrategyProject PlanningLeadershipProject ManagementManagementScrum+5

Zynga

Producer

Aug 2021Nov 2021 · 3 mos · Bengaluru, Karnataka, India

  • Worked as a Producer on Farmville 2. I was responsible for getting a polished content released and work closely with remote/outsourced and internal teams
Project PlanningManagementProject Management

Glu mobile

4 roles

Associate Game Producer

Mar 2019Jul 2021 · 2 yrs 4 mos

  • Managing the production of multiple titles with active involvement in studio management.
  • Contributing to improve the quality of games, the productivity of teams and the efficiency of processes.
  • Working with executive management team to craft vision of new titles, and to develop schedules and resource requirements to ensure achievement of vision.
  • Initiate and track all production processes of all teams (Art, Design, Development, QA and Customer care)
  • Ensuring timely delivery of milestones while safeguarding quality of work in accordance with pre-defined project schedule.
  • Ensuring content creation in the the light of ROI and KPI.
  • Develop and maintain project schedules for all functional areas of development.
  • Work with QA to triage game issues and drive updates to the game service.
Project PlanningManagementProject Management

Trainee Game Producer

Jun 2018Mar 2019 · 9 mos

  • Working on Deer Hunter 2018, I am responsible for
  • Planning content releases.
  • Managing & maintaining JIRA.
  • Highlight and mitigate any risk involved.
  • Prioritize Customer Care tickets.

Art Producer

Promoted

Dec 2017May 2018 · 5 mos

  • Managing art teams for Deer Hunter 2018, Dino Hunter and Deer Hunter Classic

Senior Artist

Jun 2014Nov 2017 · 3 yrs 5 mos

The walt disney company

Sr. Character Artist

May 2012May 2014 · 2 yrs · Playdom

  • I was working in Playdom, the interactive gaming division for The Walt Disney Company

Gameshastra

2 roles

3D Character Artist

Jan 2011May 2012 · 1 yr 4 mos

  • Creating all playable and non playable characters for DON 2- The game
  • Created 3D assets and NPC for Dare to fly.

Game Art Trainee

Aug 2010Jan 2011 · 5 mos

Education

BIT Mesra Student-Industry Relations Cell

B.Sc — Animation & Multimedia

Jan 2006Jan 2009

AUSTRALIAN INSTITUTE FOR INNOVATIVE MATERIALS, UNIVERSITY OF WOLLONGONG

BIOPRINTING: 3D PRINTING BODY PARTS

Jan 2015Jan 2015

Tagore Public School

Jan 2002Jan 2005

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