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Rob Schoeppe

Business Development Executive

San Mateo, California, United States22 yrs 9 mos experience
Highly Stable

Key Highlights

  • Over 25 years in game development technology.
  • Led sales and marketing at Keywords Studios.
  • Held executive roles at major gaming companies.
Stackforce AI infers this person is a B2B gaming industry executive with extensive experience in sales and business development.

Contact

Skills

Other Skills

B2B salesSolution ArchitectureContract NegotiationMobileQuality AssuranceMobile ApplicationsMobile GamesiPhoneVideo GamesGamingBREWGame DevelopmentPS3AndroidJ2ME

About

Rob is a Games Industry Executive with 25+ years of experience focused on Game Development Technology specializing in development and execution of go-to-market strategies including leading B2B Sales, Solution & Product Marketing, Business Development, and Solutions Architecture teams. Rob has held C-Level & Sr. Executive positions at AccelByte, Namco Bandai, Sony, and Amazon Web Services. Most recently, Rob joined Keywords Studios leading Sales & marketing efforts helping customers to improve Player Engagement.

Experience

22 yrs 9 mos
Total Experience
3 yrs 10 mos
Average Tenure
9 mos
Current Experience

Accelbyte

2 roles

Strategic Advisor

Aug 2025Present · 9 mos · Remote

Chief Commercial Officer

Jul 2023Aug 2025 · 2 yrs 1 mo · Remote

  • Leading Sales, Marketing, Business Development, and customer success teams.

Keywords studios

Head of Global Sales & Business Development - Player Engagement

Aug 2025Present · 9 mos · San Mateo, California, United States · Remote

  • Leading Sales & Business development for Keywords Studios Player Engagement Services

Hydrolix

Growth Advisor

Aug 2025Present · 9 mos · San Mateo, California, United States · Remote

Amazon web services (aws)

2 roles

Global Director/General Manager - AWS Game Tech

Promoted

Sep 2021Jul 2023 · 1 yr 10 mos

Head, WW Business Development, Game Tech

Feb 2016Sep 2021 · 5 yrs 7 mos

  • Leading the AWS World Wide Games Business Development, Strategy and Operations functions.

Sony mobile

Director, Content Business Development

Sep 2011Feb 2016 · 4 yrs 5 mos · San Mateo

  • Global Ownership of Games Content Business Development Activities across Sony platforms.

Bandai namco entertainment america inc.

Sr Director- Mobile Licensing and Aquisitions

Jan 2010Sep 2011 · 1 yr 8 mos

  • Reported to CTO
  • Executive approval and ownership of all mobile business development related activities for Namco Bandai's Mobile group.

Namco usa inc.

3 roles

Senior Producer

Jun 2005Nov 2006 · 1 yr 5 mos

  • Reported to Director of Product Development
  • Managed a team of 4 producers and 10 QA
  • General oversight of production efforts for Namco’s wireless division, which included: Production and QA
  • Day to day activities included; GDD Review and Creation, Project management, Developer relations, execution of product strategy roadmap.
  • Primary focus was process development and building an efficient production team.

Senior Director: Production & Deployment

Promoted

Sep 2004Jan 2011 · 6 yrs 4 mos

  • Reporting directly to CEO/COO
  • Managed team of 100 internal and 100 offsite
  • Executive level oversight of all production and deployment related activities for Namco’s wireless division, which includes: Production, design, art, QA, submissions, and porting groups.
  • Responsible for developing and implementing studio wide roadmap.
  • Day to day activities includes: Budget analysis, implementation, and approval, Resource planning / management , Communication with Sales, Marketing, and Engineering groups and high level strategy meetings with other subsidiaries of the Namco Bandai Group, and helping manage / provide guidance to Namco global studio’s (London, Romania).
  • Lead business development efforts which includes: Negotiating and executing developer contracts and work orders, negotiating licensing agreements with IP holders, review and commenting of distribution agreements for various channels, negotiating in corporate global acquisitions.

QA Manager

Sep 2004May 2005 · 8 mos

  • Reported to Sr. Producer
  • Was first QA hire and was tasked with duty of building QA department.
  • General QA efforts for Namco’s mobile division and was responsible for executing on a quality strategy that allowed Namco to very efficiently get product to market reducing overall costs and time to market
  • Test plan creation and execution
  • Implemented QA standards that still exist in company today
  • Primary focus was on building a QA team and implementing non existent QA standards

Jbi localization

Director of Quality Assurance

Aug 2003Sep 2004 · 1 yr 1 mo

  • Reported to CEO
  • Managed Console and Mobile QA and localization services as a 3rd party service provider.
  • Build team of specialized localization testers was 3rd party solution for many top publishers such as Jamdat (Now EA Mobile), THQ, Warner Bros, Sony, Disney, BAM! Entertainment, Natsume.
  • Partner communication and management
  • Resource Management and recruiting.

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