Juan Vaca

CEO

San Francisco, California, United States25 yrs 11 mos experience
Most Likely To SwitchHighly Stable

Key Highlights

  • Emmy-winning storyteller with a passion for interactive experiences.
  • Led narrative design for major titles at Netflix and Telltale Games.
  • Expert in crafting engaging stories for dynamic gaming environments.
Stackforce AI infers this person is a Narrative Designer in the Interactive Entertainment industry.

Contact

Skills

Core Skills

StorytellingGame DesignProduct DesignInteractive ExperiencesNarrative DesignContent ProductionStory DevelopmentGame DevelopmentTrainingCurriculum Design

Other Skills

Character AnimationCollaborationVisual DesignTechnical FeedbackInteractive StorytellingDocumentationCreative AssistancePlaytestingGame Design ReviewResearchTechnical ValidationWorkshop DevelopmentLogistics CoordinationCombat OperationsSupervision

About

Emmy winning storyteller able to quickly adapt, prioritize, and lead in dynamic creative environments. Exceptional at delivering polished and market-leading interactive experiences with Xbox, Netflix, DreamWorks Animation, NBC Universal, DC, Marvel, and Telltale Games. In-depth knowledge of industry trends in interactive storytelling, with a genuine passion for creatively advancing the medium.

Experience

25 yrs 11 mos
Total Experience
3 yrs 8 mos
Average Tenure
3 yrs 11 mos
Current Experience

The coalition studio

Story Director

Jul 2022Present · 3 yrs 10 mos

  • Collaborate with the Creative Director and product stakeholders to establish the game’s story vision.
  • Create a strategy to craft characters, world and story, in collaboration with narrative teams and key partners.
  • Identify opportunities for innovation in storytelling that support and enhance the product goals.
  • Guide narrative teams and cross discipline groups through the process of building a story from concept to execution.
  • Champion and communicate the vision for the story and narrative clearly to all areas of the team.
  • Establish best practices for story iteration and documentation.
  • Partner with production and leadership teams to establish key deliverables and roadmaps.
StorytellingGame DesignCharacter AnimationGame Development

Netflix

2 roles

Product Designer

Jun 2021Jul 2022 · 1 yr 1 mo

  • Initiate, define and lead innovation initiatives and projects from concept to completion.
  • Collaborate with a team of designers, prototypers, and content producers to explore, test, and evolve interactive experiences.
  • Explore concepts, building from storyboards, wireframes and prototypes to detailed specs and polished visual designs.
  • Develop and maintain positive relationships with Project Manager, Content, Engineering and Consumer Insights partners.
  • Establish interactive point-of-view and help cross-functional teams understand the vision and goals.
Product DesignInteractive ExperiencesCollaborationVisual Design

Narrative Designer

Jun 2019Jun 2021 · 2 yrs

  • Design Lead:
  • Jurassic World Camp Cretaceous: Hidden Adventure
  • We Lost Our Human
  • You vs. Wild: Out Cold
  • Boss Baby: Get That Baby!
  • Spirit: Ride Along
  • Animals on the Loose: A You vs. Wild Movie
  • Last Kids on Earth: Happy Apocalypse to You
  • Provide technical and narrative design feedback in conjunction with content executives at key milestones throughout production of interactive titles.
  • Serve as a liaison between the content teams and external content producers and provide narrative design support and guidance as needed.
  • Onboard external content producers and provide context and support regarding the interactive story framework and internal tooling.
  • Establish and maintain healthy working relationships with internal organizational partners including Product Management, Design, and Content.
Narrative DesignTechnical FeedbackContent Production

Endless entertainment

Narrative Designer

Apr 2018Jun 2019 · 1 yr 2 mos · Oakland

  • Develop and maintain the narrative design for multiple episodic series:
  • Saved By the Bell
  • Sixteen Candles
  • Law and Order
  • Participate and lead writer's room.
  • Establish character roleplaying rails, player goals and motivations, choice paths, and interactivity
  • Collaborate with the narrative director and lead writer in story development.
  • Maintain and organize design documentation.
Narrative DesignStory DevelopmentDocumentation

Telltale games

Narrative Designer

Feb 2013Apr 2018 · 5 yrs 2 mos · United States

  • Game Developer.
  • Assistant Producer:
  • The Wolf Among Us: 101
  • The Walking Dead: 106, 201, 202, 203, Season 1 Vita, Vita: Japan
  • Tales from the Borderlands: 101, 102, 103.
  • Creative Assistant:
  • Tales from the Borderlands: 104, 105
  • Batman 101, 102
  • Narrative Designer:
  • Batman 103, 104, 105, 205
  • Minecraft Story Mode: 204 (Lead), 205
  • The Walking Dead: 303, 304, 305, 401
Game DevelopmentNarrative DesignCreative Assistance

Marvel studios

Intern

Jan 2012Dec 2012 · 11 mos · Manhattan Beach, CA

  • Playtest various game prototypes and submit feedback for playability, brand assurance, and other inaccuracies.
  • Review game design documents for narrative cohesion and continuity, often generating new creative content to enhance player experience.
  • Develop in-game scenarios within a game’s core mechanic to augment character fiction during development.
  • Conduct research within Marvel Universe to supplement current projects with findings.
PlaytestingGame Design ReviewResearch

Apple inc

Creative Trainer

Oct 2007Aug 2011 · 3 yrs 10 mos

  • Provided personal one-on-one training and group workshops on various Apple hardware and Mac OS software to users of various experience, age and culture.
  • Developed and maintained a technical validation program to increase knowledge base of team members by working with team members to identify their needs and those of our customer base.
  • Maintained daily operations schedule and adapted to unexpected changes in order to complete team‘s daily tasks.
TrainingTechnical ValidationWorkshop Development

United states marine corps

2 roles

Senior Instructor / Team Leader

Jul 2004Dec 2007 · 3 yrs 5 mos

  • Designed, organized, and implemented the training curriculum for instructor staff and officers in training which allowed for less supervision, and increased available resources.
  • Coordinated and supervised logistic operations for military training exercises on live-fire ranges.
  • Represented as subject matter expert for various public exhibitions and displays.
Curriculum DesignLogistics Coordination

Scout Sniper

Dec 1999Jul 2004 · 4 yrs 7 mos

  • Operated weapons and equipment in combat operations.
  • Provided sniper support, surveillance and reconnaissance for the battalion.
  • Established standard operating procedures for platoon training.
  • Supervised for the care and well-being of subordinates.
Combat OperationsSupervision

Education

University of Southern California

Bachelor of Arts — Interactive Entertainment

Jan 2010Jan 2012

Montgomery College

Associate of Arts — Computer Gaming and Simulation

Jan 2008Jan 2010

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