Manuel Kunze

Founder

Beverungen, North Rhine-Westphalia, Germany6 yrs 8 mos experience
Most Likely To SwitchHighly Stable

Key Highlights

  • Founder of a Narrative Integrity Platform.
  • Expert in cross-media continuity and impact analysis.
  • Led global teams in game development and IT projects.
Stackforce AI infers this person is a SaaS and Gaming industry expert with strong project management and technical skills.

Contact

Skills

Core Skills

Digital StrategyOperations ManagementResource AllocationVideospielproduktionSupport Von It-hardwareServiceorientierungProject PlanningBlenderTechnical ArtUnreal Engine 5Game DesignGameplay DesignCommunication

Other Skills

Blueprint Scripting3D Modeling3D DesignITILIT StrategyStrategyMicrosoft 365Commercial OperationSpieleentwicklungTeamworkBusiness RequirementsOperationsLeadershipRisk ManagementRequirements Gathering

About

Storytelling is becoming as complex as software development but the tools haven't kept up. At our company, we are solving "Narrative Debt" for the entertainment industry. Whether it’s an indie RPG, a multi-volume book series, or a global cinematic franchise, as worlds grow, so do the contradictions. These inconsistencies lead to expensive retcons, production delays, and a significant loss of brand equity. We are building the infrastructure for the next generation of storytelling. Our platform acts as a "Consistency Engine" for your lore. By treating narrative elements as a structured logic graph, we provide creators with the safety net they need to scale their universes without breaking the canon. What we bring to the table: Integrity by Design: We use a proprietary method to anchor AI assistance to a verifiable "Single Source of Truth," ensuring world-building remains strictly hallucination-free. Impact Analysis: We allow teams to visualize the "ripple effect" of story changes, identifying exactly which future plot points or quests will "break" before they ever reach production. Cross-Media Continuity: We provide a unified framework to keep lore consistent across games, books, and film, securing the long-term value of transmedia IPs. We believe that world-class world-building deserves a system as intelligent as the creators behind it.

Experience

Stealth

Founder

Jan 2026Present · 3 mos · Germany · Remote

  • Developing a Narrative Integrity Platform (NIP) to ensure logical consistency across complex franchises.
  • Solving the problem of "Narrative Debt" through automated conflict detection and impact analysis.
  • Eliminating AI hallucinations in world-building by grounding Large Language Models (LLMs) in a verifiable causal logic graph.
  • Collaborating with design partners across gaming, publishing, and film to optimize our prototype for market entry.
Digital StrategyOperations Management

E.on digital technology

Project Manager

Jun 2024Dec 2025 · 1 yr 6 mos · Essen, North Rhine-Westphalia, Germany · Remote

  • Management of projects within the framework of Groupwide Services (GWS)
  • IT infrastructure projects from planning to realization
  • Co-managed up to three simultaneous pan-European IT infrastructure projects, each with a budget of approximately EUR 500,000 and involving cross-functional teams of around 40 members.
  • Coordinated local IT teams, product owners, and external service providers across multiple countries.
  • Led M365 migration initiatives including SharePoint, Teams, OneDrive, and Exchange.
  • Led Modern Workplace initiatives including rollout of Network Printing Services and deployment of Personal Computers across multiple European locations.
  • Oversaw planning, risk and dependency management, and on-site travel for Workshops.
  • Regularly reported progress to senior stakeholders and ensured budget and timeline compliance.
CommunicationProject Planning

Solistaro

Co-Founder

Mar 2022Present · 4 yrs 1 mo · Remote · Remote

  • Since 12/2025: Holding and parent company for specialized ventures
  • Before:
  • ○ Co-founded and led a fully remote, international game studio.
  • ○ Defined strategic goals, organizational structures, and operational management of multiple game
  • projects.
  • ○ Built and led a global team of 14+ employees (USA, Europe, Asia).
  • ○ Led MVP development from concept to launch; managed requirements, stakeholder alignment,
  • and contract negotiations.
  • ○ Financial planning, cost optimization, and agile process improvements
Resource AllocationVideospielproduktion

Freelance

2 roles

Freelance IT Consulant

Mar 2020Present · 6 yrs 1 mo · Germany · Hybrid

  • Provided end-to-end technical support in enterprise environments, including hardware/software troubleshooting, network and server smart-hand support, and patch management.
  • Implemented infrastructure improvements and patching solutions to increase system reliability and reduce downtime.
  • Conducted IT system analyses to identify inefficiencies, reduce costs, and streamline workflows.
  • Executed large-scale PC upgrades, IMAC rollouts, and IT asset management for hardware lifecycle optimization.
  • Coordinated with internal teams and external service providers to ensure continuous service delivery and process efficiency.
  • Key Client Engagements:
  • Airbus Helicopters (via Bechtle):
  • Reduced ticket backlog from 1000 to 200 and replaced 3000 out-of-lease PCs.
  • Advised IT leadership to improve SLAs from several weeks to a 5-day resolution window.
  • Diehl Aviation (via SanData):
  • Streamlined IT asset management, reduced ticket backlog from 70 to 10, and replaced 1000 end-of-
  • life devices.
  • Federal Employment Agency (via NevoTec):
  • Supported multi-site hardware rollouts across Germany to ensure seamless deployment.
Support von IT-HardwareServiceorientierung

Freelance Game Developer

Aug 2019Present · 6 yrs 8 mos · Germany · Remote

  • Delivered 3D assets, environments, and technical art for various indie studios and interactive media clients.
  • Specialized in Unreal Engine 5, Blueprints, and visual scripting to create immersive game elements and interactive experiences.
  • Contributed to all phases of the development pipeline, from modeling and rigging to animation and performance optimization.
  • Led creative teams, managed asset pipelines, and ensured technical compliance with project specifications.
  • Collaborated remotely with cross-functional teams using Agile methodologies and modern project tools.
  • Key Projects & Collaborations:
  • Ampguard (beta Mittweida):
  • Supervised a team of 25 artists as Tech Art Supervisor.
  • Managed workflows, technical direction, and stakeholder alignment.
  • Conducted workshops and streamlined production processes for better efficiency.
  • FIX VISUALS – Creative Studio:
  • Developed interactive visualizations using Unreal Engine 5 and Blueprint scripting.
  • Designed dynamic UI components and optimized visual performance for complex environments.
  • Starlight Interactive Games Ltd:
  • Created 3D assets for a new indie game IP in development.
  • Valiant Studio:
  • Designed immersive 3D environments to support world-building and gameplay design.
Project PlanningBlender

Education

Hochschule Mittweida

Medieninformatik und interaktives Entertainment

Oct 2019Aug 2022

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