Christopher Melzig — CEO
Product Strategist & Live Ops Leader | Growth & Monetization Architect | KPI-Driven Product Thinker With 18+ years of experience in digital product development, I’ve grown from hands-on creative roles to strategic product leadership – shaping, scaling, and supporting data-informed live services across gaming and beyond. I specialize in building systems that are both engaging and sustainable – aligning user experience, business goals, and technical feasibility into one coherent product vision. 🔧 Known as the “Swiss Army Knife” of product strategy, I bridge creative thinking, analytical insight, and commercial logic – helping teams turn ideas into measurable impact. ⸻ 🧩 Core Expertise Live-Service Models (F2P & P2P) | Retention & Monetization | KPI Frameworks & Feature Design Product & Business Strategy | Forecasting & P&L Ownership | Strategic Roadmaps & Portfolio Analysis User-Centric Design | Growth Architecture | Team Leadership & Cross-Functional Alignment ⸻ 🎮 Gaming Track Record (selection) • Warlander (F2P battle royale): Full product ownership on publisher side (PLAION) • Rail Nation (tycoon MMO): Game Director of 25+ person team, full P&L responsibility • Miramagia (F2P fantasy gardening): Game Director, monetization & live-ops ownership ⸻ 📊 Strategic Contributions Beyond Core Titles • Warhammer 40,000: Speed Freeks – monetization & retention frameworks • PAYDAY 3 – strategic support for product vision and live-service readiness • Beyond Contact – roadmap, monetization and feature design guidance • Portfolio analysis – internal & external title evaluation (e.g., Kingdom Come: Deliverance 2) ⸻ 🧭 I’m now looking to apply this expertise wherever product strategy, long-term engagement and monetization come together. Open to: • Full-time Senior / Lead roles in Product, Live Ops or Monetization Strategy (remote-friendly, EU time zones) • Selected consulting / advisory mandates via SLEHmedia for game & digital product teams
Stackforce AI infers this person is a B2C gaming product strategist with extensive experience in live operations and monetization.
Location: Monheim, North Rhine-Westphalia, Germany
Experience: 18 yrs 1 mo
Skills
- Product Strategy
- Live Operations
- Monetization Strategy
Career Highlights
- 18+ years in digital product development.
- Expert in monetization and retention strategies.
- Proven track record in leading cross-functional teams.
Work Experience
Tivola Games GmbH
Game Director (1 mo)
SLEHmedia
Senior Game & Digital Product Strategist – F2P & Premium, Live Ops & Monetization (11 mos)
PLAION
Senior Online Product Manager (3 yrs 10 mos)
Bright Future GmbH
Game-Director (3 yrs 4 mos)
Produktmanager (2 yrs)
Game-Director (2 yrs)
Projektmanager (1 yr)
Game Designer (5 mos)
QA-Manager (4 mos)
Global Producer
Assistant Producer (10 mos)
Interactive Media Consulting
Assistant Producer (3 yrs)
Junior QA Manager (1 yr 3 mos)
Education
Abitur at Gymnasium Thusneldastraße