J

Jamie Leece

CEO

Pleasantville, New York, United States36 yrs 1 mo experience
Most Likely To SwitchHighly Stable

Key Highlights

  • 25+ years of experience in the digital industry.
  • Proven track record in product acquisition and development.
  • Expertise in leading large teams for exceptional revenue growth.
Stackforce AI infers this person is a seasoned executive in the Video Game and Interactive Entertainment industry.

Contact

Skills

Core Skills

Product DevelopmentStrategic Business PlanningMarketingBusiness DevelopmentSales ManagementProcurement

Other Skills

Video GamesVR BusinessEsportsProduct ManagementGame DevelopmentApp DevelopmentMobile StrategyClient ManagementLicensingMarket StrategyProduct StrategySales StrategiesInventory ManagementStrategic PartnershipsMMO

About

Proven, experienced, results driven digital executive with an outstanding track record of identifying new product opportunities with high return on investment. 25+ years of experience in digital industry start-up, aggressive growth and turnaround situations. Significant accomplishments in the areas of product acquisition, licensing, marketing, sales and product development. Provided leadership to teams of up to 100 to consistently generate exceptional revenue, profit performance and strategy. Relationships at the decision making level within the Video Game, Sports and tech industries. Able to identify, define and establish market opportunities with partners in video games, sports, social, and mobile. Specialties: Console, Mobile, Social, Game, VR and App Development, New Product Acquisition, Strategic Business Planning, Product Design and Development, Profit & Loss Performance, Marketing and Business Development, Multi-Channel Sales and Distribution, New Venture Start-Up & Management, In and Outbound Licensing ,Strategic Alliances and Partnerships, Procurement & Inventory Management

Experience

36 yrs 1 mo
Total Experience
3 yrs 9 mos
Average Tenure
14 yrs
Current Experience

Preplay, inc.

Board Member

Oct 2012Oct 2014 · 2 yrs · New York City Metropolitan Area

  • Board Member for PrePlay, Inc. Advised on Mobile Strategy and Business Development Strategy.
  • PrePlay's mission is at once simple and incredibly challenging: build the core technology and consumer applications that enable every fan to predict every play of every game of every sport in the world.
Mobile StrategyBusiness Development

Major league baseball

Senior Vice President, Games, VR

May 2012Present · 14 yrs · NYC

  • Report directly to the Deputy Commissioner and Chief Revenue Officer. Responsible for World Wide Video Game, VR Business, Esports. Responsible for VR/MR/AR/Spatial strategy, roadmap and development. Instrumental in the successful launches of MLB The Show on XBOX and Switch platforms, MLB app on Apple Vision Pro, At Bat VR, MLB AR, MLB Next, MLB Ballpark Empire for Facebook/Mobile and MLB Home Run Derby and MLB Home Run Derby VR. Conceived, positioned and relaunched R.B.I. Baseball for current and next generation consoles and mobile devices.
Video GamesVR BusinessEsportsProduct DevelopmentMarketingStrategic Business Planning

Behaviour interactive

Senior Vice President Business Development

Aug 2009May 2012 · 2 yrs 9 mos · Greater Toronto Area, Canada

  • Responsible for all Business Development for Behaviour Interactive, formally known as Artificial Mind and Movement. Behaviour is the largest independent developer in Canada with experience on Xbox 360, PS3, Wii, Nintendo DS, Nintendo 3DS, Sony PSP, PS2, XBLA, WiiWare, PSN, MMO Online, iPhone, Android, Facebook etc...
Business DevelopmentGame Development

Inxile entertainment

VP Business Development

Apr 2009Aug 2009 · 4 mos

  • Oversee outbound licensing of internally developed and/or managed content.
  • Responsible for in game advertising/sponsorship.
  • Business Development for emerging platforms.
LicensingBusiness Development

Rainmaker games, inc.

Founder

Jan 2005May 2012 · 7 yrs 4 mos · Greater Toronto Area, Canada

  • Current and Past Clients
  • Gaming @ Major League Baseball Advanced Media
  • Executive Producer MTV Games
  • Business Development Behaviour Interactive (Formally A2M)
  • Representation - Croteam, Blast!, SoldOut!, Tesla Lab Interactive, Digital Leisure, Gaia Industries
  • Founder - Play at Joe's Inc. www.playatjoes.com
Business DevelopmentClient Management

Gotham games (take-two interactive)

President - Gotham Games

Apr 2002Dec 2004 · 2 yrs 8 mos

  • Identified market opportunity and led start-up of this new division with the aim of publishing a broad range of video game titles for game players across all age ranges. Report directly to CEO.
  • Defined business strategy, established ‘for profit’ business culture and recruited talented professionals as members of start-up team. Accountabilities include brand identity, product strategy, release planning, marketing , sales strategies and licensing agreements.
Market StrategyBusiness Development

Take-two interactive

Vice President - Business Development

Apr 1999Mar 2002 · 2 yrs 11 mos

  • Recruited to grow the Company’s publishing business via product licensing and acquisition. Additional responsibilities for two of the company’s largest divisions – the Value Division and the PC business. Led team of 100+ including 5 internal development studios.
Business DevelopmentProduct Strategy

Interplay productions

Director, Business Development

Mar 1996Mar 1999 · 3 yrs

  • Hired to direct the start-up of the Company’s value division. Rapid advancement to company-wide responsibility for licensing, contract negotiation, sales strategies, inventory management and manufacturing.
LicensingSales StrategiesBusiness Development

Sirius publishing

Director, Wordlwide Sales

Sep 1995Mar 1996 · 6 mos

  • Managed internal sales team with worldwide responsibility. Successfully established compilation business
Sales ManagementInventory Management

Lucas arts entertainment

Sales Manager, Canada & OEM

Mar 1995Sep 1995 · 6 mos

  • Managed sales force and direct accounts for leading video game developer and publisher. Doubled OEM business through strategic partnerships with Creative Labs and Diamond Multimedia.
Sales ManagementStrategic Partnerships

Beamscope electronic entertainment

Procurement Manager

Dec 1989Feb 1995 · 5 yrs 2 mos

  • Responsible for interactive software procurement and inventory mgt. Negotiated exclusive agreements with suppliers, built retail relationships and established sales strategies for product launch.
ProcurementInventory Management

Education

Downsview

Diploma — Computers / Mathematics

Jan 1984Jan 1988

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