Jitendra Kumar

Product Engineer

Hyderabad, Telangana, India13 yrs experience
AI Enabled

Key Highlights

  • Over 12 years of experience in backend systems architecture.
  • Expert in Java, Node.js, and scalable systems design.
  • Proven track record in leading high-performing engineering teams.
Stackforce AI infers this person is a Backend Architect specializing in Gaming and VR technologies.

Contact

Skills

Core Skills

System ArchitectureProject ManagementMobile Game DevelopmentLeadershipSoftware DevelopmentHigh Level Architecture

Other Skills

AWSAmazon Web Services (AWS)AndroidArtificial IntelligenceAugmented RealityBack-End Web DevelopmentC#C++CSSCard GamesCleverTapCoding ExperienceCore JavaData StructuresDaydream

About

๐Ÿš€ ๐—ง๐—ฒ๐—ฐ๐—ต๐—ป๐—ถ๐—ฐ๐—ฎ๐—น ๐—Ÿ๐—ฒ๐—ฎ๐—ฑ๐—ฒ๐—ฟ | ๐—•๐—ฎ๐—ฐ๐—ธ๐—ฒ๐—ป๐—ฑ ๐—”๐—ฟ๐—ฐ๐—ต๐—ถ๐˜๐—ฒ๐—ฐ๐˜ | ๐—๐—ฎ๐˜ƒ๐—ฎ & ๐—ก๐—ผ๐—ฑ๐—ฒ.๐—ท๐˜€ ๐—ฆ๐—ฝ๐—ฒ๐—ฐ๐—ถ๐—ฎ๐—น๐—ถ๐˜€๐˜ | ๐—ฆ๐—ฐ๐—ฎ๐—น๐—ฎ๐—ฏ๐—น๐—ฒ ๐—ฆ๐˜†๐˜€๐˜๐—ฒ๐—บ๐˜€ ๐—˜๐˜…๐—ฝ๐—ฒ๐—ฟ๐˜ With over ๐Ÿญ๐Ÿฎ ๐˜†๐—ฒ๐—ฎ๐—ฟ๐˜€ ๐—ผ๐—ณ ๐—ฒ๐˜…๐—ฝ๐—ฒ๐—ฟ๐—ถ๐—ฒ๐—ป๐—ฐ๐—ฒ designing and building scalable, high-performance backend systems, I specialise in architecting robust solutions using ๐—๐—ฎ๐˜ƒ๐—ฎ, ๐—ฆ๐—ฝ๐—ฟ๐—ถ๐—ป๐—ด ๐—•๐—ผ๐—ผ๐˜, ๐—ก๐—ผ๐—ฑ๐—ฒ.๐—ท๐˜€, and ๐—”๐—ช๐—ฆ. My expertise spans both hands-on system architecture and engineering leadership, helping organisations build reliable technology foundations for growth. ๐Ÿ”น ๐—–๐—ผ๐—ฟ๐—ฒ ๐—ฆ๐˜๐—ฟ๐—ฒ๐—ป๐—ด๐˜๐—ต๐˜€: โ€ข Expertise in ๐—๐—ฎ๐˜ƒ๐—ฎ, ๐—ฆ๐—ฝ๐—ฟ๐—ถ๐—ป๐—ด๐—•๐—ผ๐—ผ๐˜, ๐—ก๐—ผ๐—ฑ๐—ฒ.๐—ท๐˜€, and ๐—˜๐˜…๐—ฝ๐—ฟ๐—ฒ๐˜€๐˜€ for building robust, maintainable backend services โ€ข Architecting complex, distributed ๐—บ๐—ถ๐—ฐ๐—ฟ๐—ผ๐˜€๐—ฒ๐—ฟ๐˜ƒ๐—ถ๐—ฐ๐—ฒ๐˜€ for real-time, high-traffic applications โ€ข Leading and mentoring ๐—ฐ๐—ฟ๐—ผ๐˜€๐˜€-๐—ณ๐˜‚๐—ป๐—ฐ๐˜๐—ถ๐—ผ๐—ป๐—ฎ๐—น ๐—ฏ๐—ฎ๐—ฐ๐—ธ๐—ฒ๐—ป๐—ฑ ๐˜๐—ฒ๐—ฎ๐—บ๐˜€, promoting engineering best practices and team growth โ€ข Driving full project lifecycles โ€” from solution design and PoCs to deployment, monitoring, and scaling โ€ข Proficient in ๐—ฆ๐—ฝ๐—ฟ๐—ถ๐—ป๐—ด ๐—•๐—ผ๐—ผ๐˜, ๐—ž๐—ฎ๐—ณ๐—ธ๐—ฎ, ๐— ๐—ผ๐—ป๐—ด๐—ผ๐——๐—•, ๐—ฃ๐—ผ๐˜€๐˜๐—ด๐—ฟ๐—ฒ๐—ฆ๐—ค๐—Ÿ, ๐— ๐˜†๐—ฆ๐—ค๐—Ÿ, ๐—ฅ๐—ฒ๐—ฑ๐—ถ๐˜€, ๐—˜๐—Ÿ๐—ž ๐—ฆ๐˜๐—ฎ๐—ฐ๐—ธ, and ๐—”๐—ช๐—ฆ ๐—–๐—น๐—ผ๐˜‚๐—ฑ โ€ข Strong in ๐—ฐ๐—น๐—ผ๐˜‚๐—ฑ-๐—ป๐—ฎ๐˜๐—ถ๐˜ƒ๐—ฒ ๐—ฎ๐—ฟ๐—ฐ๐—ต๐—ถ๐˜๐—ฒ๐—ฐ๐˜๐˜‚๐—ฟ๐—ฒ, ๐—ฒ๐˜ƒ๐—ฒ๐—ป๐˜-๐—ฑ๐—ฟ๐—ถ๐˜ƒ๐—ฒ๐—ป ๐˜€๐˜†๐˜€๐˜๐—ฒ๐—บ๐˜€, ๐—”๐—ฃ๐—œ ๐—ฑ๐—ฒ๐˜€๐—ถ๐—ด๐—ป, and ๐—–๐—œ/๐—–๐—— ๐—ฝ๐—ถ๐—ฝ๐—ฒ๐—น๐—ถ๐—ป๐—ฒ๐˜€ At product-first companies like ๐—๐—ถ๐—ผ, ๐— ๐—ฃ๐—Ÿ, ๐—ฆ๐—พ๐˜‚๐—ฎ๐—ฟ๐—ฒ ๐—ฃ๐—ฎ๐—ป๐—ฑ๐—ฎ and ๐—ฅ๐—ถ๐˜‡๐—ผ๐—ฟ๐˜, Iโ€™ve led engineering teams through complex backend transformations, improved performance, optimised cloud costs, and delivered large-scale features under tight deadlines. I believe that building scalable systems goes hand in hand with building high-performing teams. ๐Ÿ“ซ ๐—Ÿ๐—ฒ๐˜โ€™๐˜€ ๐—ฐ๐—ผ๐—ป๐—ป๐—ฒ๐—ฐ๐˜ if youโ€™re looking to collaborate on challenging backend problems, team building, or scalable architecture design.

Experience

13 yrs
Total Experience
2 yrs
Average Tenure
11 mos
Current Experience

Innovapptive inc

Architect

Jul 2025 โ€“ Present ยท 11 mos ยท Hyderabad, Telangana, India ยท On-site

  • Building Innovapptive CWP Products

Jio tesseract

Staff Software Engineer (Architect)

Oct 2023 โ€“ Jul 2025 ยท 1 yr 9 mos ยท Mumbai, Maharashtra, India ยท On-site

  • ๐——๐—ฟ๐—ผ๐˜ƒ๐—ฒ ๐˜๐—ต๐—ฒ ๐˜๐—ฒ๐—ฐ๐—ต๐—ป๐—ถ๐—ฐ๐—ฎ๐—น ๐˜ƒ๐—ถ๐˜€๐—ถ๐—ผ๐—ป for the Jio VR Platform, architecting and developing core VR applications like Setup Wizard, Launcher, Settings, Boundary, and App Store.
  • ๐—”๐—ฟ๐—ฐ๐—ต๐—ถ๐˜๐—ฒ๐—ฐ๐˜๐—ฒ๐—ฑ ๐—ฎ๐—ป๐—ฑ ๐—ฑ๐—ฒ๐˜ƒ๐—ฒ๐—น๐—ผ๐—ฝ๐—ฒ๐—ฑ ๐˜๐—ต๐—ฒ ๐—ฏ๐—ฎ๐—ฐ๐—ธ๐—ฒ๐—ป๐—ฑ for the JioX Platform, implementing scalable APIs for core VR applications and managing seamless integration with various third-party services.
  • ๐—ข๐—ฝ๐˜๐—ถ๐—บ๐—ถ๐˜‡๐—ฒ๐—ฑ ๐˜€๐˜†๐˜€๐˜๐—ฒ๐—บ ๐—ฐ๐—ผ๐—ฟ๐—ฒ ๐—ฎ๐—ฝ๐—ฝ๐˜€ ๐—ฎ๐—ป๐—ฑ ๐—ฆ๐——๐—ž ๐—ฎ๐—ฟ๐—ฐ๐—ต๐—ถ๐˜๐—ฒ๐—ฐ๐˜๐˜‚๐—ฟ๐—ฒ๐˜€ by applying best practices (OOP, SOLID), enhancing performance across hand, eye, and controller interaction modes.
  • ๐—œ๐—บ๐—ฝ๐—น๐—ฒ๐—บ๐—ฒ๐—ป๐˜๐—ฒ๐—ฑ ๐—”๐˜‡๐˜‚๐—ฟ๐—ฒ-๐—ฏ๐—ฎ๐˜€๐—ฒ๐—ฑ ๐—ถ๐—ป๐—ณ๐—ฟ๐—ฎ๐˜€๐˜๐—ฟ๐˜‚๐—ฐ๐˜๐˜‚๐—ฟ๐—ฒ, enhancing the platform's scalability and availability while reducing operational costs by 40%.
  • ๐—ฆ๐˜๐—ฟ๐—ฒ๐—ฎ๐—บ๐—น๐—ถ๐—ป๐—ฒ๐—ฑ ๐—ฑ๐—ฒ๐˜ƒ๐—ฒ๐—น๐—ผ๐—ฝ๐—บ๐—ฒ๐—ป๐˜ ๐—ฝ๐—ฟ๐—ผ๐—ฐ๐—ฒ๐˜€๐˜€๐—ฒ๐˜€, resulting in a 30% increase in team productivity and faster iteration cycles.
  • ๐—ฆ๐˜๐—ฎ๐—ป๐—ฑ๐—ฎ๐—ฟ๐—ฑ๐—ถ๐˜‡๐—ฒ๐—ฑ ๐—ฑ๐—ฒ๐˜ƒ๐—ฒ๐—น๐—ผ๐—ฝ๐—บ๐—ฒ๐—ป๐˜ ๐—ฝ๐—ฟ๐—ผ๐—ฐ๐—ฒ๐˜€๐˜€๐—ฒ๐˜€ by introducing Agile methodologies and improving cross-functional collaboration, accelerating project delivery and boosting product quality.
  • ๐—ฃ๐—ถ๐—ผ๐—ป๐—ฒ๐—ฒ๐—ฟ๐—ฒ๐—ฑ ๐˜๐—ต๐—ฒ ๐—ฑ๐—ฒ๐˜ƒ๐—ฒ๐—น๐—ผ๐—ฝ๐—บ๐—ฒ๐—ป๐˜ of a multi-platform SDK, expanding VR application support across JioX, Meta, and Apple Vision Pro devices, increasing platform compatibility and reach.
Distributed SystemsProject ManagementLeadershipHigh Level ArchitectureSystem ArchitectureC#+7

Mobile premier league (mpl)

Staff Engineer I (Architect)

Mar 2021 โ€“ Oct 2023 ยท 2 yrs 7 mos ยท Bengaluru, Karnataka, India ยท On-site

  • ๐—Ÿ๐—ฒ๐—ฑ ๐—ฑ๐—ฒ๐˜ƒ๐—ฒ๐—น๐—ผ๐—ฝ๐—บ๐—ฒ๐—ป๐˜ of revenue-generating games, designing and implementing microservices architectures for seamless gameplay experiences.
  • Enhanced ๐— ๐—ฃ๐—Ÿ ๐—ฃ๐—ฟ๐—ผ backend to support real-time multiplayer sessions, utilizing technologies like ๐—จ๐—ป๐—ถ๐˜๐˜†, ๐—๐—ฎ๐˜ƒ๐—ฎ, ๐—ฆ๐—ฝ๐—ฟ๐—ถ๐—ป๐—ด ๐—•๐—ผ๐—ผ๐˜, ๐—ก๐—ผ๐—ฑ๐—ฒ.๐—ท๐˜€, and Smart Fox Server for optimal performance.
  • ๐—–๐—ผ๐—น๐—น๐—ฎ๐—ฏ๐—ผ๐—ฟ๐—ฎ๐˜๐—ฒ๐—ฑ ๐—ฐ๐—น๐—ผ๐˜€๐—ฒ๐—น๐˜† ๐˜„๐—ถ๐˜๐—ต ๐˜๐—ต๐—ฒ ๐—ฒ๐—ป๐—ด๐—ถ๐—ป๐—ฒ๐—ฒ๐—ฟ๐—ถ๐—ป๐—ด ๐˜๐—ฒ๐—ฎ๐—บ, dedicating 30-40% of daily hours to mentoring, code reviews, and architecture discussions, fostering a quality and best practices culture.
  • Developed a ๐—บ๐—ฎ๐—ถ๐—ป๐—ณ๐—ฟ๐—ฎ๐—บ๐—ฒ ๐˜๐—ฒ๐—บ๐—ฝ๐—น๐—ฎ๐˜๐—ฒ for new games, reducing development time by ๐Ÿด๐Ÿฌ% and accelerating the rollout of new features.
  • ๐—œ๐—บ๐—ฝ๐—น๐—ฒ๐—บ๐—ฒ๐—ป๐˜๐—ฒ๐—ฑ ๐—–๐—œ/๐—–๐—— ๐—ฝ๐—ถ๐—ฝ๐—ฒ๐—น๐—ถ๐—ป๐—ฒs, automating deployment and minimizing downtime during application updates.
Distributed SystemsMobile Game DevelopmentProblem SolvingSpring BootHigh Level ArchitectureSystem Architecture+9

Square panda india

Team Lead

May 2019 โ€“ Feb 2021 ยท 1 yr 9 mos ยท Mumbai Area, India ยท On-site

  • ๐—–๐—ฟ๐—ฎ๐—ณ๐˜๐—ฒ๐—ฑ ๐˜๐—ต๐—ฒ ๐—ฆ๐—พ๐˜‚๐—ฎ๐—ฟ๐—ฒ๐—ง๐—ฎ๐—น๐—ฒ๐˜€ ๐—”๐—ฝ๐—ฝ, developing a robust Unity architecture, APIs, and a dynamic subscription model, resulting in a user-friendly and engaging application that resonated strongly with the target audience.
  • ๐—Ÿ๐—ฒ๐—ฑ ๐˜€๐˜๐—ฟ๐—ฎ๐˜๐—ฒ๐—ด๐—ถ๐—ฐ ๐—ฑ๐—ฒ๐—ฐ๐—ถ๐˜€๐—ถ๐—ผ๐—ป-๐—บ๐—ฎ๐—ธ๐—ถ๐—ป๐—ด in tool selection, platform component establishment, and overall development direction, overcoming obstacles and ensuring a streamlined process that delivered a high-quality, successful end product.
  • ๐—œ๐—บ๐—ฝ๐—น๐—ฒ๐—บ๐—ฒ๐—ป๐˜๐—ฒ๐—ฑ ๐—ฎ๐—ป ๐—ถ๐—ป๐˜๐—ฒ๐—ฟ๐—ฎ๐—ฐ๐˜๐—ถ๐˜ƒ๐—ฒ ๐—ฐ๐—ผ๐—ป๐˜๐—ฒ๐—ป๐˜ ๐—ฑ๐—ฒ๐—น๐—ถ๐˜ƒ๐—ฒ๐—ฟ๐˜† ๐˜€๐˜†๐˜€๐˜๐—ฒ๐—บ, creating a seamless experience for users by dynamically loading assets, which significantly reduced app loading times and improved user retention.
  • ๐—–๐—ผ๐—น๐—น๐—ฎ๐—ฏ๐—ผ๐—ฟ๐—ฎ๐˜๐—ฒ๐—ฑ ๐˜„๐—ถ๐˜๐—ต ๐—ฐ๐—ฟ๐—ผ๐˜€๐˜€-๐—ณ๐˜‚๐—ป๐—ฐ๐˜๐—ถ๐—ผ๐—ป๐—ฎ๐—น ๐˜๐—ฒ๐—ฎ๐—บ๐˜€, including designers, content creators, and marketing, to align technical solutions with the product vision, enhancing the app's features and expanding its market reach.
Mobile Game DevelopmentProblem SolvingSpring BootLeadershipData StructuresHigh Level Architecture+4

Rizort

Tech Lead

Aug 2017 โ€“ May 2019 ยท 1 yr 9 mos ยท Bengaluru, Karnataka, India ยท On-site

  • ๐—Ÿ๐—ฒ๐—ฑ ๐˜๐—ต๐—ฒ ๐—ฑ๐—ฒ๐˜ƒ๐—ฒ๐—น๐—ผ๐—ฝ๐—บ๐—ฒ๐—ป๐˜ ๐—ผ๐—ณ ๐˜๐—ต๐—ฒ ๐—ฅ๐—ถ๐˜‡๐—ผ๐—ฟ๐˜ ๐—ฉ๐—ฅ ๐—ต๐—ผ๐˜๐—ฒ๐—น๐—ถ๐—ฒ๐—ฟ ๐—ถ๐—บ๐—บ๐—ฒ๐—ฟ๐˜€๐—ถ๐˜ƒ๐—ฒ ๐—ฎ๐—ฝ๐—ฝ, a virtual reality experience that significantly contributed to raising $๐Ÿฎ.๐Ÿต ๐—บ๐—ถ๐—น๐—น๐—ถ๐—ผ๐—ป in funding for ๐—•๐—น๐˜‚๐—บ๐—ฒ ๐—ฉ๐—ฒ๐—ป๐˜๐˜‚๐—ฟ๐—ฒ๐˜€.
  • ๐—•๐˜‚๐—ถ๐—น๐˜ ๐—ฎ๐—ป ๐—ถ๐—ป๐—ป๐—ผ๐˜ƒ๐—ฎ๐˜๐—ถ๐˜ƒ๐—ฒ ๐—น๐˜‚๐˜…๐˜‚๐—ฟ๐˜† ๐˜ƒ๐—ฎ๐—ฐ๐—ฎ๐˜๐—ถ๐—ผ๐—ป ๐—ฉ๐—ฅ, providing travelers with an immersive platform to dream, personalize, and experience destinations like never before, revolutionizing vacation planning and booking for luxury-seeking guests.
Software DevelopmentSpring BootHigh Level ArchitectureAmazon Web Services (AWS)C#SQL+5

Aquimo llc

Senior Game Developer

Jan 2016 โ€“ Aug 2017 ยท 1 yr 7 mos ยท Gurgaon, India

  • ๐—ข๐˜ƒ๐—ฒ๐—ฟ๐˜€๐—ฎ๐˜„ ๐˜๐—ต๐—ฒ ๐—ฎ๐—ฟ๐—ฐ๐—ต๐—ถ๐˜๐—ฒ๐—ฐ๐˜๐˜‚๐—ฟ๐—ฒ ๐—ผ๐—ณ ๐˜๐—ต๐—ฒ ๐—ฝ๐—ฟ๐—ผ๐—ฑ๐˜‚๐—ฐ๐˜, ensuring a scalable and robust design that aligns with both technical and business requirements.
  • ๐—•๐˜‚๐—ถ๐—น๐˜ ๐—ฝ๐—ฟ๐—ผ๐˜๐—ผ๐˜๐˜†๐—ฝ๐—ฒ๐˜€ and conducted ๐—ฅ&๐—— ๐—ผ๐—ป ๐—ด๐—ฎ๐—บ๐—ฒ-๐—ฟ๐—ฒ๐—น๐—ฎ๐˜๐—ฒ๐—ฑ ๐˜๐—ผ๐—ผ๐—น๐˜€, exploring innovative technologies to enhance gameplay experiences and streamline development processes.
  • Actively participated in ๐—ด๐—ฎ๐—บ๐—ฒ ๐—ฑ๐—ฒ๐˜€๐—ถ๐—ด๐—ป, collaborating with cross-functional teams to implement engaging mechanics and features that resonate with the target audience.
Mobile Game DevelopmentProblem SolvingSpring BootData StructuresC#Express.js+5

Pixel studios pvt. ltd.

Senior Game Developer

May 2013 โ€“ Jan 2016 ยท 2 yrs 8 mos ยท Chennai Area, India

  • ๐—ง๐—ฟ๐—ฎ๐—ป๐˜€๐—ณ๐—ผ๐—ฟ๐—บ๐—ฒ๐—ฑ ๐—ณ๐—ฟ๐—ผ๐—บ ๐—ฎ๐—ป ๐—ฒ๐—ฎ๐—ฟ๐—น๐˜† ๐—ฑ๐—ฒ๐˜ƒ๐—ฒ๐—น๐—ผ๐—ฝ๐—ฒ๐—ฟ into a seasoned professional, embracing a variety of roles that included prototyping, R&D, design workflows, gameplay development, and API integration, which laid the foundation for my future success in the gaming industry.
  • ๐—˜๐˜…๐—ฝ๐—ฎ๐—ป๐—ฑ๐—ฒ๐—ฑ ๐—บ๐˜† ๐˜๐—ฒ๐—ฐ๐—ต๐—ป๐—ถ๐—ฐ๐—ฎ๐—น ๐—ฎ๐—ป๐—ฑ ๐—ฝ๐—ฟ๐—ผ๐—ณ๐—ฒ๐˜€๐˜€๐—ถ๐—ผ๐—ป๐—ฎ๐—น ๐—ต๐—ผ๐—ฟ๐—ถ๐˜‡๐—ผ๐—ป๐˜€ by engaging in diverse responsibilities, gaining in-depth knowledge of software development processes, and enhancing my problem-solving and project management skills through hands-on experience in various domains.
Problem SolvingSpring BootSpring MVCData StructuresC#Spring Framework+4

Education

SRM IST Chennai

Bachelor of Technology - BTech โ€” Computer Science

Jan 2009 โ€“ Jan 2013

S.S College

10+2 โ€” Science

Jan 2006 โ€“ Jan 2008

High School

10th โ€” Matriculate

Jan 2004 โ€“ Jan 2005

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