J

Jerica D. Manuel

Associate Partner

San Francisco, California, United States7 yrs 1 mo experience

Key Highlights

  • Expert in game partnerships and production.
  • Proven track record in managing game projects.
  • Strong background in strategic partnerships and content acquisition.
Stackforce AI infers this person is a Gaming Industry Specialist with expertise in partnerships and project management.

Contact

Skills

Core Skills

Project ManagementStrategic PartnershipsPartner Relationship ManagementGame Design

Other Skills

Contract NegotiationProject PlanningMobile GamesRisk AssessmentContent AcquisitionAdobe IllustratorVideo EditingAdobe PhotoshopAdobe Premiere ProUnityStorytellingAgile MethodologiesC++C#HTML

About

Making meaningful games is the best feeling in the world. I've met MC Hammer, and even he can't touch this. You'll find me squeaking wheels, avoiding sunburns, and finding opportunities for laughter. Currently: Game Partnerships + Production @ Lyrical Previously: Game Content Partnerships @ Netflix, Production @ Private Division, Disney and pocket.watch; Game Ops + Analytics @ Facebook Gaming; Game Cinematic Tech @ Fogbank Entertainment

Experience

7 yrs 1 mo
Total Experience
1 yr 2 mos
Average Tenure
1 mo
Current Experience

Lyrical games

Director of Partnerships & Development

Apr 2026Present · 1 mo · Remote

Netflix

2 roles

Content Acquisitions & Licensing, Games

Jul 2025Apr 2026 · 9 mos · Los Gatos, California, United States · Remote

  • Indie + AA focused game content sourcing and work-for-hire / co-dev studio partnerships
  • Outbound licensing operations and external partner management

Business Development & Partnerships, Games

Jul 2023Aug 2025 · 2 yrs 1 mo · Los Gatos, California, United States · Remote

  • Netflix has games!
  • Games content + portfolio strategy
Contract NegotiationProject PlanningPartner Relationship ManagementMobile GamesRisk AssessmentStrategic Partnerships+2

Tckr systems

Product Evangelist

Apr 2025Apr 2025 · 0 mo · Remote

  • TCKR Systems is a fictitious company with a fictitious company LinkedIn page, created as part of a marketing campaign for the Black Mirror series.
  • Please be sure to check out Night School: A Netflix Game Studio's latest game, #Thronglets! :)
  • Champion and drive awareness to our world-class tech, including the Experiencer Disk—simulating the reality of San Junipero—and most recently the Nubbin neural implant, growing TCKR Systems to become a leader in neural research and innovative tech
  • Educate diverse audiences about complex concepts (e.g. consciousness transfer), contributing to the ongoing evolution of human cognition and technology integration

Private division

Producer, Games Publishing

Apr 2022Jul 2023 · 1 yr 3 mos · Seattle, Washington, United States

  • Managed projects at different stages of development
  • Led and collaborated with teams to hit production milestones and maintain creative vision
  • Acted as a liaison to dev partners, facilitating collaboration and managing conflict resolution
  • Maintained project budgets, schedules and forecasts, anticipating, identifying, and resolving overruns
  • Collaborated with Marketing and PR to support promotional efforts while advocating for the dev teams
  • Assisted backend processes such as Live Operations and Release Management
  • Titles:
  • Tales of the Shire (Wēta Workshop)
  • Penny's Big Breakaway (Evening Star)
  • Saltsea Chronicles (Die Gute Fabrik)
Project PlanningPartner Relationship ManagementAdobe IllustratorVideo EditingAdobe PhotoshopAdobe Premiere Pro+2

The walt disney company

Associate Producer, Games | 20th Century IP

Nov 2021Apr 2022 · 5 mos · Glendale, California, United States

  • Supported games slate, tracking partner submissions and ensuring timely delivery of art, gameplay, story, narrative, and franchise feedback for approval across various internal stakeholders
  • Collaborated with external partners on new interactive product concepts
  • Titles
  • Always Sunny: Gang Goes Mobile (East Side Games)
  • Unannounced/Cancelled Titles
Partner Relationship ManagementAdobe IllustratorAdobe PhotoshopMobile GamesRisk Assessment

Pocket.watch

Associate Producer, Games Publishing & Licensing

Nov 2020Nov 2021 · 1 yr · Culver City, California, United States

  • Managed a portfolio of 7+ games across various platforms and dev studios
  • Monitored risks at all stages of development, escalating as appropriate
  • Facilitated productive communication between development and franchise partners, ensuring timely delivery of feedback
  • Defined long-term vision and strategy for live content and seasonal programming as projects matured
  • As a DE&I committee member, organized a 1-hour panel for 100+ attendees aimed to encourage embracing invisible disabilities in the workplace
  • Licensed Titles
  • Tag with Ryan (WildWorks)
  • Love Diana Pet Dash (Cactus Production Studios)
  • Ryan's Dart Tag (Cactus Production Studios)
  • Ryan's Rescue Squad (Outright Games)
  • Super Spy Ryan (Amazon Kids+)
  • Unannounced titles
  • Published Titles
  • Love Diana, Fashion Fabulous
  • Ryan's World Official - Roblox
  • Love Diana Hidden Objects
  • Onyx Monster Mysteries Minigames
  • Ryan's Lab
  • Unannounced titles
Game DesignPartner Relationship ManagementAdobe IllustratorVideo EditingAdobe PhotoshopMobile Games+2

Meta

Gaming Analyst/QA Lead, Product Data Operations @ Facebook Gaming

Jul 2020Nov 2020 · 4 mos · Mountain View, California, United States

  • Assigned and managed tasks during the development of an extensive, dynamic database for PC/Console and mobile game titles using Facebook's game taxonomy and knowledge graph
  • Reported weekly KPIs and performed focused testing to find gameplay issues and defects for Facebook Instant Games
  • Drafted proposals for key updates to Facebook’s internal Taxonomy database
Video EditingRisk AssessmentProject Management

Fogbank entertainment

Game Cinematics Designer

Jul 2019Mar 2020 · 8 mos · San Francisco, California, United States · On-site

  • "Storyscape" went live on mobile devices in October 2019 with 1.7 million downloads in its first two months, #1 trending in the Simulation genre globally
  • Created comprehensive scripting plan, incorporating best practices for scripting and event conditions
  • Constructed 2.5D original environments in Unity in the style of multiplane camera animation
  • Implemented character performances, stage animations, and text layout in Unity
  • Collaborated with designers and engineers on the development of internal tools and pipelines
  • Key participant in production meetings with show writers, designers, artists, producers, and engineers
  • Shows: Edge of Extinction, Life 2.0 Season 2
Game DesignUnityVideo EditingAdobe PhotoshopMobile GamesStorytelling

Usc games

Teaching Assistant

Jun 2018Jul 2018 · 1 mo · Los Angeles, California, United States

  • Assisted students with the breakdown of fundamental game design theory
  • Mentored students with the development of 3 core game projects, which were presented and playtested throughout the course using paper prototypes, Unity, RPG Maker, Twine, and Ren'Py.

Id tech camps

Student Instructor

Jun 2017Aug 2017 · 2 mos · San Francisco, California

  • Taught Intermediate Game Design and Mobile Game Design classes focused on fundamental design concepts to students ages 10-13
  • Oversaw the development over 30 final student projects (games) using Clickteam Fusion 2.0, RPG Maker, Scratch, and Stencyl

Usc davis school of gerontology

Webmaster

Oct 2016Sep 2017 · 11 mos · Los Angeles, California, United States

  • Updated content for 5 different Gerontology program websites using HTML/CSS and WordPress
  • Designed and optimized graphics for Gerontology course website content using Photoshop

Usc jimmy iovine and andre young academy

IT Support Technician

Feb 2016May 2016 · 3 mos · Los Angeles, California, United States

  • Fixed jams for Makerbot 3D printers
  • Maintained inventory of camera and audio kits
  • Troubleshooted internet and projector connectivity issues for Mac/Windows for a department of over 50 students and staff

Google

Computer Science Mentee

Jul 2015Jul 2015 · 0 mo · Mountain View, California

  • Selected as 1 of 30 students to participate in an intensive programming institute, learning web app development in HTML, CSS, Javascript, Python, and Google App Engine from Google engineers
  • Used knowledge of databases and APIs to create a fully functional web app

Education

University of Southern California

Bachelor of Science - BS — Computer Science (Games)

University of Southern California

Bachelor of Arts - BA — Interactive Entertainment

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